fix: Tooltips of other fabric mods not being displayed in REI
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@@ -47,7 +47,7 @@ object NEUItemEntryRenderer : EntryRenderer<SBItemStack> {
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}
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val minecraft = MinecraftClient.getInstance()
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var canUseVanillaTooltipEvents = false
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var canUseVanillaTooltipEvents = true
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override fun getTooltip(entry: EntryStack<SBItemStack>, tooltipContext: TooltipContext): Tooltip? {
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val stack = entry.value.asImmutableItemStack()
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@@ -60,6 +60,7 @@ object NEUItemEntryRenderer : EntryRenderer<SBItemStack> {
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stack, tooltipContext.vanillaContext(), TooltipType.BASIC, lore
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)
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} catch (ex: Exception) {
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canUseVanillaTooltipEvents = false
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ErrorUtil.softError("Failed to use vanilla tooltips", ex)
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}
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} else {
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@@ -3,6 +3,7 @@ package moe.nea.firmament.events
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import java.util.concurrent.CopyOnWriteArrayList
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import org.apache.commons.lang3.reflect.TypeUtils
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import moe.nea.firmament.Firmament
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import moe.nea.firmament.util.ErrorUtil
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import moe.nea.firmament.util.MC
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/**
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@@ -48,7 +49,7 @@ open class FirmamentEventBus<T : FirmamentEvent> {
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val klass = e.javaClass
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if (!function.knownErrors.contains(klass) || Firmament.DEBUG) {
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function.knownErrors.add(klass)
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Firmament.logger.error("Caught exception during processing event $event by $function", e)
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ErrorUtil.softError("Caught exception during processing event $event by $function", e)
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}
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}
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}
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