fix: Fix position of inventory buttons during preset importing
This commit is contained in:
@@ -29,7 +29,6 @@ public abstract class ReferenceCustomModelsPatch {
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private void addFirmamentReferencedModels(
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BlockStatesLoader.BlockStateDefinition definition, CallbackInfo ci
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) {
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inputs.keySet().stream().filter(it->it.toString().contains("firm")).forEach(System.out::println);
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BakeExtraModelsEvent.Companion.publish(new BakeExtraModelsEvent(
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(modelIdentifier, identifier) -> addTopLevelModel(modelIdentifier, new ItemModel(identifier))));
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@@ -1,5 +1,3 @@
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package moe.nea.firmament.features.inventory.buttons
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import io.github.notenoughupdates.moulconfig.common.IItemStack
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@@ -18,166 +16,203 @@ import moe.nea.firmament.util.ClipboardUtils
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import moe.nea.firmament.util.FragmentGuiScreen
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.MoulConfigUtils
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import moe.nea.firmament.util.tr
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class InventoryButtonEditor(
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val lastGuiRect: Rectangle,
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val lastGuiRect: Rectangle,
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) : FragmentGuiScreen() {
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inner class Editor(val originalButton: InventoryButton) {
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@field:Bind
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var command: String = originalButton.command ?: ""
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inner class Editor(val originalButton: InventoryButton) {
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@field:Bind
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var command: String = originalButton.command ?: ""
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@field:Bind
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var icon: String = originalButton.icon ?: ""
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@field:Bind
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var icon: String = originalButton.icon ?: ""
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@Bind
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fun getItemIcon(): IItemStack {
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save()
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return ModernItemStack.of(InventoryButton.getItemForName(icon))
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}
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@Bind
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fun getItemIcon(): IItemStack {
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save()
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return ModernItemStack.of(InventoryButton.getItemForName(icon))
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}
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@Bind
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fun delete() {
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buttons.removeIf { it === originalButton }
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popup = null
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}
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@Bind
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fun delete() {
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buttons.removeIf { it === originalButton }
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popup = null
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}
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fun save() {
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originalButton.icon = icon
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originalButton.command = command
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}
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}
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fun save() {
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originalButton.icon = icon
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originalButton.command = command
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}
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}
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var buttons: MutableList<InventoryButton> =
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InventoryButtons.DConfig.data.buttons.map { it.copy() }.toMutableList()
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var buttons: MutableList<InventoryButton> =
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InventoryButtons.DConfig.data.buttons.map { it.copy() }.toMutableList()
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override fun close() {
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InventoryButtons.DConfig.data.buttons = buttons
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InventoryButtons.DConfig.markDirty()
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super.close()
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}
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override fun close() {
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InventoryButtons.DConfig.data.buttons = buttons
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InventoryButtons.DConfig.markDirty()
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super.close()
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}
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override fun init() {
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super.init()
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addDrawableChild(
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ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.load-preset")) {
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val t = ClipboardUtils.getTextContents()
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val newButtons = InventoryButtonTemplates.loadTemplate(t)
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if (newButtons != null)
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buttons = newButtons.toMutableList()
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}
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.position(lastGuiRect.minX + 10, lastGuiRect.minY + 35)
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.width(lastGuiRect.width - 20)
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.build()
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)
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addDrawableChild(
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ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.save-preset")) {
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ClipboardUtils.setTextContent(InventoryButtonTemplates.saveTemplate(buttons))
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}
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.position(lastGuiRect.minX + 10, lastGuiRect.minY + 60)
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.width(lastGuiRect.width - 20)
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.build()
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)
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}
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override fun init() {
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super.init()
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addDrawableChild(
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ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.load-preset")) {
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val t = ClipboardUtils.getTextContents()
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val newButtons = InventoryButtonTemplates.loadTemplate(t)
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if (newButtons != null)
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buttons = moveButtons(newButtons.map { it.copy(command = it.command?.removePrefix("/")) })
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}
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.position(lastGuiRect.minX + 10, lastGuiRect.minY + 35)
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.width(lastGuiRect.width - 20)
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.build()
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)
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addDrawableChild(
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ButtonWidget.builder(Text.translatable("firmament.inventory-buttons.save-preset")) {
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ClipboardUtils.setTextContent(InventoryButtonTemplates.saveTemplate(buttons))
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}
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.position(lastGuiRect.minX + 10, lastGuiRect.minY + 60)
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.width(lastGuiRect.width - 20)
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.build()
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)
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}
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override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
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super.render(context, mouseX, mouseY, delta)
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context.matrices.push()
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context.matrices.translate(0f, 0f, -10f)
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context.fill(lastGuiRect.minX, lastGuiRect.minY, lastGuiRect.maxX, lastGuiRect.maxY, -1)
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context.matrices.pop()
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for (button in buttons) {
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val buttonPosition = button.getBounds(lastGuiRect)
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context.matrices.push()
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context.matrices.translate(buttonPosition.minX.toFloat(), buttonPosition.minY.toFloat(), 0F)
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button.render(context)
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context.matrices.pop()
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}
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}
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private fun moveButtons(buttons: List<InventoryButton>): MutableList<InventoryButton> {
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val newButtons: MutableList<InventoryButton> = ArrayList(buttons.size)
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val movedButtons = mutableListOf<InventoryButton>()
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for (button in buttons) {
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if ((!button.anchorBottom && !button.anchorRight && button.x > 0 && button.y > 0)) {
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MC.sendChat(tr("firmament.inventory-buttons.button-moved",
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"One of your imported buttons intersects with the inventory and has been moved to the top left."))
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movedButtons.add(button.copy(
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x = 0,
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y = -InventoryButton.dimensions.width,
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anchorRight = false,
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anchorBottom = false
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))
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} else {
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newButtons.add(button)
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}
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}
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var i = 0
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val zeroRect = Rectangle(0, 0, 1, 1)
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for (movedButton in movedButtons) {
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fun getPosition(button: InventoryButton, index: Int) =
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button.copy(x = (index % 10) * InventoryButton.dimensions.width,
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y = (index / 10) * -InventoryButton.dimensions.height,
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anchorRight = false, anchorBottom = false)
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while (true) {
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val newPos = getPosition(movedButton, i++)
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val newBounds = newPos.getBounds(zeroRect)
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if (newButtons.none { it.getBounds(zeroRect).intersects(newBounds) }) {
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newButtons.add(newPos)
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break
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}
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}
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}
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return newButtons
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}
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override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
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if (super.keyPressed(keyCode, scanCode, modifiers)) return true
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if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
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close()
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return true
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}
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return false
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}
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override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
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super.render(context, mouseX, mouseY, delta)
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context.matrices.push()
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context.matrices.translate(0f, 0f, -10f)
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context.fill(lastGuiRect.minX, lastGuiRect.minY, lastGuiRect.maxX, lastGuiRect.maxY, -1)
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context.matrices.pop()
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for (button in buttons) {
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val buttonPosition = button.getBounds(lastGuiRect)
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context.matrices.push()
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context.matrices.translate(buttonPosition.minX.toFloat(), buttonPosition.minY.toFloat(), 0F)
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button.render(context)
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context.matrices.pop()
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}
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}
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override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
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if (super.mouseReleased(mouseX, mouseY, button)) return true
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val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
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if (clickedButton != null && !justPerformedAClickAction) {
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createPopup(MoulConfigUtils.loadGui("button_editor_fragment", Editor(clickedButton)), Point(mouseX, mouseY))
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return true
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}
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justPerformedAClickAction = false
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lastDraggedButton = null
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return false
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}
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override fun keyPressed(keyCode: Int, scanCode: Int, modifiers: Int): Boolean {
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if (super.keyPressed(keyCode, scanCode, modifiers)) return true
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if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
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close()
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return true
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}
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return false
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}
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override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
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if (super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)) return true
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override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
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if (super.mouseReleased(mouseX, mouseY, button)) return true
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val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
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if (clickedButton != null && !justPerformedAClickAction) {
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createPopup(MoulConfigUtils.loadGui("button_editor_fragment", Editor(clickedButton)), Point(mouseX, mouseY))
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return true
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}
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justPerformedAClickAction = false
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lastDraggedButton = null
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return false
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}
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if (initialDragMousePosition.distanceSquared(Vec2f(mouseX.toFloat(), mouseY.toFloat())) >= 4 * 4) {
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initialDragMousePosition = Vec2f(-10F, -10F)
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lastDraggedButton?.let { dragging ->
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justPerformedAClickAction = true
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val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mouseX.toInt(), mouseY.toInt())
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?: return true
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dragging.x = offsetX
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dragging.y = offsetY
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dragging.anchorRight = anchorRight
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dragging.anchorBottom = anchorBottom
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}
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}
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return false
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}
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override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
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if (super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)) return true
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var lastDraggedButton: InventoryButton? = null
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var justPerformedAClickAction = false
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var initialDragMousePosition = Vec2f(-10F, -10F)
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if (initialDragMousePosition.distanceSquared(Vec2f(mouseX.toFloat(), mouseY.toFloat())) >= 4 * 4) {
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initialDragMousePosition = Vec2f(-10F, -10F)
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lastDraggedButton?.let { dragging ->
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justPerformedAClickAction = true
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val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mouseX.toInt(), mouseY.toInt())
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?: return true
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dragging.x = offsetX
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dragging.y = offsetY
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dragging.anchorRight = anchorRight
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dragging.anchorBottom = anchorBottom
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}
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}
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return false
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}
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data class AnchoredCoords(
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val anchorRight: Boolean,
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val anchorBottom: Boolean,
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val offsetX: Int,
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val offsetY: Int,
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)
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var lastDraggedButton: InventoryButton? = null
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var justPerformedAClickAction = false
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var initialDragMousePosition = Vec2f(-10F, -10F)
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fun getCoordsForMouse(mx: Int, my: Int): AnchoredCoords? {
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if (lastGuiRect.contains(mx, my) || lastGuiRect.contains(
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Point(
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mx + InventoryButton.dimensions.width,
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my + InventoryButton.dimensions.height,
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)
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)
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) return null
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data class AnchoredCoords(
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val anchorRight: Boolean,
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val anchorBottom: Boolean,
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val offsetX: Int,
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val offsetY: Int,
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)
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val anchorRight = mx > lastGuiRect.maxX
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val anchorBottom = my > lastGuiRect.maxY
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var offsetX = mx - if (anchorRight) lastGuiRect.maxX else lastGuiRect.minX
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var offsetY = my - if (anchorBottom) lastGuiRect.maxY else lastGuiRect.minY
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if (InputUtil.isKeyPressed(MC.window.handle, InputUtil.GLFW_KEY_LEFT_SHIFT)) {
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offsetX = MathHelper.floor(offsetX / 20F) * 20
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offsetY = MathHelper.floor(offsetY / 20F) * 20
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}
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return AnchoredCoords(anchorRight, anchorBottom, offsetX, offsetY)
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}
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fun getCoordsForMouse(mx: Int, my: Int): AnchoredCoords? {
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if (lastGuiRect.contains(mx, my) || lastGuiRect.contains(
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Point(
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mx + InventoryButton.dimensions.width,
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my + InventoryButton.dimensions.height,
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)
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)
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) return null
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override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
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if (super.mouseClicked(mouseX, mouseY, button)) return true
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val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
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if (clickedButton != null) {
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lastDraggedButton = clickedButton
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initialDragMousePosition = Vec2f(mouseX.toFloat(), mouseY.toFloat())
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return true
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}
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val mx = mouseX.toInt()
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val my = mouseY.toInt()
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val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mx, my) ?: return true
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buttons.add(InventoryButton(offsetX, offsetY, anchorRight, anchorBottom, null, null))
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justPerformedAClickAction = true
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return true
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}
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val anchorRight = mx > lastGuiRect.maxX
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val anchorBottom = my > lastGuiRect.maxY
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var offsetX = mx - if (anchorRight) lastGuiRect.maxX else lastGuiRect.minX
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var offsetY = my - if (anchorBottom) lastGuiRect.maxY else lastGuiRect.minY
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if (InputUtil.isKeyPressed(MC.window.handle, InputUtil.GLFW_KEY_LEFT_SHIFT)) {
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offsetX = MathHelper.floor(offsetX / 20F) * 20
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offsetY = MathHelper.floor(offsetY / 20F) * 20
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}
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return AnchoredCoords(anchorRight, anchorBottom, offsetX, offsetY)
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}
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override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
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if (super.mouseClicked(mouseX, mouseY, button)) return true
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val clickedButton = buttons.firstOrNull { it.getBounds(lastGuiRect).contains(Point(mouseX, mouseY)) }
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if (clickedButton != null) {
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lastDraggedButton = clickedButton
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initialDragMousePosition = Vec2f(mouseX.toFloat(), mouseY.toFloat())
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return true
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}
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val mx = mouseX.toInt()
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val my = mouseY.toInt()
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val (anchorRight, anchorBottom, offsetX, offsetY) = getCoordsForMouse(mx, my) ?: return true
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buttons.add(InventoryButton(offsetX, offsetY, anchorRight, anchorBottom, null, null))
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justPerformedAClickAction = true
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return true
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}
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}
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@@ -1,35 +1,33 @@
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package moe.nea.firmament.features.inventory.buttons
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import kotlinx.serialization.decodeFromString
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import kotlinx.serialization.encodeToString
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import net.minecraft.text.Text
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import moe.nea.firmament.Firmament
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import moe.nea.firmament.util.ErrorUtil
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.TemplateUtil
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object InventoryButtonTemplates {
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val legacyPrefix = "NEUBUTTONS/"
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val modernPrefix = "MAYBEONEDAYIWILLHAVEMYOWNFORMAT"
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val legacyPrefix = "NEUBUTTONS/"
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val modernPrefix = "MAYBEONEDAYIWILLHAVEMYOWNFORMAT"
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fun loadTemplate(t: String): List<InventoryButton>? {
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val buttons = TemplateUtil.maybeDecodeTemplate<List<String>>(legacyPrefix, t) ?: return null
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return buttons.mapNotNull {
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try {
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Firmament.json.decodeFromString<InventoryButton>(it).also {
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if (it.icon?.startsWith("extra:") == true || it.command?.any { it.isLowerCase() } == true) {
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MC.sendChat(Text.translatable("firmament.inventory-buttons.import-failed"))
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}
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}
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} catch (e: Exception) {
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null
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}
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}
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}
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fun loadTemplate(t: String): List<InventoryButton>? {
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val buttons = TemplateUtil.maybeDecodeTemplate<List<String>>(legacyPrefix, t) ?: return null
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return buttons.mapNotNull {
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ErrorUtil.catch<InventoryButton?>("Could not import button") {
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Firmament.json.decodeFromString<InventoryButton>(it).also {
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if (it.icon?.startsWith("extra:") == true) {
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MC.sendChat(Text.translatable("firmament.inventory-buttons.import-failed"))
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}
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}
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}.or {
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null
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}
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}
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}
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fun saveTemplate(buttons: List<InventoryButton>): String {
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return TemplateUtil.encodeTemplate(legacyPrefix, buttons.map { Firmament.json.encodeToString(it) })
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}
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fun saveTemplate(buttons: List<InventoryButton>): String {
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return TemplateUtil.encodeTemplate(legacyPrefix, buttons.map { Firmament.json.encodeToString(it) })
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}
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}
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Reference in New Issue
Block a user