feat: Allow dropping protected items in dungeons

This commit is contained in:
Linnea Gräf
2025-01-17 18:00:43 +01:00
parent 19bc576b67
commit 74a043e535
9 changed files with 158 additions and 86 deletions

View File

@@ -1,5 +1,3 @@
package moe.nea.firmament.events
import net.minecraft.item.ItemStack
@@ -10,37 +8,49 @@ import moe.nea.firmament.util.CommonSoundEffects
import moe.nea.firmament.util.MC
data class IsSlotProtectedEvent(
val slot: Slot?,
val actionType: SlotActionType,
var isProtected: Boolean,
val itemStackOverride: ItemStack?,
var silent: Boolean = false,
val slot: Slot?,
val actionType: SlotActionType,
var isProtected: Boolean,
val itemStackOverride: ItemStack?,
val origin: MoveOrigin,
var silent: Boolean = false,
) : FirmamentEvent() {
val itemStack get() = itemStackOverride ?: slot!!.stack
val itemStack get() = itemStackOverride ?: slot!!.stack
fun protect() {
isProtected = true
}
fun protect() {
isProtected = true
silent = false
}
fun protectSilent() {
if (!isProtected) {
silent = true
}
isProtected = true
}
fun protectSilent() {
if (!isProtected) {
silent = true
}
isProtected = true
}
companion object : FirmamentEventBus<IsSlotProtectedEvent>() {
@JvmStatic
@JvmOverloads
fun shouldBlockInteraction(slot: Slot?, action: SlotActionType, itemStackOverride: ItemStack? = null): Boolean {
if (slot == null && itemStackOverride == null) return false
val event = IsSlotProtectedEvent(slot, action, false, itemStackOverride)
publish(event)
if (event.isProtected && !event.silent) {
MC.sendChat(Text.translatable("firmament.protectitem").append(event.itemStack.name))
CommonSoundEffects.playFailure()
}
return event.isProtected
}
}
enum class MoveOrigin {
DROP_FROM_HOTBAR,
SALVAGE,
INVENTORY_MOVE
;
}
companion object : FirmamentEventBus<IsSlotProtectedEvent>() {
@JvmStatic
@JvmOverloads
fun shouldBlockInteraction(
slot: Slot?, action: SlotActionType,
origin: MoveOrigin,
itemStackOverride: ItemStack? = null,
): Boolean {
if (slot == null && itemStackOverride == null) return false
val event = IsSlotProtectedEvent(slot, action, false, itemStackOverride, origin)
publish(event)
if (event.isProtected && !event.silent) {
MC.sendChat(Text.translatable("firmament.protectitem").append(event.itemStack.name))
CommonSoundEffects.playFailure()
}
return event.isProtected
}
}
}