Refactor source layout

Introduce compat source sets and move all kotlin sources to the main directory

[no changelog]
This commit is contained in:
Linnea Gräf
2024-08-28 19:04:24 +02:00
parent a690630816
commit d2f240ff0c
251 changed files with 295 additions and 38 deletions

View File

@@ -0,0 +1,35 @@
package moe.nea.firmament.features.diana
import moe.nea.firmament.events.AttackBlockEvent
import moe.nea.firmament.events.ParticleSpawnEvent
import moe.nea.firmament.events.ProcessChatEvent
import moe.nea.firmament.events.SoundReceiveEvent
import moe.nea.firmament.events.UseBlockEvent
import moe.nea.firmament.events.WorldKeyboardEvent
import moe.nea.firmament.events.WorldReadyEvent
import moe.nea.firmament.events.WorldRenderLastEvent
import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
object DianaWaypoints : FirmamentFeature {
override val identifier get() = "diana"
override val config get() = TConfig
object TConfig : ManagedConfig(identifier) {
val ancestralSpadeSolver by toggle("ancestral-spade") { true }
val ancestralSpadeTeleport by keyBindingWithDefaultUnbound("ancestral-teleport")
val nearbyWaypoints by toggle("nearby-waypoints") { true }
}
override fun onLoad() {
UseBlockEvent.subscribe {
NearbyBurrowsSolver.onBlockClick(it.hitResult.blockPos)
}
AttackBlockEvent.subscribe {
NearbyBurrowsSolver.onBlockClick(it.blockPos)
}
}
}