Refactor source layout

Introduce compat source sets and move all kotlin sources to the main directory

[no changelog]
This commit is contained in:
Linnea Gräf
2024-08-28 19:04:24 +02:00
parent a690630816
commit d2f240ff0c
251 changed files with 295 additions and 38 deletions

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package moe.nea.firmament.util.customgui
import net.minecraft.screen.slot.Slot
interface CoordRememberingSlot {
fun rememberCoords_firmament()
fun restoreCoords_firmament()
fun getOriginalX_firmament(): Int
fun getOriginalY_firmament(): Int
}
val Slot.originalX get() = (this as CoordRememberingSlot).getOriginalX_firmament()
val Slot.originalY get() = (this as CoordRememberingSlot).getOriginalY_firmament()

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package moe.nea.firmament.util.customgui
import me.shedaniel.math.Rectangle
import net.minecraft.client.gui.DrawContext
import net.minecraft.screen.slot.Slot
import moe.nea.firmament.annotations.Subscribe
import moe.nea.firmament.events.HandledScreenPushREIEvent
abstract class CustomGui {
abstract fun getBounds(): List<Rectangle>
open fun moveSlot(slot: Slot) {
// TODO: return a Pair maybe? worth an investigation
}
companion object {
@Subscribe
fun onExclusionZone(event: HandledScreenPushREIEvent) {
val customGui = event.screen.customGui ?: return
event.rectangles.addAll(customGui.getBounds())
}
}
open fun render(
drawContext: DrawContext,
delta: Float,
mouseX: Int,
mouseY: Int
) {
}
open fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
return false
}
open fun afterSlotRender(context: DrawContext, slot: Slot) {}
open fun beforeSlotRender(context: DrawContext, slot: Slot) {}
open fun mouseScrolled(mouseX: Double, mouseY: Double, horizontalAmount: Double, verticalAmount: Double): Boolean {
return false
}
open fun isClickOutsideBounds(mouseX: Double, mouseY: Double): Boolean {
return getBounds().none { it.contains(mouseX, mouseY) }
}
open fun isPointWithinBounds(
x: Int,
y: Int,
width: Int,
height: Int,
pointX: Double,
pointY: Double,
): Boolean {
return getBounds().any { it.contains(pointX, pointY) } &&
Rectangle(x, y, width, height).contains(pointX, pointY)
}
open fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
return isPointWithinBounds(slot.x + xOffset, slot.y + yOffset, 16, 16, pointX, pointY)
}
open fun onInit() {}
open fun shouldDrawForeground(): Boolean {
return true
}
open fun onVoluntaryExit(): Boolean {
return true
}
}

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package moe.nea.firmament.util.customgui
import net.minecraft.client.gui.screen.ingame.HandledScreen
@Suppress("FunctionName")
interface HasCustomGui {
fun getCustomGui_Firmament(): CustomGui?
fun setCustomGui_Firmament(gui: CustomGui?)
}
var <T : HandledScreen<*>> T.customGui: CustomGui?
get() = (this as HasCustomGui).getCustomGui_Firmament()
set(value) {
(this as HasCustomGui).setCustomGui_Firmament(value)
}