Use weak caches for custom textures
This commit is contained in:
@@ -14,7 +14,7 @@ import moe.nea.firmament.events.WorldRenderLastEvent
|
||||
import moe.nea.firmament.events.subscription.SubscriptionOwner
|
||||
import moe.nea.firmament.features.FirmamentFeature
|
||||
import moe.nea.firmament.util.TimeMark
|
||||
import moe.nea.firmament.util.mutableMapWithMaxSize
|
||||
import moe.nea.firmament.util.collections.mutableMapWithMaxSize
|
||||
import moe.nea.firmament.util.render.RenderInWorldContext.Companion.renderInWorld
|
||||
|
||||
object NearbyBurrowsSolver : SubscriptionOwner {
|
||||
|
||||
Reference in New Issue
Block a user