Rename mixins after what they do, rather than where they do it

[no changelog]
Mixins are now named after what they do, and mixins for the same class that do different things should be in two
separate mixins now.
This commit is contained in:
nea
2023-10-28 04:07:47 +02:00
parent 9e7da2829c
commit ad490f2ea7
24 changed files with 33 additions and 33 deletions

View File

@@ -15,7 +15,7 @@ import net.minecraft.util.hit.HitResult
import moe.nea.firmament.events.CustomItemModelEvent
import moe.nea.firmament.events.HandledScreenKeyPressedEvent
import moe.nea.firmament.events.ItemTooltipEvent
import moe.nea.firmament.events.ScreenOpenEvent
import moe.nea.firmament.events.ScreenChangeEvent
import moe.nea.firmament.events.TickEvent
import moe.nea.firmament.events.WorldKeyboardEvent
import moe.nea.firmament.features.FirmamentFeature
@@ -91,7 +91,7 @@ object PowerUserTools : FirmamentFeature {
lastCopiedStack = null
lastCopiedStackViewTime = false
}
ScreenOpenEvent.subscribe {
ScreenChangeEvent.subscribe {
lastCopiedStack = null
}
HandledScreenKeyPressedEvent.subscribe {