Add enhanced explosions support

This commit is contained in:
nea
2023-09-25 21:40:26 +02:00
parent 139089d9be
commit eaf91279b8
7 changed files with 77 additions and 12 deletions

View File

@@ -14,6 +14,7 @@ import moe.nea.firmament.features.debug.DebugView
import moe.nea.firmament.features.debug.DeveloperFeatures
import moe.nea.firmament.features.debug.MinorTrolling
import moe.nea.firmament.features.debug.PowerUserTools
import moe.nea.firmament.features.fixes.CompatibliltyFeatures
import moe.nea.firmament.features.fixes.Fixes
import moe.nea.firmament.features.inventory.CraftingOverlay
import moe.nea.firmament.features.inventory.PriceData
@@ -51,6 +52,7 @@ object FeatureManager : DataHolder<FeatureManager.Config>(serializer(), "feature
loadFeature(CraftingOverlay)
loadFeature(PowerUserTools)
loadFeature(ChatLinks)
loadFeature(CompatibliltyFeatures)
loadFeature(SaveCursorPosition)
loadFeature(CustomSkyBlockTextures)
loadFeature(PriceData)

View File

@@ -0,0 +1,55 @@
/*
* SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package moe.nea.firmament.features.fixes
import net.fabricmc.loader.api.FabricLoader
import net.superkat.explosiveenhancement.api.ExplosiveApi
import net.minecraft.particle.ParticleTypes
import net.minecraft.util.math.Vec3d
import moe.nea.firmament.events.ParticleSpawnEvent
import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
import moe.nea.firmament.util.MC
object CompatibliltyFeatures : FirmamentFeature {
override val identifier: String
get() = "compatibility"
object TConfig : ManagedConfig(identifier) {
val enhancedExplosions by toggle("explosion-enabled") { false }
val explosionSize by integer("explosion-power", 10, 50) { 1 }
}
override val config: ManagedConfig?
get() = TConfig
interface ExplosiveApiWrapper {
fun spawnParticle(vec3d: Vec3d, power: Float)
}
class ExplosiveApiWrapperImpl : ExplosiveApiWrapper {
override fun spawnParticle(vec3d: Vec3d, power: Float) {
ExplosiveApi.spawnParticles(MC.world, vec3d.x, vec3d.y, vec3d.z, TConfig.explosionSize / 10F)
}
}
val explosiveApiWrapper = if (FabricLoader.getInstance().isModLoaded("explosiveenhancement")) {
ExplosiveApiWrapperImpl()
} else null
override fun onLoad() {
ParticleSpawnEvent.subscribe {
if (TConfig.enhancedExplosions &&
it.particleEffect.type == ParticleTypes.EXPLOSION_EMITTER &&
explosiveApiWrapper != null
) {
it.cancel()
explosiveApiWrapper.spawnParticle(it.position, 2F)
}
}
}
}