WIP: Port to compilation on 1.21.4
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package moe.nea.firmament.mixins.custommodels;
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import net.minecraft.client.item.ItemModelManager;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(ItemModelManager.class)
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public class ApplyHeadModelInItemRenderer {
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// TODO: replace head_model with a condition model (if possible, automatically)
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// TODO: ItemAsset.CODEC should upgrade partials
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}
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