Replace references to NEU with Firmament

This commit is contained in:
nea
2023-05-16 01:23:43 +02:00
parent 96c546cc73
commit ead6762eb1
70 changed files with 354 additions and 360 deletions

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package moe.nea.firmament.features
import kotlinx.serialization.Serializable
import kotlinx.serialization.serializer
import moe.nea.firmament.Firmament
import moe.nea.firmament.features.fishing.FishingWarning
import moe.nea.firmament.features.world.FairySouls
import moe.nea.firmament.util.data.DataHolder
object FeatureManager : DataHolder<FeatureManager.Config>(serializer(), "features", ::Config) {
@Serializable
data class Config(
val enabledFeatures: MutableMap<String, Boolean> = mutableMapOf()
)
private val features = mutableMapOf<String, NEUFeature>()
private var hasAutoloaded = false
init {
autoload()
}
fun autoload() {
synchronized(this) {
if (hasAutoloaded) return
loadFeature(FairySouls)
loadFeature(FishingWarning)
hasAutoloaded = true
}
}
fun loadFeature(feature: NEUFeature) {
synchronized(features) {
if (feature.identifier in features) {
Firmament.logger.error("Double registering feature ${feature.identifier}. Ignoring second instance $feature")
return
}
features[feature.identifier] = feature
feature.onLoad()
}
}
fun isEnabled(identifier: String): Boolean? =
data.enabledFeatures[identifier]
fun setEnabled(identifier: String, value: Boolean) {
data.enabledFeatures[identifier] = value
markDirty()
}
}

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package moe.nea.firmament.features
import moe.nea.firmament.util.config.ManagedConfig
interface NEUFeature {
val name: String
val identifier: String
val defaultEnabled: Boolean
get() = true
var isEnabled: Boolean
get() = FeatureManager.isEnabled(identifier) ?: defaultEnabled
set(value) {
FeatureManager.setEnabled(identifier, value)
}
val config: ManagedConfig? get() = null
fun onLoad()
}

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package moe.nea.firmament.features.fishing
import kotlin.math.abs
import kotlin.math.absoluteValue
import kotlin.math.acos
import kotlin.math.asin
import kotlin.math.atan2
import kotlin.math.sqrt
import kotlin.time.Duration.Companion.seconds
import net.minecraft.entity.projectile.FishingBobberEntity
import net.minecraft.particle.ParticleTypes
import net.minecraft.util.math.Vec3d
import moe.nea.firmament.events.ParticleSpawnEvent
import moe.nea.firmament.events.WorldReadyEvent
import moe.nea.firmament.events.WorldRenderLastEvent
import moe.nea.firmament.features.NEUFeature
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.TimeMark
import moe.nea.firmament.util.config.ManagedConfig
import moe.nea.firmament.util.render.RenderBlockContext.Companion.renderBlocks
object FishingWarning : NEUFeature {
override val name: String
get() = "Fishing Warning"
override val identifier: String
get() = "fishing-warning"
object TConfig : ManagedConfig("fishing-warning") {
// Display a warning when you are about to hook a fish
val displayWarning by toggle("display-warning") { false }
val highlightWakeChain by toggle("highlight-wake-chain") { false }
}
override val config: ManagedConfig get() = TConfig
data class WakeChain(
val delta: Vec3d,
val momentum: Vec3d,
val lastContinued: TimeMark,
)
val chains = mutableListOf<WakeChain>()
private fun areAnglesClose(a: Double, b: Double, tolerance: Double): Boolean {
var dist = (a - b).absoluteValue
if (180 < dist) dist = 360 - dist;
return dist <= tolerance
}
private fun calculateAngleFromOffsets(xOffset: Double, zOffset: Double): Double {
// See also: Vanilla 1.8.9 Fishing particle code.
var angleX = Math.toDegrees(acos(xOffset / 0.04))
var angleZ = Math.toDegrees(asin(zOffset / 0.04))
if (xOffset < 0) {
// Old: angleZ = 180 - angleZ;
angleZ = 180 - angleZ
}
if (zOffset < 0) {
angleX = 360 - angleX
}
angleX %= 360.0
angleZ %= 360.0
if (angleX < 0) angleX += 360.0
if (angleZ < 0) angleZ += 360.0
var dist = angleX - angleZ
if (dist < -180) dist += 360.0
if (dist > 180) dist -= 360.0
return angleZ + dist / 2
}
private fun toDegrees(d: Double) = d * 180 / Math.PI
fun isHookPossible(hook: FishingBobberEntity, particlePos: Vec3d, angle1: Double, angle2: Double): Boolean {
val dx = particlePos.x - hook.pos.x
val dz = particlePos.z - hook.pos.z
val dist = sqrt(dx * dx + dz * dz)
if (dist < 0.2) return true
val tolerance = toDegrees(atan2(0.03125, dist)) * 1.5
var angleToHook = toDegrees(atan2(dx, dz)) % 360
if (angleToHook < 0) angleToHook += 360
return areAnglesClose(angle1, angleToHook, tolerance) || areAnglesClose(angle2, angleToHook, tolerance)
}
val recentParticles = mutableListOf<Pair<Vec3d, TimeMark>>()
private fun onParticleSpawn(event: ParticleSpawnEvent) {
if (event.particleEffect.type != ParticleTypes.FISHING) return
if (!(abs(event.offset.y - 0.01f) < 0.001f)) return
val hook = MC.player?.fishHook ?: return
val actualOffset = event.offset
val candidate1 = calculateAngleFromOffsets(actualOffset.x, -actualOffset.z)
val candidate2 = calculateAngleFromOffsets(-actualOffset.x, actualOffset.z)
if (isHookPossible(hook, event.position, candidate1, candidate2)) {
recentParticles.add(Pair(event.position, TimeMark.now()))
}
}
override fun onLoad() {
ParticleSpawnEvent.subscribe(::onParticleSpawn)
WorldReadyEvent.subscribe {
recentParticles.clear()
}
WorldRenderLastEvent.subscribe {
recentParticles.removeIf { it.second.passedTime() > 5.seconds }
renderBlocks(it.matrices, it.camera) {
color(0f, 0f, 1f, 1f)
recentParticles.forEach {
tinyBlock(it.first, 0.1F)
}
}
}
}
}

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package moe.nea.firmament.features.world
import io.github.moulberry.repo.data.Coordinate
import kotlinx.serialization.Serializable
import kotlinx.serialization.serializer
import moe.nea.firmament.events.ServerChatLineReceivedEvent
import moe.nea.firmament.events.SkyblockServerUpdateEvent
import moe.nea.firmament.events.WorldRenderLastEvent
import moe.nea.firmament.features.NEUFeature
import moe.nea.firmament.repo.RepoManager
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.blockPos
import moe.nea.firmament.util.config.ManagedConfig
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
import moe.nea.firmament.util.render.RenderBlockContext.Companion.renderBlocks
import moe.nea.firmament.util.unformattedString
object FairySouls : NEUFeature {
@Serializable
data class Data(
val foundSouls: MutableMap<String, MutableSet<Int>> = mutableMapOf()
)
override val config: ManagedConfig
get() = TConfig
object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "found-fairysouls", ::Data)
object TConfig : ManagedConfig("fairy-souls") {
val displaySouls by toggle("show") { false }
val resetSouls by button("reset") {
DConfig.data?.foundSouls?.clear() != null
updateMissingSouls()
}
}
override val name: String get() = "Fairy Souls"
override val identifier: String get() = "fairy-souls"
val playerReach = 5
val playerReachSquared = playerReach * playerReach
var currentLocationName: String? = null
var currentLocationSouls: List<Coordinate> = emptyList()
var currentMissingSouls: List<Coordinate> = emptyList()
fun updateMissingSouls() {
currentMissingSouls = emptyList()
val c = DConfig.data ?: return
val fi = c.foundSouls[currentLocationName] ?: setOf()
val cms = currentLocationSouls.toMutableList()
fi.asSequence().sortedDescending().filter { it in cms.indices }.forEach { cms.removeAt(it) }
currentMissingSouls = cms
}
fun updateWorldSouls() {
currentLocationSouls = emptyList()
val loc = currentLocationName ?: return
currentLocationSouls = RepoManager.neuRepo.constants.fairySouls.soulLocations[loc] ?: return
}
fun findNearestClickableSoul(): Coordinate? {
val player = MC.player ?: return null
val pos = player.pos
val location = SBData.skyblockLocation ?: return null
val soulLocations: List<Coordinate> =
RepoManager.neuRepo.constants.fairySouls.soulLocations[location] ?: return null
return soulLocations
.map { it to it.blockPos.getSquaredDistance(pos) }
.filter { it.second < playerReachSquared }
.minByOrNull { it.second }
?.first
}
private fun markNearestSoul() {
val nearestSoul = findNearestClickableSoul() ?: return
val c = DConfig.data ?: return
val loc = currentLocationName ?: return
val idx = currentLocationSouls.indexOf(nearestSoul)
c.foundSouls.computeIfAbsent(loc) { mutableSetOf() }.add(idx)
DConfig.markDirty()
updateMissingSouls()
}
override fun onLoad() {
SkyblockServerUpdateEvent.subscribe {
currentLocationName = it.newLocraw?.skyblockLocation
updateWorldSouls()
updateMissingSouls()
}
ServerChatLineReceivedEvent.subscribe {
when (it.text.unformattedString) {
"You have already found that Fairy Soul!" -> {
markNearestSoul()
}
"SOUL! You found a Fairy Soul!" -> {
markNearestSoul()
}
}
}
WorldRenderLastEvent.subscribe {
if (!TConfig.displaySouls) return@subscribe
renderBlocks(it.matrices, it.camera) {
color(1F, 1F, 0F, 0.8F)
currentMissingSouls.forEach {
block(it.blockPos)
}
}
}
}
}