Rename mixins after what they do, rather than where they do it
[no changelog] Mixins are now named after what they do, and mixins for the same class that do different things should be in two separate mixins now.
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@@ -15,7 +15,7 @@ import net.minecraft.util.hit.HitResult
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import moe.nea.firmament.events.CustomItemModelEvent
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import moe.nea.firmament.events.HandledScreenKeyPressedEvent
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import moe.nea.firmament.events.ItemTooltipEvent
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import moe.nea.firmament.events.ScreenOpenEvent
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import moe.nea.firmament.events.ScreenChangeEvent
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import moe.nea.firmament.events.TickEvent
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import moe.nea.firmament.events.WorldKeyboardEvent
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import moe.nea.firmament.features.FirmamentFeature
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@@ -91,7 +91,7 @@ object PowerUserTools : FirmamentFeature {
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lastCopiedStack = null
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lastCopiedStackViewTime = false
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}
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ScreenOpenEvent.subscribe {
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ScreenChangeEvent.subscribe {
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lastCopiedStack = null
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}
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HandledScreenKeyPressedEvent.subscribe {
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