Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory [no changelog]
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45
src/main/kotlin/util/ScoreboardUtil.kt
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45
src/main/kotlin/util/ScoreboardUtil.kt
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package moe.nea.firmament.util
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import java.util.*
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import net.minecraft.client.gui.hud.InGameHud
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import net.minecraft.scoreboard.ScoreboardDisplaySlot
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import net.minecraft.scoreboard.Team
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import net.minecraft.text.StringVisitable
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import net.minecraft.text.Style
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import net.minecraft.text.Text
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import net.minecraft.util.Formatting
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fun getScoreboardLines(): List<Text> {
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val scoreboard = MC.player?.scoreboard ?: return listOf()
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val activeObjective = scoreboard.getObjectiveForSlot(ScoreboardDisplaySlot.SIDEBAR) ?: return listOf()
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return scoreboard.getScoreboardEntries(activeObjective)
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.filter { !it.hidden() }
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.sortedWith(InGameHud.SCOREBOARD_ENTRY_COMPARATOR)
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.take(15).map {
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val team = scoreboard.getScoreHolderTeam(it.owner)
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val text = it.name()
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Team.decorateName(team, text)
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}
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}
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fun Text.formattedString(): String {
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val sb = StringBuilder()
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visit(StringVisitable.StyledVisitor<Unit> { style, string ->
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val c = Formatting.byName(style.color?.name)
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if (c != null) {
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sb.append("§${c.code}")
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}
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if (style.isUnderlined) {
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sb.append("§n")
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}
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if (style.isBold) {
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sb.append("§l")
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}
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sb.append(string)
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Optional.empty()
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}, Style.EMPTY)
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return sb.toString().replace("§[^a-f0-9]".toRegex(), "")
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}
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