Add slot binding
This commit is contained in:
@@ -1,5 +1,3 @@
|
||||
|
||||
|
||||
@file:UseSerializers(DashlessUUIDSerializer::class)
|
||||
|
||||
package moe.nea.firmament.features.inventory
|
||||
@@ -13,11 +11,15 @@ import kotlinx.serialization.serializer
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.screen.GenericContainerScreenHandler
|
||||
import net.minecraft.screen.slot.Slot
|
||||
import net.minecraft.screen.slot.SlotActionType
|
||||
import net.minecraft.util.Identifier
|
||||
import moe.nea.firmament.annotations.Subscribe
|
||||
import moe.nea.firmament.events.HandledScreenForegroundEvent
|
||||
import moe.nea.firmament.events.HandledScreenKeyPressedEvent
|
||||
import moe.nea.firmament.events.HandledScreenKeyReleasedEvent
|
||||
import moe.nea.firmament.events.IsSlotProtectedEvent
|
||||
import moe.nea.firmament.events.ScreenChangeEvent
|
||||
import moe.nea.firmament.events.SlotRenderEvents
|
||||
import moe.nea.firmament.features.FirmamentFeature
|
||||
import moe.nea.firmament.gui.config.ManagedConfig
|
||||
@@ -28,176 +30,325 @@ import moe.nea.firmament.util.MC
|
||||
import moe.nea.firmament.util.SBData
|
||||
import moe.nea.firmament.util.SkyBlockIsland
|
||||
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
|
||||
import moe.nea.firmament.util.json.DashlessUUIDSerializer
|
||||
import moe.nea.firmament.util.mc.ScreenUtil.getSlotByIndex
|
||||
import moe.nea.firmament.util.mc.SlotUtils.swapWithHotBar
|
||||
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
|
||||
import moe.nea.firmament.util.mc.loreAccordingToNbt
|
||||
import moe.nea.firmament.util.json.DashlessUUIDSerializer
|
||||
import moe.nea.firmament.util.render.drawLine
|
||||
import moe.nea.firmament.util.skyblockUUID
|
||||
import moe.nea.firmament.util.unformattedString
|
||||
|
||||
object SlotLocking : FirmamentFeature {
|
||||
override val identifier: String
|
||||
get() = "slot-locking"
|
||||
override val identifier: String
|
||||
get() = "slot-locking"
|
||||
|
||||
@Serializable
|
||||
data class Data(
|
||||
val lockedSlots: MutableSet<Int> = mutableSetOf(),
|
||||
val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
|
||||
@Serializable
|
||||
data class Data(
|
||||
val lockedSlots: MutableSet<Int> = mutableSetOf(),
|
||||
val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
|
||||
val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
|
||||
val boundSlots: MutableMap<Int, Int> = mutableMapOf()
|
||||
)
|
||||
|
||||
val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
|
||||
)
|
||||
object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
|
||||
val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
|
||||
val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
|
||||
SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
|
||||
}
|
||||
val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L }
|
||||
val slotBindRequireShift by toggle("require-quick-move") { true }
|
||||
}
|
||||
|
||||
object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
|
||||
val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
|
||||
val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
|
||||
SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
|
||||
}
|
||||
}
|
||||
override val config: TConfig
|
||||
get() = TConfig
|
||||
|
||||
override val config: TConfig
|
||||
get() = TConfig
|
||||
object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
|
||||
|
||||
object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
|
||||
val lockedUUIDs get() = DConfig.data?.lockedUUIDs
|
||||
|
||||
val lockedUUIDs get() = DConfig.data?.lockedUUIDs
|
||||
val lockedSlots
|
||||
get() = when (SBData.skyblockLocation) {
|
||||
SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
|
||||
null -> null
|
||||
else -> DConfig.data?.lockedSlots
|
||||
}
|
||||
|
||||
val lockedSlots
|
||||
get() = when (SBData.skyblockLocation) {
|
||||
SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
|
||||
null -> null
|
||||
else -> DConfig.data?.lockedSlots
|
||||
}
|
||||
fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
return screen.title.unformattedString.contains("Salvage Item")
|
||||
}
|
||||
|
||||
fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
return screen.title.unformattedString.contains("Salvage Item")
|
||||
}
|
||||
fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
|
||||
if (handler.inventory.size() < 9) return false
|
||||
val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
|
||||
if (middlePane == null) return false
|
||||
return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
|
||||
}
|
||||
|
||||
fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
|
||||
if (handler.inventory.size() < 9) return false
|
||||
val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
|
||||
if (middlePane == null) return false
|
||||
return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
|
||||
}
|
||||
fun isNpcShop(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
|
||||
if (handler.inventory.size() < 9) return false
|
||||
val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
|
||||
if (sellItem == null) return false
|
||||
if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
|
||||
val lore = sellItem.loreAccordingToNbt
|
||||
return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
|
||||
}
|
||||
|
||||
fun isNpcShop(screen: HandledScreen<*>?): Boolean {
|
||||
if (screen == null) return false
|
||||
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
|
||||
if (handler.inventory.size() < 9) return false
|
||||
val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
|
||||
if (sellItem == null) return false
|
||||
if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
|
||||
val lore = sellItem.loreAccordingToNbt
|
||||
return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
|
||||
}
|
||||
@Subscribe
|
||||
fun onSalvageProtect(event: IsSlotProtectedEvent) {
|
||||
if (event.slot == null) return
|
||||
if (!event.slot.hasStack()) return
|
||||
if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
|
||||
val inv = event.slot.inventory
|
||||
var anyBlocked = false
|
||||
for (i in 0 until event.slot.index) {
|
||||
val stack = inv.getStack(i)
|
||||
if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
|
||||
anyBlocked = true
|
||||
}
|
||||
if (anyBlocked) {
|
||||
event.protectSilent()
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onSalvageProtect(event: IsSlotProtectedEvent) {
|
||||
if (event.slot == null) return
|
||||
if (!event.slot.hasStack()) return
|
||||
if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
|
||||
val inv = event.slot.inventory
|
||||
var anyBlocked = false
|
||||
for (i in 0 until event.slot.index) {
|
||||
val stack = inv.getStack(i)
|
||||
if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
|
||||
anyBlocked = true
|
||||
}
|
||||
if (anyBlocked) {
|
||||
event.protectSilent()
|
||||
}
|
||||
}
|
||||
@Subscribe
|
||||
fun onProtectUuidItems(event: IsSlotProtectedEvent) {
|
||||
val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
|
||||
|| event.actionType == SlotActionType.PICKUP
|
||||
|| event.actionType == SlotActionType.QUICK_MOVE
|
||||
|| event.actionType == SlotActionType.QUICK_CRAFT
|
||||
|| event.actionType == SlotActionType.CLONE
|
||||
|| event.actionType == SlotActionType.PICKUP_ALL
|
||||
val isSellOrTradeScreen =
|
||||
isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
|
||||
if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
|
||||
&& doesNotDeleteItem
|
||||
) return
|
||||
val stack = event.itemStack ?: return
|
||||
val uuid = stack.skyblockUUID ?: return
|
||||
if (uuid in (lockedUUIDs ?: return)) {
|
||||
event.protect()
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onProtectUuidItems(event: IsSlotProtectedEvent) {
|
||||
val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
|
||||
|| event.actionType == SlotActionType.PICKUP
|
||||
|| event.actionType == SlotActionType.QUICK_MOVE
|
||||
|| event.actionType == SlotActionType.QUICK_CRAFT
|
||||
|| event.actionType == SlotActionType.CLONE
|
||||
|| event.actionType == SlotActionType.PICKUP_ALL
|
||||
val isSellOrTradeScreen =
|
||||
isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
|
||||
if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
|
||||
&& doesNotDeleteItem
|
||||
) return
|
||||
val stack = event.itemStack ?: return
|
||||
val uuid = stack.skyblockUUID ?: return
|
||||
if (uuid in (lockedUUIDs ?: return)) {
|
||||
event.protect()
|
||||
}
|
||||
}
|
||||
@Subscribe
|
||||
fun onProtectSlot(it: IsSlotProtectedEvent) {
|
||||
if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
|
||||
it.protect()
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onProtectSlot(it: IsSlotProtectedEvent) {
|
||||
if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
|
||||
it.protect()
|
||||
}
|
||||
}
|
||||
@Subscribe
|
||||
fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) {
|
||||
val boundSlots = DConfig.data?.boundSlots ?: mapOf()
|
||||
val isValidAction =
|
||||
it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift)
|
||||
if (!isValidAction) return
|
||||
val handler = MC.handledScreen?.screenHandler ?: return
|
||||
val slot = it.slot
|
||||
if (slot != null && it.slot.inventory is PlayerInventory) {
|
||||
val boundSlot = boundSlots.entries.find {
|
||||
it.value == slot.index || it.key == slot.index
|
||||
} ?: return
|
||||
it.protectSilent()
|
||||
val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true)
|
||||
inventorySlot?.swapWithHotBar(handler, boundSlot.key)
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onLockUUID(it: HandledScreenKeyPressedEvent) {
|
||||
if (!it.matches(TConfig.lockUUID)) return
|
||||
val inventory = MC.handledScreen ?: return
|
||||
inventory as AccessorHandledScreen
|
||||
@Subscribe
|
||||
fun onLockUUID(it: HandledScreenKeyPressedEvent) {
|
||||
if (!it.matches(TConfig.lockUUID)) return
|
||||
val inventory = MC.handledScreen ?: return
|
||||
inventory as AccessorHandledScreen
|
||||
|
||||
val slot = inventory.focusedSlot_Firmament ?: return
|
||||
val stack = slot.stack ?: return
|
||||
val uuid = stack.skyblockUUID ?: return
|
||||
val lockedUUIDs = lockedUUIDs ?: return
|
||||
if (uuid in lockedUUIDs) {
|
||||
lockedUUIDs.remove(uuid)
|
||||
} else {
|
||||
lockedUUIDs.add(uuid)
|
||||
}
|
||||
DConfig.markDirty()
|
||||
CommonSoundEffects.playSuccess()
|
||||
it.cancel()
|
||||
}
|
||||
val slot = inventory.focusedSlot_Firmament ?: return
|
||||
val stack = slot.stack ?: return
|
||||
val uuid = stack.skyblockUUID ?: return
|
||||
val lockedUUIDs = lockedUUIDs ?: return
|
||||
if (uuid in lockedUUIDs) {
|
||||
lockedUUIDs.remove(uuid)
|
||||
} else {
|
||||
lockedUUIDs.add(uuid)
|
||||
}
|
||||
DConfig.markDirty()
|
||||
CommonSoundEffects.playSuccess()
|
||||
it.cancel()
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onLockSlot(it: HandledScreenKeyPressedEvent) {
|
||||
if (!it.matches(TConfig.lockSlot)) return
|
||||
val inventory = MC.handledScreen ?: return
|
||||
inventory as AccessorHandledScreen
|
||||
|
||||
val slot = inventory.focusedSlot_Firmament ?: return
|
||||
val lockedSlots = lockedSlots ?: return
|
||||
if (slot.inventory is PlayerInventory) {
|
||||
if (slot.index in lockedSlots) {
|
||||
lockedSlots.remove(slot.index)
|
||||
} else {
|
||||
lockedSlots.add(slot.index)
|
||||
}
|
||||
DConfig.markDirty()
|
||||
CommonSoundEffects.playSuccess()
|
||||
}
|
||||
}
|
||||
@Subscribe
|
||||
fun onLockSlotKeyRelease(it: HandledScreenKeyReleasedEvent) {
|
||||
val inventory = MC.handledScreen ?: return
|
||||
inventory as AccessorHandledScreen
|
||||
val slot = inventory.focusedSlot_Firmament
|
||||
val storedSlot = storedLockingSlot ?: return
|
||||
|
||||
@Subscribe
|
||||
fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
|
||||
val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
|
||||
val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
|
||||
if (isSlotLocked || isUUIDLocked) {
|
||||
RenderSystem.disableDepthTest()
|
||||
it.context.drawSprite(
|
||||
it.slot.x, it.slot.y, 0,
|
||||
16, 16,
|
||||
MC.guiAtlasManager.getSprite(
|
||||
when {
|
||||
isSlotLocked ->
|
||||
(Identifier.of("firmament:slot_locked"))
|
||||
if (it.matches(TConfig.slotBind) && slot != storedSlot && slot != null && slot.isHotbar() != storedSlot.isHotbar()) {
|
||||
storedLockingSlot = null
|
||||
val hotBarSlot = if (slot.isHotbar()) slot else storedSlot
|
||||
val invSlot = if (slot.isHotbar()) storedSlot else slot
|
||||
val boundSlots = DConfig.data?.boundSlots ?: return
|
||||
lockedSlots?.remove(hotBarSlot.index)
|
||||
lockedSlots?.remove(invSlot.index)
|
||||
boundSlots.entries.removeIf {
|
||||
it.value == invSlot.index
|
||||
}
|
||||
boundSlots[hotBarSlot.index] = invSlot.index
|
||||
DConfig.markDirty()
|
||||
CommonSoundEffects.playSuccess()
|
||||
return
|
||||
}
|
||||
if (it.matches(TConfig.lockSlot) && slot == storedSlot) {
|
||||
storedLockingSlot = null
|
||||
toggleSlotLock(slot)
|
||||
return
|
||||
}
|
||||
if (it.matches(TConfig.slotBind)) {
|
||||
storedLockingSlot = null
|
||||
}
|
||||
}
|
||||
|
||||
isUUIDLocked ->
|
||||
(Identifier.of("firmament:uuid_locked"))
|
||||
@Subscribe
|
||||
fun onRenderAllBoundSlots(event: HandledScreenForegroundEvent) {
|
||||
val boundSlots = DConfig.data?.boundSlots ?: return
|
||||
fun findByIndex(index: Int) = event.screen.getSlotByIndex(index, true)
|
||||
val accScreen = event.screen as AccessorHandledScreen
|
||||
val sx = accScreen.x_Firmament
|
||||
val sy = accScreen.y_Firmament
|
||||
boundSlots.entries.forEach {
|
||||
val hotbarSlot = findByIndex(it.key) ?: return@forEach
|
||||
val inventorySlot = findByIndex(it.value) ?: return@forEach
|
||||
|
||||
else ->
|
||||
error("unreachable")
|
||||
}
|
||||
)
|
||||
)
|
||||
RenderSystem.enableDepthTest()
|
||||
}
|
||||
}
|
||||
val (hotX, hotY) = hotbarSlot.lineCenter()
|
||||
val (invX, invY) = inventorySlot.lineCenter()
|
||||
event.context.drawLine(
|
||||
invX + sx, invY + sy,
|
||||
hotX + sx, hotY + sy,
|
||||
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||
)
|
||||
event.context.drawBorder(hotbarSlot.x + sx,
|
||||
hotbarSlot.y + sy,
|
||||
16, 16, 0xFF00FF00u.toInt())
|
||||
event.context.drawBorder(inventorySlot.x + sx,
|
||||
inventorySlot.y + sy,
|
||||
16, 16, 0xFF00FF00u.toInt())
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onRenderCurrentDraggingSlot(event: HandledScreenForegroundEvent) {
|
||||
val draggingSlot = storedLockingSlot ?: return
|
||||
val accScreen = event.screen as AccessorHandledScreen
|
||||
val hoveredSlot = accScreen.focusedSlot_Firmament
|
||||
?.takeIf { it.inventory is PlayerInventory }
|
||||
?.takeIf { it == draggingSlot || it.isHotbar() != draggingSlot.isHotbar() }
|
||||
val sx = accScreen.x_Firmament
|
||||
val sy = accScreen.y_Firmament
|
||||
val (borderX, borderY) = draggingSlot.lineCenter()
|
||||
event.context.drawBorder(draggingSlot.x + sx, draggingSlot.y + sy, 16, 16, 0xFF00FF00u.toInt())
|
||||
if (hoveredSlot == null) {
|
||||
event.context.drawLine(
|
||||
borderX + sx, borderY + sy,
|
||||
event.mouseX, event.mouseY,
|
||||
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||
)
|
||||
} else if (hoveredSlot != draggingSlot) {
|
||||
val (hovX, hovY) = hoveredSlot.lineCenter()
|
||||
event.context.drawLine(
|
||||
borderX + sx, borderY + sy,
|
||||
hovX + sx, hovY + sy,
|
||||
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||
)
|
||||
event.context.drawBorder(hoveredSlot.x + sx,
|
||||
hoveredSlot.y + sy,
|
||||
16, 16, 0xFF00FF00u.toInt())
|
||||
}
|
||||
}
|
||||
|
||||
fun Slot.lineCenter(): Pair<Int, Int> {
|
||||
return if (isHotbar()) {
|
||||
x + 9 to y
|
||||
} else {
|
||||
x + 9 to y + 17
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fun Slot.isHotbar(): Boolean {
|
||||
return index < 9
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onScreenChange(event: ScreenChangeEvent) {
|
||||
storedLockingSlot = null
|
||||
}
|
||||
|
||||
var storedLockingSlot: Slot? = null
|
||||
|
||||
fun toggleSlotLock(slot: Slot) {
|
||||
val lockedSlots = lockedSlots ?: return
|
||||
val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf()
|
||||
if (slot.inventory is PlayerInventory) {
|
||||
if (boundSlots.entries.removeIf {
|
||||
it.value == slot.index || it.key == slot.index
|
||||
}) {
|
||||
// intentionally do nothing
|
||||
} else if (slot.index in lockedSlots) {
|
||||
lockedSlots.remove(slot.index)
|
||||
} else {
|
||||
lockedSlots.add(slot.index)
|
||||
}
|
||||
DConfig.markDirty()
|
||||
CommonSoundEffects.playSuccess()
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onLockSlot(it: HandledScreenKeyPressedEvent) {
|
||||
val inventory = MC.handledScreen ?: return
|
||||
inventory as AccessorHandledScreen
|
||||
|
||||
val slot = inventory.focusedSlot_Firmament ?: return
|
||||
if (slot.inventory !is PlayerInventory) return
|
||||
if (it.matches(TConfig.slotBind)) {
|
||||
storedLockingSlot = storedLockingSlot ?: slot
|
||||
return
|
||||
}
|
||||
if (!it.matches(TConfig.lockSlot)) {
|
||||
return
|
||||
}
|
||||
toggleSlotLock(slot)
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
|
||||
val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
|
||||
val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
|
||||
if (isSlotLocked || isUUIDLocked) {
|
||||
RenderSystem.disableDepthTest()
|
||||
it.context.drawSprite(
|
||||
it.slot.x, it.slot.y, 0,
|
||||
16, 16,
|
||||
MC.guiAtlasManager.getSprite(
|
||||
when {
|
||||
isSlotLocked ->
|
||||
(Identifier.of("firmament:slot_locked"))
|
||||
|
||||
isUUIDLocked ->
|
||||
(Identifier.of("firmament:uuid_locked"))
|
||||
|
||||
else ->
|
||||
error("unreachable")
|
||||
}
|
||||
)
|
||||
)
|
||||
RenderSystem.enableDepthTest()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ import moe.nea.firmament.util.TimeMark
|
||||
import moe.nea.firmament.util.customgui.CustomGui
|
||||
import moe.nea.firmament.util.customgui.customGui
|
||||
import moe.nea.firmament.util.mc.CommonTextures
|
||||
import moe.nea.firmament.util.mc.SlotUtils.clickRightMouseButton
|
||||
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
|
||||
import moe.nea.firmament.util.unformattedString
|
||||
import moe.nea.firmament.util.useMatch
|
||||
@@ -103,26 +104,6 @@ object HotmPresets {
|
||||
var hasScrolled = false
|
||||
var hasAll = false
|
||||
|
||||
fun Slot.clickMiddleMouseButton(handler: ScreenHandler) {
|
||||
MC.interactionManager?.clickSlot(
|
||||
handler.syncId,
|
||||
this.id,
|
||||
2,
|
||||
SlotActionType.CLONE,
|
||||
MC.player
|
||||
)
|
||||
}
|
||||
|
||||
fun Slot.clickRightMouseButton(handler: ScreenHandler) {
|
||||
MC.interactionManager?.clickSlot(
|
||||
handler.syncId,
|
||||
this.id,
|
||||
1,
|
||||
SlotActionType.PICKUP,
|
||||
MC.player
|
||||
)
|
||||
}
|
||||
|
||||
override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
if (!hasScrolled) {
|
||||
val slot = screen.screenHandler.getSlot(8)
|
||||
|
||||
Reference in New Issue
Block a user