fix: Fix position of inventory buttons during preset importing

This commit is contained in:
Linnea Gräf
2024-11-17 18:33:29 +01:00
parent e00c21b2ad
commit 6045077025
3 changed files with 198 additions and 166 deletions

View File

@@ -29,7 +29,6 @@ public abstract class ReferenceCustomModelsPatch {
private void addFirmamentReferencedModels(
BlockStatesLoader.BlockStateDefinition definition, CallbackInfo ci
) {
inputs.keySet().stream().filter(it->it.toString().contains("firm")).forEach(System.out::println);
BakeExtraModelsEvent.Companion.publish(new BakeExtraModelsEvent(
(modelIdentifier, identifier) -> addTopLevelModel(modelIdentifier, new ItemModel(identifier))));

View File

@@ -1,5 +1,3 @@
package moe.nea.firmament.features.inventory.buttons
import io.github.notenoughupdates.moulconfig.common.IItemStack
@@ -18,166 +16,203 @@ import moe.nea.firmament.util.ClipboardUtils
import moe.nea.firmament.util.FragmentGuiScreen
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.MoulConfigUtils
import moe.nea.firmament.util.tr
class InventoryButtonEditor(
val lastGuiRect: Rectangle,
val lastGuiRect: Rectangle,
) : FragmentGuiScreen() {
inner class Editor(val originalButton: InventoryButton) {
@field:Bind
var command: String = originalButton.command ?: ""
inner class Editor(val originalButton: InventoryButton) {
@field:Bind
var command: String = originalButton.command ?: ""
@field:Bind
var icon: String = originalButton.icon ?: ""
@field:Bind
var icon: String = originalButton.icon ?: ""
@Bind
fun getItemIcon(): IItemStack {
save()
return ModernItemStack.of(InventoryButton.getItemForName(icon))
}
@Bind
fun getItemIcon(): IItemStack {
save()
return ModernItemStack.of(InventoryButton.getItemForName(icon))
}
@Bind
fun delete() {
buttons.removeIf { it === originalButton }
popup = null
}
@Bind
fun delete() {
buttons.removeIf { it === originalButton }
popup = null
}
fun save() {
originalButton.icon = icon
originalButton.command = command
}
}
fun save() {
originalButton.icon = icon
originalButton.command = command
}
}
var buttons: MutableList<InventoryButton> =
InventoryButtons.DConfig.data.buttons.map { it.copy() }.toMutableList()
var buttons: MutableList<InventoryButton> =
InventoryButtons.DConfig.data.buttons.map { it.copy() }.toMutableList()
override fun close() {
InventoryButtons.DConfig.data.buttons = buttons
InventoryButtons.DConfig.markDirty()
super.close()
}
override fun close() {
InventoryButtons.DConfig.data.buttons = buttons
InventoryButtons.DConfig.markDirty()
super.close()
}
override fun init() {
super.init()
addDrawableChild(
ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.load-preset")) {
val t = ClipboardUtils.getTextContents()
val newButtons = InventoryButtonTemplates.loadTemplate(t)
if (newButtons != null)
buttons = newButtons.toMutableList()
}
.position(lastGuiRect.minX + 10, lastGuiRect.minY + 35)
.width(lastGuiRect.width - 20)
.build()
)
addDrawableChild(
ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.save-preset")) {
ClipboardUtils.setTextContent(InventoryButtonTemplates.saveTemplate(buttons))
}
.position(lastGuiRect.minX + 10, lastGuiRect.minY + 60)
.width(lastGuiRect.width - 20)
.build()
)
}
override fun init() {
super.init()
addDrawableChild(
ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.load-preset")) {
val t = ClipboardUtils.getTextContents()
val newButtons = InventoryButtonTemplates.loadTemplate(t)
if (newButtons != null)
buttons = moveButtons(newButtons.map { it.copy(command = it.command?.removePrefix("/")) })
}
.position(lastGuiRect.minX + 10, lastGuiRect.minY + 35)
.width(lastGuiRect.width - 20)
.build()
)
addDrawableChild(
ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.save-preset")) {
ClipboardUtils.setTextContent(InventoryButtonTemplates.saveTemplate(buttons))
}
.position(lastGuiRect.minX + 10, lastGuiRect.minY + 60)
.width(lastGuiRect.width - 20)
.build()
)
}
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
super.render(context, mouseX, mouseY, delta)
context.matrices.push()
context.matrices.translate(0f, 0f, -10f)
context.fill(lastGuiRect.minX, lastGuiRect.minY, lastGuiRect.maxX, lastGuiRect.maxY, -1)
context.matrices.pop()
for (button in buttons) {
val buttonPosition = button.getBounds(lastGuiRect)
context.matrices.push()
context.matrices.translate(buttonPosition.minX.toFloat(), buttonPosition.minY.toFloat(), 0F)
button.render(context)
context.matrices.pop()
}
}
private fun moveButtons(buttons: List<InventoryButton>): MutableList<InventoryButton> {
val newButtons: MutableList<InventoryButton> = ArrayList(buttons.size)
val movedButtons = mutableListOf<InventoryButton>()
for (button in buttons) {
if ((!button.anchorBottom && !button.anchorRight && button.x > 0 && button.y > 0)) {
MC.sendChat(tr("firmament.inventory-buttons.button-moved",
"One of your imported buttons intersects with the inventory and has been moved to the top left."))
movedButtons.add(button.copy(
x = 0,
y = -InventoryButton.dimensions.width,
anchorRight = false,
anchorBottom = false
))
} else {
newButtons.add(button)
}
}
var i = 0
val zeroRect = Rectangle(0, 0, 1, 1)
for (movedButton in movedButtons) {
fun getPosition(button: InventoryButton, index: Int) =
button.copy(x = (index % 10) * InventoryButton.dimensions.width,
y = (index / 10) * -InventoryButton.dimensions.height,
anchorRight = false, anchorBottom = false)
while (true) {
val newPos = getPosition(movedButton, i++)
val newBounds = newPos.getBounds(zeroRect)
if (newButtons.none { it.getBounds(zeroRect).intersects(newBounds) }) {
newButtons.add(newPos)
break
}
}
}
return newButtons
}
override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
if (super.keyPressed(keyCode, scanCode, modifiers)) return true
if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
close()
return true
}
return false
}
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
super.render(context, mouseX, mouseY, delta)
context.matrices.push()
context.matrices.translate(0f, 0f, -10f)
context.fill(lastGuiRect.minX, lastGuiRect.minY, lastGuiRect.maxX, lastGuiRect.maxY, -1)
context.matrices.pop()
for (button in buttons) {
val buttonPosition = button.getBounds(lastGuiRect)
context.matrices.push()
context.matrices.translate(buttonPosition.minX.toFloat(), buttonPosition.minY.toFloat(), 0F)
button.render(context)
context.matrices.pop()
}
}
override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (super.mouseReleased(mouseX, mouseY, button)) return true
val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
if (clickedButton != null && !justPerformedAClickAction) {
createPopup(MoulConfigUtils.loadGui("button_editor_fragment", Editor(clickedButton)), Point(mouseX, mouseY))
return true
}
justPerformedAClickAction = false
lastDraggedButton = null
return false
}
override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
if (super.keyPressed(keyCode, scanCode, modifiers)) return true
if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
close()
return true
}
return false
}
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
if (super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)) return true
override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (super.mouseReleased(mouseX, mouseY, button)) return true
val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
if (clickedButton != null && !justPerformedAClickAction) {
createPopup(MoulConfigUtils.loadGui("button_editor_fragment", Editor(clickedButton)), Point(mouseX, mouseY))
return true
}
justPerformedAClickAction = false
lastDraggedButton = null
return false
}
if (initialDragMousePosition.distanceSquared(Vec2f(mouseX.toFloat(), mouseY.toFloat())) >= 4 * 4) {
initialDragMousePosition = Vec2f(-10F, -10F)
lastDraggedButton?.let { dragging ->
justPerformedAClickAction = true
val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mouseX.toInt(), mouseY.toInt())
?: return true
dragging.x = offsetX
dragging.y = offsetY
dragging.anchorRight = anchorRight
dragging.anchorBottom = anchorBottom
}
}
return false
}
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
if (super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)) return true
var lastDraggedButton: InventoryButton? = null
var justPerformedAClickAction = false
var initialDragMousePosition = Vec2f(-10F, -10F)
if (initialDragMousePosition.distanceSquared(Vec2f(mouseX.toFloat(), mouseY.toFloat())) >= 4 * 4) {
initialDragMousePosition = Vec2f(-10F, -10F)
lastDraggedButton?.let { dragging ->
justPerformedAClickAction = true
val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mouseX.toInt(), mouseY.toInt())
?: return true
dragging.x = offsetX
dragging.y = offsetY
dragging.anchorRight = anchorRight
dragging.anchorBottom = anchorBottom
}
}
return false
}
data class AnchoredCoords(
val anchorRight: Boolean,
val anchorBottom: Boolean,
val offsetX: Int,
val offsetY: Int,
)
var lastDraggedButton: InventoryButton? = null
var justPerformedAClickAction = false
var initialDragMousePosition = Vec2f(-10F, -10F)
fun getCoordsForMouse(mx: Int, my: Int): AnchoredCoords? {
if (lastGuiRect.contains(mx, my) || lastGuiRect.contains(
Point(
mx + InventoryButton.dimensions.width,
my + InventoryButton.dimensions.height,
)
)
) return null
data class AnchoredCoords(
val anchorRight: Boolean,
val anchorBottom: Boolean,
val offsetX: Int,
val offsetY: Int,
)
val anchorRight = mx > lastGuiRect.maxX
val anchorBottom = my > lastGuiRect.maxY
var offsetX = mx - if (anchorRight) lastGuiRect.maxX else lastGuiRect.minX
var offsetY = my - if (anchorBottom) lastGuiRect.maxY else lastGuiRect.minY
if (InputUtil.isKeyPressed(MC.window.handle, InputUtil.GLFW_KEY_LEFT_SHIFT)) {
offsetX = MathHelper.floor(offsetX / 20F) * 20
offsetY = MathHelper.floor(offsetY / 20F) * 20
}
return AnchoredCoords(anchorRight, anchorBottom, offsetX, offsetY)
}
fun getCoordsForMouse(mx: Int, my: Int): AnchoredCoords? {
if (lastGuiRect.contains(mx, my) || lastGuiRect.contains(
Point(
mx + InventoryButton.dimensions.width,
my + InventoryButton.dimensions.height,
)
)
) return null
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (super.mouseClicked(mouseX, mouseY, button)) return true
val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
if (clickedButton != null) {
lastDraggedButton = clickedButton
initialDragMousePosition = Vec2f(mouseX.toFloat(), mouseY.toFloat())
return true
}
val mx = mouseX.toInt()
val my = mouseY.toInt()
val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mx, my) ?: return true
buttons.add(InventoryButton(offsetX, offsetY, anchorRight, anchorBottom, null, null))
justPerformedAClickAction = true
return true
}
val anchorRight = mx > lastGuiRect.maxX
val anchorBottom = my > lastGuiRect.maxY
var offsetX = mx - if (anchorRight) lastGuiRect.maxX else lastGuiRect.minX
var offsetY = my - if (anchorBottom) lastGuiRect.maxY else lastGuiRect.minY
if (InputUtil.isKeyPressed(MC.window.handle, InputUtil.GLFW_KEY_LEFT_SHIFT)) {
offsetX = MathHelper.floor(offsetX / 20F) * 20
offsetY = MathHelper.floor(offsetY / 20F) * 20
}
return AnchoredCoords(anchorRight, anchorBottom, offsetX, offsetY)
}
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
if (super.mouseClicked(mouseX, mouseY, button)) return true
val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
if (clickedButton != null) {
lastDraggedButton = clickedButton
initialDragMousePosition = Vec2f(mouseX.toFloat(), mouseY.toFloat())
return true
}
val mx = mouseX.toInt()
val my = mouseY.toInt()
val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mx, my) ?: return true
buttons.add(InventoryButton(offsetX, offsetY, anchorRight, anchorBottom, null, null))
justPerformedAClickAction = true
return true
}
}

View File

@@ -1,35 +1,33 @@
package moe.nea.firmament.features.inventory.buttons
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.encodeToString
import net.minecraft.text.Text
import moe.nea.firmament.Firmament
import moe.nea.firmament.util.ErrorUtil
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.TemplateUtil
object InventoryButtonTemplates {
val legacyPrefix = "NEUBUTTONS/"
val modernPrefix = "MAYBEONEDAYIWILLHAVEMYOWNFORMAT"
val legacyPrefix = "NEUBUTTONS/"
val modernPrefix = "MAYBEONEDAYIWILLHAVEMYOWNFORMAT"
fun loadTemplate(t: String): List<InventoryButton>? {
val buttons = TemplateUtil.maybeDecodeTemplate<List<String>>(legacyPrefix, t) ?: return null
return buttons.mapNotNull {
try {
Firmament.json.decodeFromString<InventoryButton>(it).also {
if (it.icon?.startsWith("extra:") == true || it.command?.any { it.isLowerCase() } == true) {
MC.sendChat(Text.translatable("firmament.inventory-buttons.import-failed"))
}
}
} catch (e: Exception) {
null
}
}
}
fun loadTemplate(t: String): List<InventoryButton>? {
val buttons = TemplateUtil.maybeDecodeTemplate<List<String>>(legacyPrefix, t) ?: return null
return buttons.mapNotNull {
ErrorUtil.catch<InventoryButton?>("Could not import button") {
Firmament.json.decodeFromString<InventoryButton>(it).also {
if (it.icon?.startsWith("extra:") == true) {
MC.sendChat(Text.translatable("firmament.inventory-buttons.import-failed"))
}
}
}.or {
null
}
}
}
fun saveTemplate(buttons: List<InventoryButton>): String {
return TemplateUtil.encodeTemplate(legacyPrefix, buttons.map { Firmament.json.encodeToString(it) })
}
fun saveTemplate(buttons: List<InventoryButton>): String {
return TemplateUtil.encodeTemplate(legacyPrefix, buttons.map { Firmament.json.encodeToString(it) })
}
}