Add tint override to texture packs
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@@ -7,10 +7,24 @@ object ErrorUtil {
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Thread.currentThread().stackTrace.any { it.className.startsWith("org.junit.") } || Firmament.DEBUG
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}
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inline fun softCheck(message: String, func: () -> Boolean) {
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if (!aggressiveErrors) return
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if (func()) return
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error(message)
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}
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@Suppress("NOTHING_TO_INLINE") // Suppressed since i want the logger to not pick up the ErrorUtil stack-frame
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inline fun softError(message: String) {
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if (aggressiveErrors) error(message)
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else Firmament.logger.error(message)
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}
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inline fun <T : Any> notNullOr(nullable: T?, message: String, orElse: () -> T): T {
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if (nullable == null) {
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softError(message)
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return orElse()
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}
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return nullable
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}
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}
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