Add gender mod integration for custom armor

Closes https://github.com/nea89o/Firmament/issues/33
This commit is contained in:
Linnea Gräf
2024-07-06 01:31:14 +02:00
parent c3d32559e4
commit 429eed9da3
3 changed files with 46 additions and 0 deletions

View File

@@ -0,0 +1,41 @@
/*
* SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package moe.nea.firmament.mixins.custommodels;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import com.wildfire.render.GenderArmorLayer;
import moe.nea.firmament.features.texturepack.CustomGlobalArmorOverrides;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.ArmorMaterial;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.entry.RegistryEntry;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@Mixin(GenderArmorLayer.class)
public class PatchArmorTexturesInGenderMod {
@WrapOperation(method = "render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/entity/LivingEntity;FFFFFF)V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ArmorItem;getMaterial()Lnet/minecraft/registry/entry/RegistryEntry;"))
private RegistryEntry<ArmorMaterial> replaceArmorMaterial(ArmorItem instance, Operation<RegistryEntry<ArmorMaterial>> original, @Local ItemStack chestplate) {
var entry = original.call(instance);
var overrides = CustomGlobalArmorOverrides.overrideArmor(chestplate);
if (overrides == null)
return entry;
var material = entry.value();
return RegistryEntry.of(new ArmorMaterial(
material.defense(),
material.enchantability(),
material.equipSound(),
material.repairIngredient(),
overrides,
material.toughness(),
material.knockbackResistance()
));
}
}