Refactor source layout

Introduce compat source sets and move all kotlin sources to the main directory

[no changelog]
This commit is contained in:
Linnea Gräf
2024-08-28 19:04:24 +02:00
parent a690630816
commit d2f240ff0c
251 changed files with 295 additions and 38 deletions

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import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer
import moe.nea.firmament.mixins.accessor.sodium.AccessorSodiumWorldRenderer
class SodiumChunkReloader : Runnable {
override fun run() {
(SodiumWorldRenderer.instanceNullable() as? AccessorSodiumWorldRenderer)
?.renderSectionManager_firmament
?.markGraphDirty()
}
}

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package moe.nea.firmament.mixins.accessor.sodium;
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import me.jellysquid.mods.sodium.client.render.chunk.RenderSectionManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Pseudo;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(SodiumWorldRenderer.class)
@Pseudo
public interface AccessorSodiumWorldRenderer {
@Accessor(value = "renderSectionManager", remap = false)
RenderSectionManager getRenderSectionManager_firmament();
}

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package moe.nea.firmament.mixins.custommodels;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask;
import moe.nea.firmament.features.texturepack.CustomBlockTextures;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.block.BlockModels;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@Mixin(ChunkBuilderMeshingTask.class)
public class PatchBlockModelInSodiumChunkGenerator {
@WrapOperation(
method = "execute(Lme/jellysquid/mods/sodium/client/render/chunk/compile/ChunkBuildContext;Lme/jellysquid/mods/sodium/client/util/task/CancellationToken;)Lme/jellysquid/mods/sodium/client/render/chunk/compile/ChunkBuildOutput;",
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/block/BlockModels;getModel(Lnet/minecraft/block/BlockState;)Lnet/minecraft/client/render/model/BakedModel;"))
private BakedModel replaceBlockModel(BlockModels instance, BlockState state, Operation<BakedModel> original,
@Local(name = "blockPos") BlockPos.Mutable pos) {
var replacement = CustomBlockTextures.getReplacementModel(state, pos);
if (replacement != null) return replacement;
CustomBlockTextures.enterFallbackCall();
var fallback = original.call(instance, state);
CustomBlockTextures.exitFallbackCall();
return fallback;
}
}