fix: resource pack reloads causing crashes
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@@ -19,7 +19,7 @@ public class MinecraftInitLevelListener {
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InitLevel.bump(InitLevel.RENDER);
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InitLevel.bump(InitLevel.RENDER);
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}
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}
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@Inject(method = "onFinishedLoading", at = @At(value = "HEAD"))
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@Inject(method = "method_29339", at = @At(value = "HEAD"))
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private void onFinishedLoading(CallbackInfo ci) {
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private void onFinishedLoading(CallbackInfo ci) {
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InitLevel.bump(InitLevel.MAIN_MENU);
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InitLevel.bump(InitLevel.MAIN_MENU);
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}
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}
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