Update to 1.20

- Remove some devenv mods that are not updated yet
 - Replace lib39 with fletchingtable for automixins
 - Use non kotlin entrypoints
 - Make use of DrawContext in a bunch of places
This commit is contained in:
nea
2023-06-08 00:11:46 +02:00
parent b65382a7b7
commit f98a1f5d53
14 changed files with 106 additions and 87 deletions

View File

@@ -21,6 +21,7 @@ package moe.nea.firmament.mixins;
import moe.nea.firmament.events.HandledScreenKeyPressedEvent;
import moe.nea.firmament.events.IsSlotProtectedEvent;
import moe.nea.firmament.events.SlotRenderEvents;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
@@ -50,19 +51,15 @@ public class MixinHandledScreen {
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawSlot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/screen/slot/Slot;)V", shift = At.Shift.AFTER), locals = LocalCapture.CAPTURE_FAILHARD)
public void onAfterDrawSlot(
MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci,
int i, int j, int k, Slot slot) {
SlotRenderEvents.After event = new SlotRenderEvents.After(matrices, slot, mouseX, mouseY, delta);
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawSlot(Lnet/minecraft/client/gui/DrawContext;Lnet/minecraft/screen/slot/Slot;)V", shift = At.Shift.AFTER), locals = LocalCapture.CAPTURE_FAILHARD)
public void onAfterDrawSlot(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci, int i, int j, int k, Slot slot) {
SlotRenderEvents.After event = new SlotRenderEvents.After(context, slot, mouseX, mouseY, delta);
SlotRenderEvents.After.Companion.publish(event);
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawSlot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/screen/slot/Slot;)V", shift = At.Shift.BEFORE), locals = LocalCapture.CAPTURE_FAILHARD)
public void onBeforeDrawSlot(
MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci,
int i, int j, int k, Slot slot) {
SlotRenderEvents.Before event = new SlotRenderEvents.Before(matrices, slot, mouseX, mouseY, delta);
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawSlot(Lnet/minecraft/client/gui/DrawContext;Lnet/minecraft/screen/slot/Slot;)V", shift = At.Shift.BEFORE), locals = LocalCapture.CAPTURE_FAILHARD)
public void onBeforeDrawSlot(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci, int i, int j, int k, Slot slot) {
SlotRenderEvents.Before event = new SlotRenderEvents.Before(context, slot, mouseX, mouseY, delta);
SlotRenderEvents.Before.Companion.publish(event);
}
}