Add armor retexturing for skyblock items

This commit is contained in:
Linnea Gräf
2024-04-17 16:17:52 +02:00
parent 749f257161
commit fbe94315a4
3 changed files with 100 additions and 0 deletions

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@@ -143,3 +143,17 @@ specify one of these other matchers and one color preserving property.
}
```
## Armor textures
You can re-*texture* armors, but not re-*model* them with firmament.
To do so, simply place the layer 1 and layer 2 armor
texture files at `assets/firmskyblock/textures/models/armor/{skyblock_id}_layer_1.png` and
`assets/firmskyblock/textures/models/armor/{skyblock_id}_layer_2.png` respectively.
If you want to re-texture a leather
armor you can use `assets/firmskyblock/textures/models/armor/{skyblock_id}_layer_1_overlay.png` and
`assets/firmskyblock/textures/models/armor/{skyblock_id}_layer_2_overlay.png` instead. Doing this will cancel out the
regular leather colors. If you want the leather colors to be applied, supply the normal non-`_overlay` variant, and
also supply a blank `_overlay` variant. You can also put non-color-affected parts into the `_overlay` variant.