fix: Entity viewer in REI

This commit is contained in:
Linnea Gräf
2024-12-31 17:13:16 +01:00
parent a892a5f90b
commit 7424fe2499
2 changed files with 20 additions and 20 deletions

View File

@@ -112,10 +112,13 @@ object EntityRenderer {
posX: Int,
posY: Int,
// TODO: Add width, height properties here
width: Double,
height: Double,
mouseX: Double,
mouseY: Double
mouseY: Double,
entityScale: Double = (height - 10.0) / 2.0
) {
var bottomOffset = 0.0F
var bottomOffset = 0.0
var currentEntity = entity
val maxSize = entity.iterate { it.firstPassenger as? LivingEntity }
.map { it.height }
@@ -126,9 +129,9 @@ object EntityRenderer {
renderContext,
posX,
posY,
posX + 50,
posY + 80,
minOf(2F / maxSize, 1F) * 30,
(posX + width).toInt(),
(posY + height).toInt(),
minOf(2F / maxSize, 1F) * entityScale,
-bottomOffset,
mouseX,
mouseY,
@@ -147,8 +150,8 @@ object EntityRenderer {
y1: Int,
x2: Int,
y2: Int,
size: Float,
bottomOffset: Float,
size: Double,
bottomOffset: Double,
mouseX: Double,
mouseY: Double,
entity: LivingEntity
@@ -156,8 +159,10 @@ object EntityRenderer {
context.enableScissorWithTranslation(x1.toFloat(), y1.toFloat(), x2.toFloat(), y2.toFloat())
val centerX = (x1 + x2) / 2f
val centerY = (y1 + y2) / 2f
val targetYaw = atan(((centerX - mouseX) / 40.0f)).toFloat()
val targetPitch = atan(((centerY - mouseY) / 40.0f)).toFloat()
val hw = (x2 - x1) / 2
val hh = (y2 - y1) / 2
val targetYaw = atan(((centerX - mouseX) / hw)).toFloat()
val targetPitch = atan(((centerY - mouseY) / hh)).toFloat()
val rotateToFaceTheFront = Quaternionf().rotateZ(Math.PI.toFloat())
val rotateToFaceTheCamera = Quaternionf().rotateX(targetPitch * 20.0f * (Math.PI.toFloat() / 180))
rotateToFaceTheFront.mul(rotateToFaceTheCamera)
@@ -171,12 +176,12 @@ object EntityRenderer {
entity.pitch = -targetPitch * 20.0f
entity.headYaw = entity.yaw
entity.prevHeadYaw = entity.yaw
val vector3f = Vector3f(0.0f, entity.height / 2.0f + bottomOffset, 0.0f)
val vector3f = Vector3f(0.0f, (entity.height / 2.0f + bottomOffset).toFloat(), 0.0f)
InventoryScreen.drawEntity(
context,
centerX,
centerY,
size,
size.toFloat(),
vector3f,
rotateToFaceTheFront,
rotateToFaceTheCamera,