Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory [no changelog]
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61
src/main/kotlin/gui/entity/ModifyHorse.kt
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61
src/main/kotlin/gui/entity/ModifyHorse.kt
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package moe.nea.firmament.gui.entity
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import com.google.gson.JsonNull
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import com.google.gson.JsonObject
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import kotlin.experimental.and
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import kotlin.experimental.inv
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import kotlin.experimental.or
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import net.minecraft.entity.EntityType
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import net.minecraft.entity.LivingEntity
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import net.minecraft.entity.passive.AbstractHorseEntity
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import net.minecraft.item.ItemStack
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import net.minecraft.item.Items
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import moe.nea.firmament.gui.entity.EntityRenderer.fakeWorld
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object ModifyHorse : EntityModifier {
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override fun apply(entity: LivingEntity, info: JsonObject): LivingEntity {
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require(entity is AbstractHorseEntity)
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var entity: AbstractHorseEntity = entity
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info["kind"]?.let {
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entity = when (it.asString) {
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"skeleton" -> EntityType.SKELETON_HORSE.create(fakeWorld)!!
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"zombie" -> EntityType.ZOMBIE_HORSE.create(fakeWorld)!!
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"mule" -> EntityType.MULE.create(fakeWorld)!!
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"donkey" -> EntityType.DONKEY.create(fakeWorld)!!
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"horse" -> EntityType.HORSE.create(fakeWorld)!!
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else -> error("Unknown horse kind $it")
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}
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}
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info["armor"]?.let {
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if (it is JsonNull) {
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entity.setHorseArmor(ItemStack.EMPTY)
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} else {
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when (it.asString) {
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"iron" -> entity.setHorseArmor(ItemStack(Items.IRON_HORSE_ARMOR))
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"golden" -> entity.setHorseArmor(ItemStack(Items.GOLDEN_HORSE_ARMOR))
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"diamond" -> entity.setHorseArmor(ItemStack(Items.DIAMOND_HORSE_ARMOR))
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else -> error("Unknown horse armor $it")
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}
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}
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}
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info["saddled"]?.let {
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entity.setIsSaddled(it.asBoolean)
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}
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return entity
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}
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}
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fun AbstractHorseEntity.setIsSaddled(shouldBeSaddled: Boolean) {
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val oldFlag = dataTracker.get(AbstractHorseEntity.HORSE_FLAGS)
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dataTracker.set(
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AbstractHorseEntity.HORSE_FLAGS,
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if (shouldBeSaddled) oldFlag or AbstractHorseEntity.SADDLED_FLAG.toByte()
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else oldFlag and AbstractHorseEntity.SADDLED_FLAG.toByte().inv()
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)
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}
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fun AbstractHorseEntity.setHorseArmor(itemStack: ItemStack) {
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items.setStack(1, itemStack)
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}
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