Fix some textures not being loaded to due being misaligned base64 data
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@@ -0,0 +1,24 @@
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/*
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* SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
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*
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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package moe.nea.firmament.mixins;
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import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
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import com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService;
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import moe.nea.firmament.util.Base64Util;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@Mixin(value = YggdrasilMinecraftSessionService.class, remap = false)
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public class TextureUnpackBase64PadPatch {
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@ModifyExpressionValue(method = "unpackTextures",
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remap = false,
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at = @At(value = "INVOKE", target = "Lcom/mojang/authlib/properties/Property;value()Ljava/lang/String;"))
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private String base64PadTexture(String original) {
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if (original.length() % 4 == 0) return original;
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return Base64Util.INSTANCE.padToValidBase64(original);
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}
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}
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