Make pickaxe ability display use AbilityUtils

[no changelog]
This commit is contained in:
Linnea Gräf
2024-10-13 17:32:10 +02:00
parent daa63bd914
commit e6142bb936
24 changed files with 1433 additions and 681 deletions

View File

@@ -4,7 +4,9 @@ import io.github.moulberry.repo.data.Coordinate
import java.util.concurrent.ConcurrentLinkedQueue
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.client.option.GameOptions
import net.minecraft.client.render.WorldRenderer
import net.minecraft.item.Item
import net.minecraft.network.packet.c2s.play.CommandExecutionC2SPacket
import net.minecraft.registry.BuiltinRegistries
import net.minecraft.registry.RegistryKeys
@@ -16,79 +18,82 @@ import moe.nea.firmament.events.TickEvent
object MC {
private val messageQueue = ConcurrentLinkedQueue<Text>()
private val messageQueue = ConcurrentLinkedQueue<Text>()
init {
TickEvent.subscribe("MC:push") {
while (true) {
inGameHud.chatHud.addMessage(messageQueue.poll() ?: break)
}
while (true) {
(nextTickTodos.poll() ?: break).invoke()
}
}
}
init {
TickEvent.subscribe("MC:push") {
while (true) {
inGameHud.chatHud.addMessage(messageQueue.poll() ?: break)
}
while (true) {
(nextTickTodos.poll() ?: break).invoke()
}
}
}
fun sendChat(text: Text) {
if (instance.isOnThread)
inGameHud.chatHud.addMessage(text)
else
messageQueue.add(text)
}
fun sendChat(text: Text) {
if (instance.isOnThread)
inGameHud.chatHud.addMessage(text)
else
messageQueue.add(text)
}
fun sendServerCommand(command: String) {
val nh = player?.networkHandler ?: return
nh.sendPacket(
CommandExecutionC2SPacket(
command,
)
)
}
fun sendServerCommand(command: String) {
val nh = player?.networkHandler ?: return
nh.sendPacket(
CommandExecutionC2SPacket(
command,
)
)
}
fun sendServerChat(text: String) {
player?.networkHandler?.sendChatMessage(text)
}
fun sendServerChat(text: String) {
player?.networkHandler?.sendChatMessage(text)
}
fun sendCommand(command: String) {
player?.networkHandler?.sendCommand(command)
}
fun sendCommand(command: String) {
player?.networkHandler?.sendCommand(command)
}
fun onMainThread(block: () -> Unit) {
if (instance.isOnThread)
block()
else
instance.send(block)
}
fun onMainThread(block: () -> Unit) {
if (instance.isOnThread)
block()
else
instance.send(block)
}
private val nextTickTodos = ConcurrentLinkedQueue<() -> Unit>()
fun nextTick(function: () -> Unit) {
nextTickTodos.add(function)
}
private val nextTickTodos = ConcurrentLinkedQueue<() -> Unit>()
fun nextTick(function: () -> Unit) {
nextTickTodos.add(function)
}
inline val resourceManager get() = (instance.resourceManager as ReloadableResourceManagerImpl)
inline val worldRenderer: WorldRenderer get() = instance.worldRenderer
inline val networkHandler get() = player?.networkHandler
inline val instance get() = MinecraftClient.getInstance()
inline val keyboard get() = instance.keyboard
inline val textureManager get() = instance.textureManager
inline val inGameHud get() = instance.inGameHud
inline val font get() = instance.textRenderer
inline val soundManager get() = instance.soundManager
inline val player get() = instance.player
inline val camera get() = instance.cameraEntity
inline val guiAtlasManager get() = instance.guiAtlasManager
inline val world get() = instance.world
inline var screen
get() = instance.currentScreen
set(value) = instance.setScreen(value)
inline val handledScreen: HandledScreen<*>? get() = instance.currentScreen as? HandledScreen<*>
inline val window get() = instance.window
inline val currentRegistries: RegistryWrapper.WrapperLookup? get() = world?.registryManager
val defaultRegistries: RegistryWrapper.WrapperLookup = BuiltinRegistries.createWrapperLookup()
val defaultItems = defaultRegistries.getWrapperOrThrow(RegistryKeys.ITEM)
inline val resourceManager get() = (instance.resourceManager as ReloadableResourceManagerImpl)
inline val worldRenderer: WorldRenderer get() = instance.worldRenderer
inline val networkHandler get() = player?.networkHandler
inline val instance get() = MinecraftClient.getInstance()
inline val keyboard get() = instance.keyboard
inline val interactionManager get() = instance.interactionManager
inline val textureManager get() = instance.textureManager
inline val options get() = instance.options
inline val inGameHud get() = instance.inGameHud
inline val font get() = instance.textRenderer
inline val soundManager get() = instance.soundManager
inline val player get() = instance.player
inline val camera get() = instance.cameraEntity
inline val guiAtlasManager get() = instance.guiAtlasManager
inline val world get() = instance.world
inline var screen
get() = instance.currentScreen
set(value) = instance.setScreen(value)
inline val handledScreen: HandledScreen<*>? get() = instance.currentScreen as? HandledScreen<*>
inline val window get() = instance.window
inline val currentRegistries: RegistryWrapper.WrapperLookup? get() = world?.registryManager
val defaultRegistries: RegistryWrapper.WrapperLookup = BuiltinRegistries.createWrapperLookup()
inline val currentOrDefaultRegistries get() = currentRegistries ?: defaultRegistries
val defaultItems: RegistryWrapper.Impl<Item> = defaultRegistries.getWrapperOrThrow(RegistryKeys.ITEM)
}
val Coordinate.blockPos: BlockPos
get() = BlockPos(x, y, z)
get() = BlockPos(x, y, z)