Rename mixins after what they do, rather than where they do it

[no changelog]
Mixins are now named after what they do, and mixins for the same class that do different things should be in two
separate mixins now.
This commit is contained in:
nea
2023-10-28 04:07:47 +02:00
parent 9e7da2829c
commit ad490f2ea7
24 changed files with 33 additions and 33 deletions

View File

@@ -8,6 +8,6 @@ package moe.nea.firmament.events
import net.minecraft.client.gui.screen.Screen
data class ScreenOpenEvent(val old: Screen?, val new: Screen?) : FirmamentEvent.Cancellable() {
companion object : FirmamentEventBus<ScreenOpenEvent>()
data class ScreenChangeEvent(val old: Screen?, val new: Screen?) : FirmamentEvent.Cancellable() {
companion object : FirmamentEventBus<ScreenChangeEvent>()
}