Make pickaxe ability display use AbilityUtils

[no changelog]
This commit is contained in:
Linnea Gräf
2024-10-13 17:32:10 +02:00
parent daa63bd914
commit e6142bb936
24 changed files with 1433 additions and 681 deletions

View File

@@ -0,0 +1,80 @@
package moe.nea.firmament.annotations.process
import com.google.auto.service.AutoService
import com.google.devtools.ksp.containingFile
import com.google.devtools.ksp.processing.CodeGenerator
import com.google.devtools.ksp.processing.Dependencies
import com.google.devtools.ksp.processing.KSPLogger
import com.google.devtools.ksp.processing.Resolver
import com.google.devtools.ksp.processing.SymbolProcessor
import com.google.devtools.ksp.processing.SymbolProcessorEnvironment
import com.google.devtools.ksp.processing.SymbolProcessorProvider
import com.google.devtools.ksp.symbol.KSAnnotated
import com.google.devtools.ksp.symbol.KSClassDeclaration
import com.google.devtools.ksp.symbol.KSFile
import com.google.gson.Gson
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import java.io.OutputStreamWriter
import java.nio.charset.StandardCharsets
import java.util.TreeSet
class GameTestContainingClassProcessor(
val logger: KSPLogger,
val codeGenerator: CodeGenerator,
val sourceSetName: String,
) : SymbolProcessor {
@AutoService(SymbolProcessorProvider::class)
class Provider : SymbolProcessorProvider {
override fun create(environment: SymbolProcessorEnvironment): SymbolProcessor {
return GameTestContainingClassProcessor(
environment.logger,
environment.codeGenerator,
environment.options["firmament.sourceset"] ?: "main")
}
}
val allClasses: MutableSet<String> = TreeSet()
val allSources = mutableSetOf<KSFile>()
override fun process(resolver: Resolver): List<KSAnnotated> {
val annotated = resolver.getSymbolsWithAnnotation("net.minecraft.test.GameTest").toList()
annotated.forEach {
val containingClass = it.parent as KSClassDeclaration
allClasses.add(containingClass.qualifiedName!!.asString())
allSources.add(it.containingFile!!)
}
return emptyList()
}
fun createJson(): JsonObject {
return JsonObject().apply {
addProperty("schemaVersion", 1)
addProperty("id", "firmament-gametest")
addProperty("name", "Firmament Gametest")
addProperty("version", "1.0.0")
addProperty("environment", "*")
add("entrypoints", JsonObject().apply {
add("fabric-gametest", JsonArray().apply {
allClasses.forEach {
add(it)
}
})
})
}
}
override fun finish() {
if (allClasses.isEmpty()) return
val stream = codeGenerator.createNewFile(Dependencies(aggregating = true, *allSources.toTypedArray()),
"",
"fabric.mod",
"json")
val output = OutputStreamWriter(stream, StandardCharsets.UTF_8)
Gson().toJson(createJson(), output)
output.close()
}
}