Add interactive storage overlay
This commit is contained in:
86
src/main/java/moe/nea/firmament/init/HandledScreenRiser.java
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86
src/main/java/moe/nea/firmament/init/HandledScreenRiser.java
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/*
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* SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
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*
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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package moe.nea.firmament.init;
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import me.shedaniel.mm.api.ClassTinkerers;
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import org.objectweb.asm.Opcodes;
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import org.objectweb.asm.Type;
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import org.objectweb.asm.tree.ClassNode;
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import org.objectweb.asm.tree.InsnList;
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import org.objectweb.asm.tree.InsnNode;
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import org.objectweb.asm.tree.JumpInsnNode;
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import org.objectweb.asm.tree.LabelNode;
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import org.objectweb.asm.tree.LdcInsnNode;
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import org.objectweb.asm.tree.MethodInsnNode;
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import org.objectweb.asm.tree.MethodNode;
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import org.objectweb.asm.tree.VarInsnNode;
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import java.lang.reflect.Modifier;
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public class HandledScreenRiser extends RiserUtils {
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String Screen = remapper.mapClassName("intermediary", "net.minecraft.class_437");
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String HandledScreen = remapper.mapClassName("intermediary", "net.minecraft.class_465");
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Type mouseScrolledDesc = Type.getMethodType(Type.BOOLEAN_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE);
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String mouseScrolled = remapper.mapMethodName("intermediary", "net.minecraft.class_364", "method_25401",
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mouseScrolledDesc.getDescriptor());
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@Override
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public void addTinkerers() {
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ClassTinkerers.addTransformation(HandledScreen, this::handle);
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}
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void handle(ClassNode classNode) {
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MethodNode mouseScrolledNode = findMethod(classNode, mouseScrolled, mouseScrolledDesc);
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if (mouseScrolledNode == null) {
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mouseScrolledNode = new MethodNode(
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Modifier.PUBLIC,
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mouseScrolled,
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mouseScrolledDesc.getDescriptor(),
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null,
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new String[0]
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);
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var insns = mouseScrolledNode.instructions;
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// ALOAD 0, load this
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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// DLOAD 1-4, load the 4 argument doubles. Note that since doubles are two entries wide we skip 2 each time.
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insns.add(new VarInsnNode(Opcodes.DLOAD, 1));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 3));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 5));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 7));
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// INVOKESPECIAL call super method
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insns.add(new MethodInsnNode(Opcodes.INVOKESPECIAL, getTypeForClassName(Screen).getInternalName(), mouseScrolled, mouseScrolledDesc.getDescriptor()));
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// IRETURN return int on stack (booleans are int at runtime)
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insns.add(new InsnNode(Opcodes.IRETURN));
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classNode.methods.add(mouseScrolledNode);
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}
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var insns = new InsnList();
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// ALOAD 0, load this
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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// DLOAD 1-4, load the 4 argument doubles. Note that since doubles are two entries wide we skip 2 each time.
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insns.add(new VarInsnNode(Opcodes.DLOAD, 1));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 3));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 5));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 7));
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// INVOKEVIRTUAL call custom handler
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insns.add(new MethodInsnNode(Opcodes.INVOKEVIRTUAL,
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getTypeForClassName(HandledScreen).getInternalName(),
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"mouseScrolled_firmament",
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mouseScrolledDesc.getDescriptor()));
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// Create jump target (but not insert it yet)
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var jumpIfFalse = new LabelNode();
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// IFEQ (if returned boolean == 0), jump to jumpIfFalse
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insns.add(new JumpInsnNode(Opcodes.IFEQ, jumpIfFalse));
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// LDC 1 (as int, which is what booleans are at runtime)
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insns.add(new LdcInsnNode(1));
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// IRETURN return int on stack (booleans are int at runtime)
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insns.add(new InsnNode(Opcodes.IRETURN));
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insns.add(jumpIfFalse);
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mouseScrolledNode.instructions.insert(insns);
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}
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}
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