Add slot binding
This commit is contained in:
@@ -2,8 +2,8 @@
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package moe.nea.firmament.init;
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package moe.nea.firmament.init;
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import me.shedaniel.mm.api.ClassTinkerers;
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import me.shedaniel.mm.api.ClassTinkerers;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.Element;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.ParentElement;
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import org.objectweb.asm.Opcodes;
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import org.objectweb.asm.Opcodes;
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import org.objectweb.asm.Type;
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import org.objectweb.asm.Type;
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import org.objectweb.asm.tree.ClassNode;
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import org.objectweb.asm.tree.ClassNode;
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@@ -17,6 +17,7 @@ import org.objectweb.asm.tree.MethodNode;
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import org.objectweb.asm.tree.VarInsnNode;
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import org.objectweb.asm.tree.VarInsnNode;
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import java.lang.reflect.Modifier;
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import java.lang.reflect.Modifier;
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import java.util.function.Consumer;
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public class HandledScreenRiser extends RiserUtils {
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public class HandledScreenRiser extends RiserUtils {
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@IntermediaryName(net.minecraft.client.gui.screen.Screen.class)
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@IntermediaryName(net.minecraft.client.gui.screen.Screen.class)
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@@ -26,13 +27,89 @@ public class HandledScreenRiser extends RiserUtils {
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Type mouseScrolledDesc = Type.getMethodType(Type.BOOLEAN_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE);
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Type mouseScrolledDesc = Type.getMethodType(Type.BOOLEAN_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE, Type.DOUBLE_TYPE);
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String mouseScrolled = remapper.mapMethodName("intermediary", "net.minecraft.class_364", "method_25401",
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String mouseScrolled = remapper.mapMethodName("intermediary", "net.minecraft.class_364", "method_25401",
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mouseScrolledDesc.getDescriptor());
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mouseScrolledDesc.getDescriptor());
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// boolean keyReleased(int keyCode, int scanCode, int modifiers)
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Type keyReleasedDesc = Type.getMethodType(Type.BOOLEAN_TYPE, Type.INT_TYPE, Type.INT_TYPE, Type.INT_TYPE);
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String keyReleased = remapper.mapMethodName("intermediary", Intermediary.<Element>className(),
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Intermediary.methodName(Element::keyReleased),
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keyReleasedDesc.getDescriptor());
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@Override
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@Override
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public void addTinkerers() {
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public void addTinkerers() {
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ClassTinkerers.addTransformation(HandledScreen, this::handle, true);
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ClassTinkerers.addTransformation(HandledScreen, this::addMouseScroll, true);
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ClassTinkerers.addTransformation(HandledScreen, this::addKeyReleased, true);
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}
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}
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void handle(ClassNode classNode) {
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/**
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* Insert a handler that roughly inserts the following code at the beginning of the instruction list:
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* <code><pre>
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* if (insertInvoke(insertLoads)) return true
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* </pre></code>
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*
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* @param node The method node to prepend the instructions to
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* @param insertLoads insert all the loads, including the {@code this} parameter
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* @param insertInvoke insert the invokevirtual/invokestatic call
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*/
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void insertTrueHandler(MethodNode node,
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Consumer<InsnList> insertLoads,
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Consumer<InsnList> insertInvoke) {
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var insns = new InsnList();
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insertLoads.accept(insns);
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insertInvoke.accept(insns);
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// Create jump target (but not insert it yet)
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var jumpIfFalse = new LabelNode();
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// IFEQ (if returned boolean == 0), jump to jumpIfFalse
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insns.add(new JumpInsnNode(Opcodes.IFEQ, jumpIfFalse));
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// LDC 1 (as int, which is what booleans are at runtime)
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insns.add(new LdcInsnNode(1));
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// IRETURN return int on stack (booleans are int at runtime)
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insns.add(new InsnNode(Opcodes.IRETURN));
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insns.add(jumpIfFalse);
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node.instructions.insert(insns);
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}
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void addKeyReleased(ClassNode classNode) {
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var keyReleasedNode = findMethod(classNode, keyReleased, keyReleasedDesc);
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if (keyReleasedNode == null) {
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keyReleasedNode = new MethodNode(
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Modifier.PUBLIC,
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keyReleased,
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keyReleasedDesc.getDescriptor(),
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null,
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new String[0]
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);
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var insns = keyReleasedNode.instructions;
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// ALOAD 0, load this
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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// ILOAD 1-3, load args
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insns.add(new VarInsnNode(Opcodes.ILOAD, 1));
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insns.add(new VarInsnNode(Opcodes.ILOAD, 2));
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insns.add(new VarInsnNode(Opcodes.ILOAD, 3));
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// INVOKESPECIAL call super method
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insns.add(new MethodInsnNode(Opcodes.INVOKESPECIAL, getTypeForClassName(Screen).getInternalName(),
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keyReleased, keyReleasedDesc.getDescriptor()));
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// IRETURN return int on stack (booleans are int at runtime)
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insns.add(new InsnNode(Opcodes.IRETURN));
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classNode.methods.add(keyReleasedNode);
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}
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insertTrueHandler(keyReleasedNode, insns -> {
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// ALOAD 0, load this
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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// ILOAD 1-3, load args
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insns.add(new VarInsnNode(Opcodes.ILOAD, 1));
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insns.add(new VarInsnNode(Opcodes.ILOAD, 2));
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insns.add(new VarInsnNode(Opcodes.ILOAD, 3));
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}, insns -> {
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// INVOKEVIRTUAL call custom handler
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insns.add(new MethodInsnNode(Opcodes.INVOKEVIRTUAL,
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getTypeForClassName(HandledScreen).getInternalName(),
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"keyReleased_firmament",
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keyReleasedDesc.getDescriptor()));
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});
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}
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void addMouseScroll(ClassNode classNode) {
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MethodNode mouseScrolledNode = findMethod(classNode, mouseScrolled, mouseScrolledDesc);
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MethodNode mouseScrolledNode = findMethod(classNode, mouseScrolled, mouseScrolledDesc);
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if (mouseScrolledNode == null) {
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if (mouseScrolledNode == null) {
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mouseScrolledNode = new MethodNode(
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mouseScrolledNode = new MethodNode(
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@@ -57,7 +134,7 @@ public class HandledScreenRiser extends RiserUtils {
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classNode.methods.add(mouseScrolledNode);
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classNode.methods.add(mouseScrolledNode);
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}
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}
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var insns = new InsnList();
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insertTrueHandler(mouseScrolledNode, insns -> {
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// ALOAD 0, load this
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// ALOAD 0, load this
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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insns.add(new VarInsnNode(Opcodes.ALOAD, 0));
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// DLOAD 1-4, load the 4 argument doubles. Note that since doubles are two entries wide we skip 2 each time.
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// DLOAD 1-4, load the 4 argument doubles. Note that since doubles are two entries wide we skip 2 each time.
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@@ -65,21 +142,14 @@ public class HandledScreenRiser extends RiserUtils {
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insns.add(new VarInsnNode(Opcodes.DLOAD, 3));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 3));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 5));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 5));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 7));
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insns.add(new VarInsnNode(Opcodes.DLOAD, 7));
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}, insns -> {
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// INVOKEVIRTUAL call custom handler
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// INVOKEVIRTUAL call custom handler
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insns.add(new MethodInsnNode(Opcodes.INVOKEVIRTUAL,
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insns.add(new MethodInsnNode(Opcodes.INVOKEVIRTUAL,
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getTypeForClassName(HandledScreen).getInternalName(),
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getTypeForClassName(HandledScreen).getInternalName(),
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"mouseScrolled_firmament",
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"mouseScrolled_firmament",
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mouseScrolledDesc.getDescriptor()));
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mouseScrolledDesc.getDescriptor()));
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// Create jump target (but not insert it yet)
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var jumpIfFalse = new LabelNode();
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});
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// IFEQ (if returned boolean == 0), jump to jumpIfFalse
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insns.add(new JumpInsnNode(Opcodes.IFEQ, jumpIfFalse));
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// LDC 1 (as int, which is what booleans are at runtime)
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insns.add(new LdcInsnNode(1));
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// IRETURN return int on stack (booleans are int at runtime)
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insns.add(new InsnNode(Opcodes.IRETURN));
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insns.add(jumpIfFalse);
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mouseScrolledNode.instructions.insert(insns);
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}
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}
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}
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}
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@@ -57,6 +57,10 @@ public abstract class MixinHandledScreen<T extends ScreenHandler> {
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}
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}
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}
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}
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boolean keyReleased_firmament(int keyCode, int scanCode, int modifiers) {
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return HandledScreenKeyReleasedEvent.Companion.publish(new HandledScreenKeyReleasedEvent((HandledScreen<?>) (Object) this, keyCode, scanCode, modifiers)).getCancelled();
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawForeground(Lnet/minecraft/client/gui/DrawContext;II)V", shift = At.Shift.AFTER))
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawForeground(Lnet/minecraft/client/gui/DrawContext;II)V", shift = At.Shift.AFTER))
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public void onAfterRenderForeground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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public void onAfterRenderForeground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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context.getMatrices().push();
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context.getMatrices().push();
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@@ -1,18 +1,14 @@
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package moe.nea.firmament.events
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package moe.nea.firmament.events
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import net.minecraft.client.gui.screen.ingame.HandledScreen
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import net.minecraft.client.gui.screen.ingame.HandledScreen
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import net.minecraft.client.option.KeyBinding
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import net.minecraft.client.option.KeyBinding
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import moe.nea.firmament.keybindings.IKeyBinding
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import moe.nea.firmament.keybindings.IKeyBinding
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data class HandledScreenKeyPressedEvent(
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sealed interface HandledScreenKeyEvent {
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val screen: HandledScreen<*>,
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val screen: HandledScreen<*>
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val keyCode: Int,
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val keyCode: Int
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val scanCode: Int,
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val scanCode: Int
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val modifiers: Int
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val modifiers: Int
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) : FirmamentEvent.Cancellable() {
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companion object : FirmamentEventBus<HandledScreenKeyPressedEvent>()
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fun matches(keyBinding: KeyBinding): Boolean {
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fun matches(keyBinding: KeyBinding): Boolean {
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return matches(IKeyBinding.minecraft(keyBinding))
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return matches(IKeyBinding.minecraft(keyBinding))
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@@ -22,3 +18,21 @@ data class HandledScreenKeyPressedEvent(
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return keyBinding.matches(keyCode, scanCode, modifiers)
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return keyBinding.matches(keyCode, scanCode, modifiers)
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}
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}
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}
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}
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data class HandledScreenKeyPressedEvent(
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override val screen: HandledScreen<*>,
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override val keyCode: Int,
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override val scanCode: Int,
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override val modifiers: Int
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) : FirmamentEvent.Cancellable(), HandledScreenKeyEvent {
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companion object : FirmamentEventBus<HandledScreenKeyPressedEvent>()
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}
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data class HandledScreenKeyReleasedEvent(
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override val screen: HandledScreen<*>,
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override val keyCode: Int,
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override val scanCode: Int,
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override val modifiers: Int
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) : FirmamentEvent.Cancellable(), HandledScreenKeyEvent {
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companion object : FirmamentEventBus<HandledScreenKeyReleasedEvent>()
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}
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@@ -1,5 +1,3 @@
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@file:UseSerializers(DashlessUUIDSerializer::class)
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@file:UseSerializers(DashlessUUIDSerializer::class)
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package moe.nea.firmament.features.inventory
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package moe.nea.firmament.features.inventory
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@@ -13,11 +11,15 @@ import kotlinx.serialization.serializer
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import net.minecraft.client.gui.screen.ingame.HandledScreen
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import net.minecraft.client.gui.screen.ingame.HandledScreen
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import net.minecraft.entity.player.PlayerInventory
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import net.minecraft.entity.player.PlayerInventory
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import net.minecraft.screen.GenericContainerScreenHandler
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import net.minecraft.screen.GenericContainerScreenHandler
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import net.minecraft.screen.slot.Slot
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import net.minecraft.screen.slot.SlotActionType
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import net.minecraft.screen.slot.SlotActionType
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import net.minecraft.util.Identifier
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import net.minecraft.util.Identifier
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import moe.nea.firmament.annotations.Subscribe
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import moe.nea.firmament.annotations.Subscribe
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import moe.nea.firmament.events.HandledScreenForegroundEvent
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import moe.nea.firmament.events.HandledScreenKeyPressedEvent
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import moe.nea.firmament.events.HandledScreenKeyPressedEvent
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import moe.nea.firmament.events.HandledScreenKeyReleasedEvent
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import moe.nea.firmament.events.IsSlotProtectedEvent
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import moe.nea.firmament.events.IsSlotProtectedEvent
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import moe.nea.firmament.events.ScreenChangeEvent
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import moe.nea.firmament.events.SlotRenderEvents
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import moe.nea.firmament.events.SlotRenderEvents
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.gui.config.ManagedConfig
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@@ -28,9 +30,12 @@ import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.SBData
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import moe.nea.firmament.util.SBData
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import moe.nea.firmament.util.SkyBlockIsland
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import moe.nea.firmament.util.SkyBlockIsland
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import moe.nea.firmament.util.data.ProfileSpecificDataHolder
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import moe.nea.firmament.util.data.ProfileSpecificDataHolder
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import moe.nea.firmament.util.json.DashlessUUIDSerializer
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import moe.nea.firmament.util.mc.ScreenUtil.getSlotByIndex
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import moe.nea.firmament.util.mc.SlotUtils.swapWithHotBar
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import moe.nea.firmament.util.mc.displayNameAccordingToNbt
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import moe.nea.firmament.util.mc.displayNameAccordingToNbt
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import moe.nea.firmament.util.mc.loreAccordingToNbt
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import moe.nea.firmament.util.mc.loreAccordingToNbt
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import moe.nea.firmament.util.json.DashlessUUIDSerializer
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import moe.nea.firmament.util.render.drawLine
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import moe.nea.firmament.util.skyblockUUID
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import moe.nea.firmament.util.skyblockUUID
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import moe.nea.firmament.util.unformattedString
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import moe.nea.firmament.util.unformattedString
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@@ -42,8 +47,8 @@ object SlotLocking : FirmamentFeature {
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data class Data(
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data class Data(
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val lockedSlots: MutableSet<Int> = mutableSetOf(),
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val lockedSlots: MutableSet<Int> = mutableSetOf(),
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val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
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val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
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val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
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val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
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val boundSlots: MutableMap<Int, Int> = mutableMapOf()
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)
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)
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object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
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object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
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@@ -51,6 +56,8 @@ object SlotLocking : FirmamentFeature {
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val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
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val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
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SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
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SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
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}
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}
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val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L }
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val slotBindRequireShift by toggle("require-quick-move") { true }
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}
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}
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override val config: TConfig
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override val config: TConfig
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@@ -136,6 +143,24 @@ object SlotLocking : FirmamentFeature {
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}
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}
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}
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}
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@Subscribe
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fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) {
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val boundSlots = DConfig.data?.boundSlots ?: mapOf()
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val isValidAction =
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it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift)
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if (!isValidAction) return
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val handler = MC.handledScreen?.screenHandler ?: return
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val slot = it.slot
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if (slot != null && it.slot.inventory is PlayerInventory) {
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val boundSlot = boundSlots.entries.find {
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it.value == slot.index || it.key == slot.index
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} ?: return
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it.protectSilent()
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val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true)
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inventorySlot?.swapWithHotBar(handler, boundSlot.key)
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}
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}
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@Subscribe
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@Subscribe
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fun onLockUUID(it: HandledScreenKeyPressedEvent) {
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fun onLockUUID(it: HandledScreenKeyPressedEvent) {
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if (!it.matches(TConfig.lockUUID)) return
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if (!it.matches(TConfig.lockUUID)) return
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@@ -156,16 +181,125 @@ object SlotLocking : FirmamentFeature {
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it.cancel()
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it.cancel()
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}
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}
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@Subscribe
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@Subscribe
|
||||||
fun onLockSlot(it: HandledScreenKeyPressedEvent) {
|
fun onLockSlotKeyRelease(it: HandledScreenKeyReleasedEvent) {
|
||||||
if (!it.matches(TConfig.lockSlot)) return
|
|
||||||
val inventory = MC.handledScreen ?: return
|
val inventory = MC.handledScreen ?: return
|
||||||
inventory as AccessorHandledScreen
|
inventory as AccessorHandledScreen
|
||||||
|
val slot = inventory.focusedSlot_Firmament
|
||||||
|
val storedSlot = storedLockingSlot ?: return
|
||||||
|
|
||||||
val slot = inventory.focusedSlot_Firmament ?: return
|
if (it.matches(TConfig.slotBind) && slot != storedSlot && slot != null && slot.isHotbar() != storedSlot.isHotbar()) {
|
||||||
|
storedLockingSlot = null
|
||||||
|
val hotBarSlot = if (slot.isHotbar()) slot else storedSlot
|
||||||
|
val invSlot = if (slot.isHotbar()) storedSlot else slot
|
||||||
|
val boundSlots = DConfig.data?.boundSlots ?: return
|
||||||
|
lockedSlots?.remove(hotBarSlot.index)
|
||||||
|
lockedSlots?.remove(invSlot.index)
|
||||||
|
boundSlots.entries.removeIf {
|
||||||
|
it.value == invSlot.index
|
||||||
|
}
|
||||||
|
boundSlots[hotBarSlot.index] = invSlot.index
|
||||||
|
DConfig.markDirty()
|
||||||
|
CommonSoundEffects.playSuccess()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (it.matches(TConfig.lockSlot) && slot == storedSlot) {
|
||||||
|
storedLockingSlot = null
|
||||||
|
toggleSlotLock(slot)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (it.matches(TConfig.slotBind)) {
|
||||||
|
storedLockingSlot = null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Subscribe
|
||||||
|
fun onRenderAllBoundSlots(event: HandledScreenForegroundEvent) {
|
||||||
|
val boundSlots = DConfig.data?.boundSlots ?: return
|
||||||
|
fun findByIndex(index: Int) = event.screen.getSlotByIndex(index, true)
|
||||||
|
val accScreen = event.screen as AccessorHandledScreen
|
||||||
|
val sx = accScreen.x_Firmament
|
||||||
|
val sy = accScreen.y_Firmament
|
||||||
|
boundSlots.entries.forEach {
|
||||||
|
val hotbarSlot = findByIndex(it.key) ?: return@forEach
|
||||||
|
val inventorySlot = findByIndex(it.value) ?: return@forEach
|
||||||
|
|
||||||
|
val (hotX, hotY) = hotbarSlot.lineCenter()
|
||||||
|
val (invX, invY) = inventorySlot.lineCenter()
|
||||||
|
event.context.drawLine(
|
||||||
|
invX + sx, invY + sy,
|
||||||
|
hotX + sx, hotY + sy,
|
||||||
|
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||||
|
)
|
||||||
|
event.context.drawBorder(hotbarSlot.x + sx,
|
||||||
|
hotbarSlot.y + sy,
|
||||||
|
16, 16, 0xFF00FF00u.toInt())
|
||||||
|
event.context.drawBorder(inventorySlot.x + sx,
|
||||||
|
inventorySlot.y + sy,
|
||||||
|
16, 16, 0xFF00FF00u.toInt())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Subscribe
|
||||||
|
fun onRenderCurrentDraggingSlot(event: HandledScreenForegroundEvent) {
|
||||||
|
val draggingSlot = storedLockingSlot ?: return
|
||||||
|
val accScreen = event.screen as AccessorHandledScreen
|
||||||
|
val hoveredSlot = accScreen.focusedSlot_Firmament
|
||||||
|
?.takeIf { it.inventory is PlayerInventory }
|
||||||
|
?.takeIf { it == draggingSlot || it.isHotbar() != draggingSlot.isHotbar() }
|
||||||
|
val sx = accScreen.x_Firmament
|
||||||
|
val sy = accScreen.y_Firmament
|
||||||
|
val (borderX, borderY) = draggingSlot.lineCenter()
|
||||||
|
event.context.drawBorder(draggingSlot.x + sx, draggingSlot.y + sy, 16, 16, 0xFF00FF00u.toInt())
|
||||||
|
if (hoveredSlot == null) {
|
||||||
|
event.context.drawLine(
|
||||||
|
borderX + sx, borderY + sy,
|
||||||
|
event.mouseX, event.mouseY,
|
||||||
|
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||||
|
)
|
||||||
|
} else if (hoveredSlot != draggingSlot) {
|
||||||
|
val (hovX, hovY) = hoveredSlot.lineCenter()
|
||||||
|
event.context.drawLine(
|
||||||
|
borderX + sx, borderY + sy,
|
||||||
|
hovX + sx, hovY + sy,
|
||||||
|
me.shedaniel.math.Color.ofOpaque(0x00FF00)
|
||||||
|
)
|
||||||
|
event.context.drawBorder(hoveredSlot.x + sx,
|
||||||
|
hoveredSlot.y + sy,
|
||||||
|
16, 16, 0xFF00FF00u.toInt())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun Slot.lineCenter(): Pair<Int, Int> {
|
||||||
|
return if (isHotbar()) {
|
||||||
|
x + 9 to y
|
||||||
|
} else {
|
||||||
|
x + 9 to y + 17
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
fun Slot.isHotbar(): Boolean {
|
||||||
|
return index < 9
|
||||||
|
}
|
||||||
|
|
||||||
|
@Subscribe
|
||||||
|
fun onScreenChange(event: ScreenChangeEvent) {
|
||||||
|
storedLockingSlot = null
|
||||||
|
}
|
||||||
|
|
||||||
|
var storedLockingSlot: Slot? = null
|
||||||
|
|
||||||
|
fun toggleSlotLock(slot: Slot) {
|
||||||
val lockedSlots = lockedSlots ?: return
|
val lockedSlots = lockedSlots ?: return
|
||||||
|
val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf()
|
||||||
if (slot.inventory is PlayerInventory) {
|
if (slot.inventory is PlayerInventory) {
|
||||||
if (slot.index in lockedSlots) {
|
if (boundSlots.entries.removeIf {
|
||||||
|
it.value == slot.index || it.key == slot.index
|
||||||
|
}) {
|
||||||
|
// intentionally do nothing
|
||||||
|
} else if (slot.index in lockedSlots) {
|
||||||
lockedSlots.remove(slot.index)
|
lockedSlots.remove(slot.index)
|
||||||
} else {
|
} else {
|
||||||
lockedSlots.add(slot.index)
|
lockedSlots.add(slot.index)
|
||||||
@@ -175,6 +309,23 @@ object SlotLocking : FirmamentFeature {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Subscribe
|
||||||
|
fun onLockSlot(it: HandledScreenKeyPressedEvent) {
|
||||||
|
val inventory = MC.handledScreen ?: return
|
||||||
|
inventory as AccessorHandledScreen
|
||||||
|
|
||||||
|
val slot = inventory.focusedSlot_Firmament ?: return
|
||||||
|
if (slot.inventory !is PlayerInventory) return
|
||||||
|
if (it.matches(TConfig.slotBind)) {
|
||||||
|
storedLockingSlot = storedLockingSlot ?: slot
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (!it.matches(TConfig.lockSlot)) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
toggleSlotLock(slot)
|
||||||
|
}
|
||||||
|
|
||||||
@Subscribe
|
@Subscribe
|
||||||
fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
|
fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
|
||||||
val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
|
val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ import moe.nea.firmament.util.TimeMark
|
|||||||
import moe.nea.firmament.util.customgui.CustomGui
|
import moe.nea.firmament.util.customgui.CustomGui
|
||||||
import moe.nea.firmament.util.customgui.customGui
|
import moe.nea.firmament.util.customgui.customGui
|
||||||
import moe.nea.firmament.util.mc.CommonTextures
|
import moe.nea.firmament.util.mc.CommonTextures
|
||||||
|
import moe.nea.firmament.util.mc.SlotUtils.clickRightMouseButton
|
||||||
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
|
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
|
||||||
import moe.nea.firmament.util.unformattedString
|
import moe.nea.firmament.util.unformattedString
|
||||||
import moe.nea.firmament.util.useMatch
|
import moe.nea.firmament.util.useMatch
|
||||||
@@ -103,26 +104,6 @@ object HotmPresets {
|
|||||||
var hasScrolled = false
|
var hasScrolled = false
|
||||||
var hasAll = false
|
var hasAll = false
|
||||||
|
|
||||||
fun Slot.clickMiddleMouseButton(handler: ScreenHandler) {
|
|
||||||
MC.interactionManager?.clickSlot(
|
|
||||||
handler.syncId,
|
|
||||||
this.id,
|
|
||||||
2,
|
|
||||||
SlotActionType.CLONE,
|
|
||||||
MC.player
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
fun Slot.clickRightMouseButton(handler: ScreenHandler) {
|
|
||||||
MC.interactionManager?.clickSlot(
|
|
||||||
handler.syncId,
|
|
||||||
this.id,
|
|
||||||
1,
|
|
||||||
SlotActionType.PICKUP,
|
|
||||||
MC.player
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||||
if (!hasScrolled) {
|
if (!hasScrolled) {
|
||||||
val slot = screen.screenHandler.getSlot(8)
|
val slot = screen.screenHandler.getSlot(8)
|
||||||
|
|||||||
26
src/main/kotlin/util/mc/ScreenUtil.kt
Normal file
26
src/main/kotlin/util/mc/ScreenUtil.kt
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
package moe.nea.firmament.util.mc
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.screen.Screen
|
||||||
|
import net.minecraft.client.gui.screen.ingame.HandledScreen
|
||||||
|
import net.minecraft.entity.player.PlayerInventory
|
||||||
|
import net.minecraft.screen.slot.Slot
|
||||||
|
|
||||||
|
object ScreenUtil {
|
||||||
|
private var lastScreen: Screen? = null
|
||||||
|
private var slotsByIndex: Map<SlotIndex, Slot> = mapOf()
|
||||||
|
|
||||||
|
data class SlotIndex(val index: Int, val isPlayerInventory: Boolean)
|
||||||
|
|
||||||
|
fun Screen.getSlotsByIndex(): Map<SlotIndex, Slot> {
|
||||||
|
if (this !is HandledScreen<*>) return mapOf()
|
||||||
|
if (lastScreen === this) return slotsByIndex
|
||||||
|
lastScreen = this
|
||||||
|
slotsByIndex = this.screenHandler.slots.associate {
|
||||||
|
SlotIndex(it.index, it.inventory is PlayerInventory) to it
|
||||||
|
}
|
||||||
|
return slotsByIndex
|
||||||
|
}
|
||||||
|
|
||||||
|
fun Screen.getSlotByIndex( index: Int, isPlayerInventory: Boolean): Slot? =
|
||||||
|
getSlotsByIndex()[SlotIndex(index, isPlayerInventory)]
|
||||||
|
}
|
||||||
35
src/main/kotlin/util/mc/SlotUtils.kt
Normal file
35
src/main/kotlin/util/mc/SlotUtils.kt
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
package moe.nea.firmament.util.mc
|
||||||
|
|
||||||
|
import net.minecraft.screen.ScreenHandler
|
||||||
|
import net.minecraft.screen.slot.Slot
|
||||||
|
import net.minecraft.screen.slot.SlotActionType
|
||||||
|
import moe.nea.firmament.util.MC
|
||||||
|
|
||||||
|
object SlotUtils {
|
||||||
|
fun Slot.clickMiddleMouseButton(handler: ScreenHandler) {
|
||||||
|
MC.interactionManager?.clickSlot(
|
||||||
|
handler.syncId,
|
||||||
|
this.id,
|
||||||
|
2,
|
||||||
|
SlotActionType.CLONE,
|
||||||
|
MC.player
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
fun Slot.swapWithHotBar(handler: ScreenHandler, hotbarIndex: Int) {
|
||||||
|
MC.interactionManager?.clickSlot(
|
||||||
|
handler.syncId, this.id,
|
||||||
|
hotbarIndex, SlotActionType.SWAP,
|
||||||
|
MC.player)
|
||||||
|
}
|
||||||
|
|
||||||
|
fun Slot.clickRightMouseButton(handler: ScreenHandler) {
|
||||||
|
MC.interactionManager?.clickSlot(
|
||||||
|
handler.syncId,
|
||||||
|
this.id,
|
||||||
|
1,
|
||||||
|
SlotActionType.PICKUP,
|
||||||
|
MC.player
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,8 +1,27 @@
|
|||||||
package moe.nea.firmament.util.render
|
package moe.nea.firmament.util.render
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem
|
||||||
|
import me.shedaniel.math.Color
|
||||||
import org.joml.Matrix4f
|
import org.joml.Matrix4f
|
||||||
import net.minecraft.client.gui.DrawContext
|
import net.minecraft.client.gui.DrawContext
|
||||||
|
import moe.nea.firmament.util.MC
|
||||||
|
|
||||||
fun DrawContext.isUntranslatedGuiDrawContext(): Boolean {
|
fun DrawContext.isUntranslatedGuiDrawContext(): Boolean {
|
||||||
return (matrices.peek().positionMatrix.properties() and Matrix4f.PROPERTY_IDENTITY.toInt()) != 0
|
return (matrices.peek().positionMatrix.properties() and Matrix4f.PROPERTY_IDENTITY.toInt()) != 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun DrawContext.drawLine(fromX: Int, fromY: Int, toX: Int, toY: Int, color: Color) {
|
||||||
|
// TODO: push scissors
|
||||||
|
if (toY < fromY) {
|
||||||
|
drawLine(toX, toY, fromX, fromY, color)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
RenderSystem.lineWidth(MC.window.scaleFactor.toFloat())
|
||||||
|
val buf = this.vertexConsumers.getBuffer(RenderInWorldContext.RenderLayers.LINES)
|
||||||
|
buf.vertex(fromX.toFloat(), fromY.toFloat(), 0F).color(color.color)
|
||||||
|
.normal(toX - fromX.toFloat(), toY - fromY.toFloat(), 0F)
|
||||||
|
buf.vertex(toX.toFloat(), toY.toFloat(), 0F).color(color.color)
|
||||||
|
.normal(toX - fromX.toFloat(), toY - fromY.toFloat(), 0F)
|
||||||
|
this.draw()
|
||||||
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -177,6 +177,8 @@
|
|||||||
"firmament.config.slot-locking": "Slot Locking",
|
"firmament.config.slot-locking": "Slot Locking",
|
||||||
"firmament.config.slot-locking.lock": "Lock Slot",
|
"firmament.config.slot-locking.lock": "Lock Slot",
|
||||||
"firmament.config.slot-locking.lock-uuid": "Lock UUID (Lock Item)",
|
"firmament.config.slot-locking.lock-uuid": "Lock UUID (Lock Item)",
|
||||||
|
"firmament.config.slot-locking.bind": "Bind Slot",
|
||||||
|
"firmament.config.slot-locking.require-quick-move": "Require Shift-Click for Bind",
|
||||||
"firmament.config.fixes.auto-sprint": "Auto Sprint",
|
"firmament.config.fixes.auto-sprint": "Auto Sprint",
|
||||||
"firmament.config.fixes.auto-sprint-keybinding": "Auto Sprint KeyBinding",
|
"firmament.config.fixes.auto-sprint-keybinding": "Auto Sprint KeyBinding",
|
||||||
"firmament.config.fixes.auto-sprint-hud": "Sprint State Hud",
|
"firmament.config.fixes.auto-sprint-hud": "Sprint State Hud",
|
||||||
|
|||||||
Reference in New Issue
Block a user