Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory [no changelog]
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src/main/kotlin/rei/SkyblockItemIdFocusedStackProvider.kt
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25
src/main/kotlin/rei/SkyblockItemIdFocusedStackProvider.kt
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package moe.nea.firmament.rei
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import dev.architectury.event.CompoundEventResult
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import me.shedaniel.math.Point
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import me.shedaniel.rei.api.client.registry.screen.FocusedStackProvider
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import me.shedaniel.rei.api.common.entry.EntryStack
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import net.minecraft.client.gui.screen.Screen
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import net.minecraft.client.gui.screen.ingame.HandledScreen
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import moe.nea.firmament.mixins.accessor.AccessorHandledScreen
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import moe.nea.firmament.util.skyBlockId
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object SkyblockItemIdFocusedStackProvider : FocusedStackProvider {
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override fun provide(screen: Screen?, mouse: Point?): CompoundEventResult<EntryStack<*>> {
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if (screen !is HandledScreen<*>) return CompoundEventResult.pass()
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screen as AccessorHandledScreen
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val focusedSlot = screen.focusedSlot_Firmament ?: return CompoundEventResult.pass()
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val item = focusedSlot.stack ?: return CompoundEventResult.pass()
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val skyblockId = item.skyBlockId ?: return CompoundEventResult.pass()
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return CompoundEventResult.interruptTrue(SBItemEntryDefinition.getEntry(skyblockId))
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}
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override fun getPriority(): Double = 1_000_000.0
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}
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