Files
Firmament/src/main/java/moe/nea/firmament/mixins/CustomSkullTexturePatch.java
Linnea Gräf 63d0d32e46 Clean up reuse comments
[no changelog]
2024-08-08 01:15:43 +02:00

23 lines
964 B
Java

package moe.nea.firmament.mixins;
import com.mojang.authlib.GameProfile;
import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures;
import net.minecraft.block.SkullBlock;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer;
import net.minecraft.component.type.ProfileComponent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(SkullBlockEntityRenderer.class)
public class CustomSkullTexturePatch {
@Inject(method = "getRenderLayer", at = @At("HEAD"), cancellable = true)
private static void onGetRenderLayer(SkullBlock.SkullType type, ProfileComponent profile, CallbackInfoReturnable<RenderLayer> cir) {
CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir);
}
}