Replace references to NEU with Firmament
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package moe.nea.firmament.events
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import org.joml.Matrix4f
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import net.minecraft.client.render.Camera
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import net.minecraft.client.render.GameRenderer
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import net.minecraft.client.render.LightmapTextureManager
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import net.minecraft.client.util.math.MatrixStack
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/**
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* This event is called after all world rendering is done, but before any GUI rendering (including hand) has been done.
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*/
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data class WorldRenderLastEvent(
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val matrices: MatrixStack,
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val tickDelta: Float,
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val renderBlockOutline: Boolean,
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val camera: Camera,
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val gameRenderer: GameRenderer,
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val lightmapTextureManager: LightmapTextureManager,
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val positionMatrix: Matrix4f,
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) : NEUEvent() {
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companion object : NEUEventBus<WorldRenderLastEvent>()
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}
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