Add tools for copying id, texture id and nbt data
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@@ -45,7 +45,7 @@ object SlotLocking : FirmamentFeature {
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val inventory = MC.handledScreen ?: return@subscribe
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inventory as AccessorHandledScreen
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val slot = inventory.focusedSlot_NEU ?: return@subscribe
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val slot = inventory.focusedSlot_Firmament ?: return@subscribe
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val lockedSlots = lockedSlots ?: return@subscribe
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if (slot.inventory is PlayerInventory) {
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if (slot.index in lockedSlots) {
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