Fix mob drop recipe icon

This commit is contained in:
Linnea Gräf
2024-07-29 17:01:05 +02:00
parent 7598f37477
commit a3b1001b3c

View File

@@ -15,7 +15,7 @@ import me.shedaniel.rei.api.client.gui.widgets.Widgets
import me.shedaniel.rei.api.client.registry.display.DisplayCategory import me.shedaniel.rei.api.client.registry.display.DisplayCategory
import me.shedaniel.rei.api.common.category.CategoryIdentifier import me.shedaniel.rei.api.common.category.CategoryIdentifier
import me.shedaniel.rei.api.common.util.EntryStacks import me.shedaniel.rei.api.common.util.EntryStacks
import net.minecraft.block.Blocks import net.minecraft.item.Items
import net.minecraft.text.Text import net.minecraft.text.Text
import net.minecraft.util.Identifier import net.minecraft.util.Identifier
import moe.nea.firmament.Firmament import moe.nea.firmament.Firmament
@@ -35,7 +35,7 @@ class SBMobDropRecipe(override val neuRecipe: NEUMobDropRecipe) : SBRecipe() {
return 100 return 100
} }
override fun getIcon(): Renderer = EntryStacks.of(Blocks.ANVIL) override fun getIcon(): Renderer = EntryStacks.of(Items.DIAMOND_SWORD)
override fun setupDisplay(display: SBMobDropRecipe, bounds: Rectangle): List<Widget> { override fun setupDisplay(display: SBMobDropRecipe, bounds: Rectangle): List<Widget> {
return buildList { return buildList {
add(Widgets.createRecipeBase(bounds)) add(Widgets.createRecipeBase(bounds))