package moe.nea.firmament.mixins.custommodels; import net.minecraft.client.item.ItemModelManager; import org.spongepowered.asm.mixin.Mixin; @Mixin(ItemModelManager.class) public class ApplyHeadModelInItemRenderer { // TODO: replace head_model with a condition model (if possible, automatically) // TODO: ItemAsset.CODEC should upgrade partials }