Rename mixins after what they do, rather than where they do it
[no changelog] Mixins are now named after what they do, and mixins for the same class that do different things should be in two separate mixins now.
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@@ -8,6 +8,6 @@ package moe.nea.firmament.events
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import net.minecraft.client.gui.screen.Screen
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data class ScreenOpenEvent(val old: Screen?, val new: Screen?) : FirmamentEvent.Cancellable() {
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companion object : FirmamentEventBus<ScreenOpenEvent>()
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data class ScreenChangeEvent(val old: Screen?, val new: Screen?) : FirmamentEvent.Cancellable() {
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companion object : FirmamentEventBus<ScreenChangeEvent>()
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}
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