Make chat events use fabric events

[no changelog]
This commit is contained in:
nea
2023-09-04 20:22:51 +02:00
parent ee5591684d
commit d202ef5439
16 changed files with 185 additions and 157 deletions

View File

@@ -12,6 +12,7 @@ import moe.nea.firmament.Firmament
import moe.nea.firmament.features.chat.ChatLinks
import moe.nea.firmament.features.debug.DebugView
import moe.nea.firmament.features.debug.DeveloperFeatures
import moe.nea.firmament.features.debug.MinorTrolling
import moe.nea.firmament.features.fixes.Fixes
import moe.nea.firmament.features.inventory.CraftingOverlay
import moe.nea.firmament.features.inventory.PriceData
@@ -41,6 +42,7 @@ object FeatureManager : DataHolder<FeatureManager.Config>(serializer(), "feature
fun autoload() {
synchronized(this) {
if (hasAutoloaded) return
loadFeature(MinorTrolling)
loadFeature(FairySouls)
// TODO: loadFeature(FishingWarning)
loadFeature(SlotLocking)