[no changelog] Mixins are now named after what they do, and mixins for the same class that do different things should be in two separate mixins now.
70 lines
1.4 KiB
Plaintext
70 lines
1.4 KiB
Plaintext
# SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
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#
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# SPDX-License-Identifier: CC0-1.0
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Prio 0 (Bugs):
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- WorldReadyEvent buggy? -> out of date locraw
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Priority 1:
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- recipes
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- more recipe categories
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- dfu cache
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- PV
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- NEU buttons
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- Pet/Equipment hud in inventory
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- Pet Overlay
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- Price Graphs
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- Minion -Helper
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- Fishing
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- Highlighters
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- Metal Detector
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- Dwarven Mines
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- Experimentation Solver
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- Capes
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Priority 2:
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- PV:
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- Add Inventory (prio -1)
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- pet skins
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- Fix banner data fixer (prio -1)
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- missing talismans / pets in pv
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- renameable storage pages
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- storage overlay slot handling (instead of shortcut page)
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- item overlays
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- tree capitator
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- builders wand
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- builders ruler
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- biome wands
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- dirt wand
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- block zapper
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Priority 3:
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- Item rarity halo
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- Zealot Counter using Combat XP popups
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- in world retexturing
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- skull
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- blocks?
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- client sided stat tracker that does not need the api
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- skills
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- coins
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- bits?
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- collection?
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- pretty graphs!
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- Maintain scroll percentage in vanilla guis when reinitializing
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- and much more that i will add as i go along
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Dungeons (planned in another mod):
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- Dungeon Profit
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- Dungeon Map
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- Dungeon waypoints
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- Dungeon puzzle solvers
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- Talk with the big D
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Custom animations for certain skyblock items. (vibrating drills for breaking, custom animations for right click and
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spell casting weapons)
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client side inventory sorting
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