Add custom global textures
This commit is contained in:
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later
|
||||
*/
|
||||
|
||||
package moe.nea.firmament.mixins.custommodels;
|
||||
|
||||
import moe.nea.firmament.features.texturepack.CustomGlobalTextures;
|
||||
import net.minecraft.client.render.item.ItemModels;
|
||||
import net.minecraft.client.render.item.ItemRenderer;
|
||||
import net.minecraft.client.render.model.BakedModel;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(ItemRenderer.class)
|
||||
public abstract class GlobalModelOverridePatch {
|
||||
|
||||
@Shadow
|
||||
public abstract ItemModels getModels();
|
||||
|
||||
@Inject(method = "getModel", at = @At("HEAD"), cancellable = true)
|
||||
private void overrideGlobalModel(
|
||||
ItemStack stack, World world, LivingEntity entity,
|
||||
int seed, CallbackInfoReturnable<BakedModel> cir) {
|
||||
CustomGlobalTextures.replaceGlobalModel(this.getModels(), stack, cir);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user