Add Inventory Buttons
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
|
||||
package moe.nea.firmament.mixins.accessor;
|
||||
|
||||
import me.shedaniel.math.Rectangle;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
@@ -17,4 +18,18 @@ public interface AccessorHandledScreen {
|
||||
@Accessor("focusedSlot")
|
||||
@Nullable
|
||||
Slot getFocusedSlot_Firmament();
|
||||
|
||||
@Accessor("backgroundWidth")
|
||||
int getBackgroundWidth_Firmament();
|
||||
|
||||
@Accessor("backgroundHeight")
|
||||
int getBackgroundHeight_Firmament();
|
||||
|
||||
@Accessor("x")
|
||||
int getX_Firmament();
|
||||
|
||||
@Accessor("y")
|
||||
int getY_Firmament();
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user