Rename world renderer events

This commit is contained in:
nea
2023-06-11 22:35:03 +02:00
parent cfdf89aa1a
commit 74e79759bf
3 changed files with 7 additions and 11 deletions

View File

@@ -25,8 +25,6 @@ import kotlin.math.asin
import kotlin.math.atan2
import kotlin.math.sqrt
import kotlin.time.Duration.Companion.seconds
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.render.VertexConsumers
import net.minecraft.entity.projectile.FishingBobberEntity
import net.minecraft.particle.ParticleTypes
import net.minecraft.util.math.Vec3d
@@ -37,7 +35,7 @@ import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.TimeMark
import moe.nea.firmament.util.render.RenderBlockContext.Companion.renderBlocks
import moe.nea.firmament.util.render.RenderInWorldContext.Companion.renderInWorld
object FishingWarning : FirmamentFeature {
override val name: String
@@ -139,7 +137,7 @@ object FishingWarning : FirmamentFeature {
WorldRenderLastEvent.subscribe {
recentParticles.removeIf { it.second.passedTime() > 5.seconds }
recentCandidates.removeIf { it.timeMark.passedTime() > 5.seconds }
renderBlocks(it.matrices, it.camera) {
renderInWorld(it.matrices, it.camera) {
color(0f, 0f, 1f, 1f)
recentParticles.forEach {
tinyBlock(it.first, 0.1F)

View File

@@ -31,7 +31,7 @@ import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.blockPos
import moe.nea.firmament.gui.config.ManagedConfig
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
import moe.nea.firmament.util.render.RenderBlockContext.Companion.renderBlocks
import moe.nea.firmament.util.render.RenderInWorldContext.Companion.renderInWorld
import moe.nea.firmament.util.unformattedString
@@ -127,7 +127,7 @@ object FairySouls : FirmamentFeature {
}
WorldRenderLastEvent.subscribe {
if (!TConfig.displaySouls) return@subscribe
renderBlocks(it.matrices, it.camera) {
renderInWorld(it.matrices, it.camera) {
color(1F, 1F, 0F, 0.8F)
currentMissingSouls.forEach {
block(it.blockPos)

View File

@@ -24,16 +24,14 @@ import net.minecraft.client.gl.VertexBuffer
import net.minecraft.client.render.BufferBuilder
import net.minecraft.client.render.Camera
import net.minecraft.client.render.GameRenderer
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.Tessellator
import net.minecraft.client.render.VertexConsumerProvider
import net.minecraft.client.render.VertexFormat
import net.minecraft.client.render.VertexFormats
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Vec3d
class RenderBlockContext private constructor(private val tesselator: Tessellator, private val matrixStack: MatrixStack) {
class RenderInWorldContext private constructor(private val tesselator: Tessellator, private val matrixStack: MatrixStack) {
private val buffer = tesselator.buffer
fun color(red: Float, green: Float, blue: Float, alpha: Float) {
@@ -105,7 +103,7 @@ class RenderBlockContext private constructor(private val tesselator: Tessellator
buf.unfixColor()
}
fun renderBlocks(matrices: MatrixStack, camera: Camera, block: RenderBlockContext. () -> Unit) {
fun renderInWorld(matrices: MatrixStack, camera: Camera, block: RenderInWorldContext. () -> Unit) {
RenderSystem.disableDepthTest()
RenderSystem.enableBlend()
RenderSystem.defaultBlendFunc()
@@ -114,7 +112,7 @@ class RenderBlockContext private constructor(private val tesselator: Tessellator
matrices.push()
matrices.translate(-camera.pos.x, -camera.pos.y, -camera.pos.z)
val ctx = RenderBlockContext(Tessellator.getInstance(), matrices)
val ctx = RenderInWorldContext(Tessellator.getInstance(), matrices)
block(ctx)
matrices.pop()