Add tools for copying id, texture id and nbt data
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@@ -16,5 +16,5 @@ import org.spongepowered.asm.mixin.gen.Accessor;
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public interface AccessorHandledScreen {
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@Accessor("focusedSlot")
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@Nullable
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Slot getFocusedSlot_NEU();
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Slot getFocusedSlot_Firmament();
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}
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