feat: Add Pet overlay
* feat: pet overlay * fix: missing shadow * fix: getting pet when not in pets menu * sort translations * Merge branch 'master' into feat/pet-overlay * Merge branch 'master' into feat/pet-overlay * Add requested changes for Pet Overlay
This commit is contained in:
@@ -50,7 +50,7 @@ object Fixes : FirmamentFeature {
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"firmament.fixes.auto-sprint.sprinting"
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else
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"firmament.fixes.auto-sprint.not-sprinting"
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), 0, 0, -1, false
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), 0, 0, -1, true
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)
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it.context.matrices.pop()
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}
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@@ -1,14 +1,24 @@
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package moe.nea.firmament.features.inventory
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import net.minecraft.util.Identifier
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import moe.nea.jarvis.api.Point
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import net.minecraft.item.ItemStack
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import net.minecraft.text.Text
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import net.minecraft.util.Formatting
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import moe.nea.firmament.Firmament
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import moe.nea.firmament.annotations.Subscribe
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import moe.nea.firmament.events.HudRenderEvent
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import moe.nea.firmament.events.SlotRenderEvents
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.util.FirmFormatters.formatPercent
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import moe.nea.firmament.util.FirmFormatters.shortFormat
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.petData
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import moe.nea.firmament.util.render.drawGuiTexture
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import moe.nea.firmament.util.skyblock.Rarity
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import moe.nea.firmament.util.titleCase
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import moe.nea.firmament.util.useMatch
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import moe.nea.firmament.util.withColor
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object PetFeatures : FirmamentFeature {
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override val identifier: String
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@@ -19,9 +29,12 @@ object PetFeatures : FirmamentFeature {
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object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
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val highlightEquippedPet by toggle("highlight-pet") { true }
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var petOverlay by toggle("pet-overlay") { false }
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val petOverlayHud by position("pet-overlay-hud", 80, 10) { Point(0.5, 1.0) }
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}
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val petMenuTitle = "Pets(?: \\([0-9]+/[0-9]+\\))?".toPattern()
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var petItemStack: ItemStack? = null
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@Subscribe
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fun onSlotRender(event: SlotRenderEvents.Before) {
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@@ -29,12 +42,44 @@ object PetFeatures : FirmamentFeature {
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val stack = event.slot.stack
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if (stack.petData?.active == true)
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petMenuTitle.useMatch(MC.screenName ?: return) {
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event.context.drawGuiTexture(
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event.slot.x, event.slot.y, 0, 16, 16,
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Identifier.of("firmament:selected_pet_background")
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)
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}
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petItemStack = stack
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event.context.drawGuiTexture(
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Firmament.identifier("selected_pet_background"),
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event.slot.x, event.slot.y, 16, 16,
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)
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}
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}
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@Subscribe
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fun onRenderHud(it: HudRenderEvent) {
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if (!TConfig.petOverlay) return
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val itemStack = petItemStack ?: return
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val petData = petItemStack?.petData ?: return
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val rarity = Rarity.fromNeuRepo(petData.tier)
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val rarityCode = Rarity.colourMap[rarity] ?: Formatting.WHITE
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val xp = petData.level
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val petType = titleCase(petData.type)
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val heldItem = petData.heldItem?.let { item -> "Held Item: ${titleCase(item)}" }
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it.context.matrices.push()
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TConfig.petOverlayHud.applyTransformations(it.context.matrices)
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val lines = mutableListOf<Text>()
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it.context.matrices.push()
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it.context.matrices.translate(-0.5, -0.5, 0.0)
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it.context.matrices.scale(2f, 2f, 1f)
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it.context.drawItem(itemStack, 0, 0)
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it.context.matrices.pop()
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lines.add(Text.literal("[Lvl ${xp.currentLevel}] ").append(Text.literal(petType).withColor(rarityCode)))
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if (heldItem != null) lines.add(Text.literal(heldItem))
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if (xp.currentLevel != xp.maxLevel) lines.add(Text.literal("Required L${xp.currentLevel + 1}: ${shortFormat(xp.expInCurrentLevel.toDouble())}/${shortFormat(xp.expRequiredForNextLevel.toDouble())} (${formatPercent(xp.percentageToNextLevel.toDouble())})"))
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lines.add(Text.literal("Required L100: ${shortFormat(xp.expTotal.toDouble())}/${shortFormat(xp.expRequiredForMaxLevel.toDouble())} (${formatPercent(xp.percentageToMaxLevel.toDouble())})"))
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for ((index, line) in lines.withIndex()) {
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it.context.drawText(MC.font, line.copy().withColor(Formatting.GRAY), 36, MC.font.fontHeight * index, -1, true)
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}
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it.context.matrices.pop()
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}
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}
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@@ -19,7 +19,8 @@ object ExpLadders : IReloadable {
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val expInCurrentLevel: Float,
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var expTotal: Float,
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) {
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val percentageToNextLevel: Float = expInCurrentLevel / expRequiredForNextLevel
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val percentageToNextLevel: Float = expInCurrentLevel / expRequiredForNextLevel
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val percentageToMaxLevel: Float = expTotal / expRequiredForMaxLevel
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}
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data class ExpLadder(
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@@ -135,4 +135,8 @@ object FirmFormatters {
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fun formatPosition(position: BlockPos): Text {
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return Text.literal("x: ${position.x}, y: ${position.y}, z: ${position.z}")
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}
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fun formatPercent(value: Double, decimals: Int = 1): String {
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return "%.${decimals}f%%".format(value * 100)
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}
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}
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@@ -21,6 +21,7 @@ import net.minecraft.network.RegistryByteBuf
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import net.minecraft.network.codec.PacketCodec
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import net.minecraft.network.codec.PacketCodecs
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import net.minecraft.util.Identifier
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import moe.nea.firmament.repo.ExpLadders
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import moe.nea.firmament.repo.ItemCache.asItemStack
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import moe.nea.firmament.repo.set
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import moe.nea.firmament.util.collections.WeakCache
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@@ -104,8 +105,10 @@ data class HypixelPetInfo(
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val candyUsed: Int = 0,
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val uuid: UUID? = null,
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val active: Boolean = false,
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val heldItem: String? = null,
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) {
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val skyblockId get() = SkyblockId("${type.uppercase()};${tier.ordinal}") // TODO: is this ordinal set up correctly?
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val level get() = ExpLadders.getExpLadder(type, tier).getPetLevel(exp)
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}
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private val jsonparser = Json { ignoreUnknownKeys = true }
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@@ -164,4 +164,14 @@ fun Text.transformEachRecursively(function: (Text) -> Text): Text {
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fun tr(key: String, default: String): MutableText = error("Compiler plugin did not run.")
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fun trResolved(key: String, vararg args: Any): MutableText = Text.stringifiedTranslatable(key, *args)
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fun titleCase(str: String): String {
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return str
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.lowercase()
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.replace("_", " ")
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.split(" ")
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.joinToString(" ") { word ->
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word.replaceFirstChar { if (it.isLowerCase()) it.titlecase() else it.toString() }
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}
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}
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@@ -161,6 +161,10 @@
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"firmament.config.pets": "Pets",
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"firmament.config.pets.highlight-pet": "Highlight active pet",
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"firmament.config.pets.highlight-pet.description": "Highlight your currently selected pet in the /pets menu.",
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"firmament.config.pets.pet-overlay": "Pet Info",
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"firmament.config.pets.pet-overlay-hud": "Pet Info Hud",
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"firmament.config.pets.pet-overlay-hud.description": "A HUD showing current active pet and the pet exp.",
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"firmament.config.pets.pet-overlay.description": "Shows current active pet and pet exp on screen.",
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"firmament.config.pickaxe-info": "Pickaxes & Drills",
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"firmament.config.pickaxe-info.ability-cooldown": "Pickaxe Ability Cooldown",
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"firmament.config.pickaxe-info.ability-cooldown-toast": "Pickaxe Ability Ready Toast",
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