diff --git a/docs/Texture Pack Format.md b/docs/Texture Pack Format.md index b0b135f..da66043 100644 --- a/docs/Texture Pack Format.md +++ b/docs/Texture Pack Format.md @@ -386,7 +386,7 @@ in game as the regular SkyBlock id, not the resource pack identifier). ### Layers The `layers` specify the multiple texture layers that will be used when rendering. For non leather armor, or armor -ignoring the leather armor ting just one layer is enough. +ignoring the leather armor tint just one layer is enough. If you want to apply armor tint to the texture you will usually want two layers. The first layer has a tint applied: