Fix inventory buttons overlapping in storage overlay (also fixes skyblocker)
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@@ -21,14 +21,25 @@ public interface AccessorHandledScreen {
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@Accessor("backgroundWidth")
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int getBackgroundWidth_Firmament();
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@Accessor("backgroundWidth")
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void setBackgroundWidth_Firmament(int newBackgroundWidth);
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@Accessor("backgroundHeight")
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int getBackgroundHeight_Firmament();
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@Accessor("backgroundHeight")
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void setBackgroundHeight_Firmament(int newBackgroundHeight);
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@Accessor("x")
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int getX_Firmament();
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@Accessor("x")
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void setX_Firmament(int newX);
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@Accessor("y")
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int getY_Firmament();
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@Accessor("y")
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void setY_Firmament(int newY);
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}
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@@ -27,7 +27,6 @@ import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.ModifyVariable;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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