Add crafting overlay
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@@ -39,7 +39,10 @@ import moe.nea.firmament.repo.ItemCache
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import moe.nea.firmament.repo.ItemCache.asItemStack
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import moe.nea.firmament.repo.RepoManager
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import moe.nea.firmament.util.FirmFormatters
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import moe.nea.firmament.util.HypixelPetInfo
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import moe.nea.firmament.util.SkyblockId
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import moe.nea.firmament.util.petData
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import moe.nea.firmament.util.skyBlockId
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// TODO: add in extra data like pet info, into this structure
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data class PetData(
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@@ -47,6 +50,12 @@ data class PetData(
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val petId: String,
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val exp: Double,
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) {
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companion object {
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fun fromHypixel(petInfo: HypixelPetInfo) = PetData(
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petInfo.tier, petInfo.type, petInfo.exp,
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)
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}
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val levelData by lazy { ExpLadders.getExpLadder(petId, rarity).getPetLevel(exp) }
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}
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@@ -155,5 +164,13 @@ object SBItemEntryDefinition : EntryDefinition<SBItemStack> {
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fun getEntry(ingredient: NEUIngredient): EntryStack<SBItemStack> =
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getEntry(SkyblockId(ingredient.itemId), count = ingredient.amount.toInt())
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fun getEntry(stack: ItemStack): EntryStack<SBItemStack> =
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getEntry(
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SBItemStack(
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stack.skyBlockId ?: SkyblockId.NULL,
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RepoManager.getNEUItem(stack.skyBlockId ?: SkyblockId.NULL),
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stack.count,
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petData = stack.petData?.let { PetData.fromHypixel(it) }
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)
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)
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}
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