Fix sodium reloadin
[no changelog]
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package moe.nea.firmament.mixins.accessor.sodium;
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import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
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import me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Pseudo;
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import org.spongepowered.asm.mixin.gen.Accessor;
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@Mixin(SodiumWorldRenderer.class)
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@Pseudo
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public interface AccessorSodiumWorldRenderer {
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@Accessor("renderSectionManager")
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RenderSectionManager getRenderSectionManager_firmament();
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}
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