Add more fishing debug stats. (waiting on admins lol)
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@@ -22,6 +22,7 @@ import moe.nea.firmament.events.OutgoingPacketEvent;
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import moe.nea.firmament.events.ParticleSpawnEvent;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.network.packet.s2c.play.EntityPositionS2CPacket;
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import net.minecraft.network.packet.s2c.play.ParticleS2CPacket;
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import net.minecraft.util.math.Vec3d;
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import org.spongepowered.asm.mixin.Mixin;
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@@ -41,6 +42,11 @@ public class MixinClientPacketHandler {
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));
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}
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@Inject(method = "onEntityPosition", at = @At(value = "TAIL"))
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public void onEntityPosition(EntityPositionS2CPacket packet, CallbackInfo ci) {
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System.out.printf("Got position update for %d", packet.getId());
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}
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@Inject(method = "sendPacket(Lnet/minecraft/network/packet/Packet;)V", at = @At("HEAD"), cancellable = true)
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public void onSendPacket(Packet<?> packet, CallbackInfo ci) {
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if (OutgoingPacketEvent.Companion.publish(new OutgoingPacketEvent(packet)).getCancelled()) {
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@@ -2,8 +2,11 @@ package moe.nea.firmament.features.debug
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import io.github.cottonmc.cotton.gui.client.CottonHud
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import io.github.cottonmc.cotton.gui.widget.WBox
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import io.github.cottonmc.cotton.gui.widget.WDynamicLabel
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import io.github.cottonmc.cotton.gui.widget.WLabel
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import io.github.cottonmc.cotton.gui.widget.data.Axis
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import java.util.Optional
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import java.util.stream.Collectors
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import kotlin.time.Duration.Companion.seconds
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import net.minecraft.scoreboard.Scoreboard
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import net.minecraft.scoreboard.Team
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@@ -23,7 +26,7 @@ object DebugView : FirmamentFeature {
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val timer: TimeMark,
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)
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private val storedVariables: MutableMap<String, StoredVariable<*>> = mutableMapOf()
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private val storedVariables: MutableMap<String, StoredVariable<*>> = sortedMapOf()
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override val identifier: String
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get() = "debug-view"
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override val defaultEnabled: Boolean
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@@ -35,18 +38,29 @@ object DebugView : FirmamentFeature {
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}
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}
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fun recalculateDebugWidget() {
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storedVariables.entries.removeIf { it.value.timer.passedTime() > 1.seconds }
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debugWidget.streamChildren().collect(Collectors.toList()).forEach {
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debugWidget.remove(it)
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}
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storedVariables.entries.forEach {
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debugWidget.add(WDynamicLabel({ "${it.key}: ${it.value.obj}" }))
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}
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debugWidget.layout()
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if (storedVariables.isNotEmpty()) {
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CottonHud.add(debugWidget, 20, 20)
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} else {
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CottonHud.remove(debugWidget)
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}
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}
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val debugWidget = WBox(Axis.VERTICAL)
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override fun onLoad() {
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TickEvent.subscribe {
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synchronized(this) {
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storedVariables.entries.removeIf { it.value.timer.passedTime() > 1.seconds }
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if (storedVariables.isEmpty()) {
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CottonHud.add(debugWidget, 20, 20)
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} else {
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CottonHud.remove(debugWidget)
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}
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recalculateDebugWidget()
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}
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}
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}
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@@ -20,18 +20,22 @@ package moe.nea.firmament.features.fishing
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import kotlin.math.abs
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import kotlin.math.absoluteValue
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import kotlin.math.acos
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import kotlin.math.asin
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import kotlin.math.atan2
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import kotlin.math.cos
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import kotlin.math.min
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import kotlin.math.sin
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import kotlin.math.sqrt
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import kotlin.time.Duration.Companion.seconds
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import net.minecraft.entity.projectile.FishingBobberEntity
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import net.minecraft.particle.ParticleTypes
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import net.minecraft.util.math.MathHelper
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import net.minecraft.util.math.Vec3d
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import moe.nea.firmament.Firmament
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import moe.nea.firmament.events.ParticleSpawnEvent
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import moe.nea.firmament.events.WorldReadyEvent
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import moe.nea.firmament.events.WorldRenderLastEvent
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.features.debug.DebugView
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.TimeMark
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@@ -67,8 +71,8 @@ object FishingWarning : FirmamentFeature {
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private fun calculateAngleFromOffsets(xOffset: Double, zOffset: Double): Double {
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// See also: Vanilla 1.8.9 Fishing particle code.
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var angleX = Math.toDegrees(acos(xOffset / 0.04))
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var angleZ = Math.toDegrees(asin(zOffset / 0.04))
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var angleX = Math.toDegrees(Math.acos(xOffset / 0.04))
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var angleZ = Math.toDegrees(Math.asin(zOffset / 0.04))
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if (xOffset < 0) {
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// Old: angleZ = 180 - angleZ;
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angleZ = 180 - angleZ
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@@ -83,21 +87,24 @@ object FishingWarning : FirmamentFeature {
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var dist = angleX - angleZ
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if (dist < -180) dist += 360.0
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if (dist > 180) dist -= 360.0
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return angleZ + dist / 2
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return Math.toDegrees(Math.atan2(xOffset, zOffset))
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return angleZ + dist / 2 + 180
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}
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private fun toDegrees(d: Double) = d * 180 / Math.PI
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private fun toRadians(d: Double) = d / 180 * Math.PI
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val π = Math.PI
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val τ = Math.PI * 2
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private fun toDegrees(d: Double) = Math.toDegrees(d).mod(360.0)
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private fun toRadians(d: Double) = Math.toRadians(d).mod(τ)
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fun isHookPossible(hook: FishingBobberEntity, particlePos: Vec3d, angle1: Double, angle2: Double): Boolean {
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val dx = particlePos.x - hook.pos.x
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val dz = particlePos.z - hook.pos.z
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val dx = particlePos.x - hook.trackedPosition.withDelta(0, 0, 0).x
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val dz = particlePos.z - hook.trackedPosition.withDelta(0, 0, 0).z
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val dist = sqrt(dx * dx + dz * dz)
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if (dist < 0.2) return true
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val tolerance = toDegrees(atan2(0.03125, dist)) * 1.5
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var angleToHook = toDegrees(atan2(dx, dz)) % 360
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if (angleToHook < 0) angleToHook += 360
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val angleToHook = toDegrees(atan2(dz, dx))
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return areAnglesClose(angle1, angleToHook, tolerance) || areAnglesClose(angle2, angleToHook, tolerance)
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}
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@@ -118,9 +125,9 @@ object FishingWarning : FirmamentFeature {
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if (!(abs(event.offset.y - 0.01f) < 0.001f)) return
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val hook = MC.player?.fishHook ?: return
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val actualOffset = event.offset
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val candidate1 = calculateAngleFromOffsets(actualOffset.x, -actualOffset.z)
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val candidate2 = calculateAngleFromOffsets(-actualOffset.x, actualOffset.z)
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recentCandidates.add(Candidate(candidate1, candidate2, hook.pos, event.position))
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val candidate1 = calculateAngleFromOffsets(-actualOffset.x, (-actualOffset.z))
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val candidate2 = calculateAngleFromOffsets(actualOffset.x, actualOffset.z)
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recentCandidates.add(Candidate(candidate1, candidate2, hook.trackedPosition.withDelta(0, 0, 0), event.position))
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if (isHookPossible(hook, event.position, candidate1, candidate2)) {
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recentParticles.add(Pair(event.position, TimeMark.now()))
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@@ -141,14 +148,55 @@ object FishingWarning : FirmamentFeature {
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tinyBlock(it.first, 0.1F)
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}
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recentCandidates.forEach {
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println(it)
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color(1f, 1f, 0f, 1f)
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line(it.hookOrigin, it.position)
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color(1f, 0f, 0f, 1f)
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line(it.position, Vec3d.fromPolar(0F, it.angle1.toFloat()).add(it.position))
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color(0f, 1f, 0f, 1f)
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line(it.position, Vec3d.fromPolar(0F, it.angle2.toFloat()).add(it.position))
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if (Firmament.DEBUG) {
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recentCandidates.forEach {
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color(1f, 1f, 0f, 1f)
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line(it.hookOrigin, it.position)
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color(1f, 0f, 0f, 1f)
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fun P(yaw: Double) = Vec3d(cos(yaw), 0.0, sin(yaw))
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line(
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it.position,
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P(π - toRadians(it.angle1)).multiply(5.0).add(it.position)
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)
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color(0f, 1f, 0f, 1f)
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line(
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it.position,
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P(π - toRadians(it.angle2)).multiply(5.0).add(it.position)
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)
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val tolerance = (atan2(0.03125, it.position.distanceTo(it.hookOrigin))).absoluteValue * 1.5
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val diff = it.hookOrigin.subtract(it.position)
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val rd = atan2(diff.z, diff.x).mod(τ)
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color(0.8f, 0f, 0.8f, 1f)
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DebugView.showVariable("tolerance", tolerance)
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DebugView.showVariable("angle1Rad", toRadians(180 - it.angle1))
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DebugView.showVariable("angle1Diff", (toRadians(it.angle1) - rd).mod(τ))
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DebugView.showVariable("angle1Deg", it.angle1.mod(360.0))
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DebugView.showVariable("angle2Rad", toRadians(180 - it.angle2))
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DebugView.showVariable("angle2Deg", it.angle2.mod(360.0))
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DebugView.showVariable("angle2Diff", (toRadians(it.angle2) - rd).mod(τ))
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DebugView.showVariable("rd", rd)
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DebugView.showVariable("minT", (rd + tolerance).mod(τ))
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DebugView.showVariable("maxT", (rd - tolerance).mod(τ))
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DebugView.showVariable(
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"passes",
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if (min(
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(rd - toRadians(180 - it.angle2)).mod(τ),
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(rd - toRadians(180 - it.angle1)).mod(τ)
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) < tolerance
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) {
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"§aPasses"
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} else {
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"§cNo Pass"
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}
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)
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line(it.position, P(rd + tolerance).add(it.position))
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line(it.position, P(rd - tolerance).add(it.position))
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}
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color(0.8F, 0.8F, 0.8f, 1f)
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val fishHook = MC.player?.fishHook
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if (fishHook != null)
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tinyBlock(fishHook.trackedPosition.withDelta(0, 0, 0), 0.2f)
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}
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}
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}
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