Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory [no changelog]
This commit is contained in:
176
src/main/kotlin/features/mining/PickaxeAbility.kt
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176
src/main/kotlin/features/mining/PickaxeAbility.kt
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package moe.nea.firmament.features.mining
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import java.util.regex.Pattern
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import kotlin.time.Duration
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import kotlin.time.Duration.Companion.seconds
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import net.minecraft.item.ItemStack
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import net.minecraft.util.DyeColor
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import net.minecraft.util.Hand
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import net.minecraft.util.Identifier
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import moe.nea.firmament.annotations.Subscribe
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import moe.nea.firmament.events.HudRenderEvent
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import moe.nea.firmament.events.ProcessChatEvent
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import moe.nea.firmament.events.SlotClickEvent
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import moe.nea.firmament.events.WorldReadyEvent
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.util.DurabilityBarEvent
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.SHORT_NUMBER_FORMAT
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import moe.nea.firmament.util.TIME_PATTERN
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import moe.nea.firmament.util.TimeMark
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import moe.nea.firmament.util.extraAttributes
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import moe.nea.firmament.util.item.displayNameAccordingToNbt
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import moe.nea.firmament.util.item.loreAccordingToNbt
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import moe.nea.firmament.util.parseShortNumber
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import moe.nea.firmament.util.parseTimePattern
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import moe.nea.firmament.util.render.RenderCircleProgress
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import moe.nea.firmament.util.render.lerp
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import moe.nea.firmament.util.toShedaniel
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import moe.nea.firmament.util.unformattedString
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import moe.nea.firmament.util.useMatch
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object PickaxeAbility : FirmamentFeature {
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override val identifier: String
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get() = "pickaxe-info"
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object TConfig : ManagedConfig(identifier) {
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val cooldownEnabled by toggle("ability-cooldown") { true }
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val cooldownScale by integer("ability-scale", 16, 64) { 16 }
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val drillFuelBar by toggle("fuel-bar") { true }
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}
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var lobbyJoinTime = TimeMark.farPast()
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var lastUsage = mutableMapOf<String, TimeMark>()
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var abilityOverride: String? = null
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var defaultAbilityDurations = mutableMapOf<String, Duration>(
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"Mining Speed Boost" to 120.seconds,
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"Pickobulus" to 110.seconds,
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"Gemstone Infusion" to 140.seconds,
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"Hazardous Miner" to 140.seconds,
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"Maniac Miner" to 59.seconds,
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"Vein Seeker" to 60.seconds
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)
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override val config: ManagedConfig
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get() = TConfig
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fun getCooldownPercentage(name: String, cooldown: Duration): Double {
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val sinceLastUsage = lastUsage[name]?.passedTime() ?: Duration.INFINITE
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if (sinceLastUsage < cooldown)
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return sinceLastUsage / cooldown
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val sinceLobbyJoin = lobbyJoinTime.passedTime()
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val halfCooldown = cooldown / 2
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if (sinceLobbyJoin < halfCooldown) {
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return (sinceLobbyJoin / halfCooldown)
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}
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return 1.0
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}
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@Subscribe
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fun onSlotClick(it: SlotClickEvent) {
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if (MC.screen?.title?.unformattedString == "Heart of the Mountain") {
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val name = it.stack.displayNameAccordingToNbt?.unformattedString ?: return
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val cooldown = it.stack.loreAccordingToNbt.firstNotNullOfOrNull {
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cooldownPattern.useMatch(it.unformattedString) {
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parseTimePattern(group("cooldown"))
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}
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} ?: return
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defaultAbilityDurations[name] = cooldown
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}
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}
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@Subscribe
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fun onDurabilityBar(it: DurabilityBarEvent) {
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if (!TConfig.drillFuelBar) return
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val lore = it.item.loreAccordingToNbt
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if (lore.lastOrNull()?.unformattedString?.contains("DRILL") != true) return
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val maxFuel = lore.firstNotNullOfOrNull {
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fuelPattern.useMatch(it.unformattedString) {
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parseShortNumber(group("maxFuel"))
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}
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} ?: return
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val extra = it.item.extraAttributes
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if (!extra.contains("drill_fuel")) return
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val fuel = extra.getInt("drill_fuel")
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val percentage = fuel / maxFuel.toFloat()
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it.barOverride = DurabilityBarEvent.DurabilityBar(
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lerp(
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DyeColor.RED.toShedaniel(),
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DyeColor.GREEN.toShedaniel(),
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percentage
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), percentage
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)
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}
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@Subscribe
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fun onChatMessage(it: ProcessChatEvent) {
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abilityUsePattern.useMatch(it.unformattedString) {
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lastUsage[group("name")] = TimeMark.now()
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}
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abilitySwitchPattern.useMatch(it.unformattedString) {
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abilityOverride = group("ability")
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}
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}
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@Subscribe
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fun onWorldReady(event: WorldReadyEvent) {
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lastUsage.clear()
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lobbyJoinTime = TimeMark.now()
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abilityOverride = null
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}
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val abilityUsePattern = Pattern.compile("You used your (?<name>.*) Pickaxe Ability!")
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val fuelPattern = Pattern.compile("Fuel: .*/(?<maxFuel>$SHORT_NUMBER_FORMAT)")
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data class PickaxeAbilityData(
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val name: String,
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val cooldown: Duration,
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)
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fun getCooldownFromLore(itemStack: ItemStack): PickaxeAbilityData? {
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val lore = itemStack.loreAccordingToNbt
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if (!lore.any { it.unformattedString.contains("Breaking Power") == true })
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return null
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val cooldown = lore.firstNotNullOfOrNull {
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cooldownPattern.useMatch(it.unformattedString) {
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parseTimePattern(group("cooldown"))
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}
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} ?: return null
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val name = lore.firstNotNullOfOrNull {
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abilityPattern.useMatch(it.unformattedString) {
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group("name")
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}
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} ?: return null
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return PickaxeAbilityData(name, cooldown)
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}
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val cooldownPattern = Pattern.compile("Cooldown: (?<cooldown>$TIME_PATTERN)")
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val abilityPattern = Pattern.compile("Ability: (?<name>.*) {2}RIGHT CLICK")
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val abilitySwitchPattern =
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Pattern.compile("You selected (?<ability>.*) as your Pickaxe Ability\\. This ability will apply to all of your pickaxes!")
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@Subscribe
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fun renderHud(event: HudRenderEvent) {
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if (!TConfig.cooldownEnabled) return
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var ability = getCooldownFromLore(MC.player?.getStackInHand(Hand.MAIN_HAND) ?: return) ?: return
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defaultAbilityDurations[ability.name] = ability.cooldown
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val ao = abilityOverride
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if (ao != ability.name && ao != null) {
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ability = PickaxeAbilityData(ao, defaultAbilityDurations[ao] ?: 120.seconds)
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}
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event.context.matrices.push()
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event.context.matrices.translate(MC.window.scaledWidth / 2F, MC.window.scaledHeight / 2F, 0F)
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event.context.matrices.scale(TConfig.cooldownScale.toFloat(), TConfig.cooldownScale.toFloat(), 1F)
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RenderCircleProgress.renderCircle(
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event.context, Identifier.of("firmament", "textures/gui/circle.png"),
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getCooldownPercentage(ability.name, ability.cooldown).toFloat(),
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0f, 1f, 0f, 1f
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)
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event.context.matrices.pop()
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}
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}
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