feat: Hide potion effects
This commit is contained in:
@@ -0,0 +1,29 @@
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package moe.nea.firmament.mixins;
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import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
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import moe.nea.firmament.features.fixes.Fixes;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.ingame.InventoryScreen;
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import net.minecraft.client.gui.screen.ingame.StatusEffectsDisplay;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(InventoryScreen.class)
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public abstract class HideStatusEffectsPatch {
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@Shadow
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public abstract boolean shouldHideStatusEffectHud();
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@Inject(method = "shouldHideStatusEffectHud", at = @At("HEAD"), cancellable = true)
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private void hideStatusEffects(CallbackInfoReturnable<Boolean> cir) {
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cir.setReturnValue(!Fixes.TConfig.INSTANCE.getHidePotionEffects());
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}
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@WrapWithCondition(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/StatusEffectsDisplay;drawStatusEffects(Lnet/minecraft/client/gui/DrawContext;IIF)V"))
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private boolean conditionalRenderStatuses(StatusEffectsDisplay instance, DrawContext context, int mouseX, int mouseY, float tickDelta) {
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return shouldHideStatusEffectHud() || !Fixes.TConfig.INSTANCE.getHidePotionEffects();
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}
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}
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@@ -1,71 +1,67 @@
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package moe.nea.firmament.features.fixes
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import moe.nea.jarvis.api.Point
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable
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import net.minecraft.client.MinecraftClient
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import net.minecraft.client.option.KeyBinding
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import net.minecraft.entity.player.PlayerEntity
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import net.minecraft.text.Text
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import net.minecraft.util.Arm
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import moe.nea.firmament.annotations.Subscribe
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import moe.nea.firmament.events.HudRenderEvent
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import moe.nea.firmament.events.WorldKeyboardEvent
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.errorBoundary
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object Fixes : FirmamentFeature {
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override val identifier: String
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get() = "fixes"
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override val identifier: String
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get() = "fixes"
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object TConfig : ManagedConfig(identifier, Category.MISC) { // TODO: split this config
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val fixUnsignedPlayerSkins by toggle("player-skins") { true }
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var autoSprint by toggle("auto-sprint") { false }
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val autoSprintKeyBinding by keyBindingWithDefaultUnbound("auto-sprint-keybinding")
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val autoSprintHud by position("auto-sprint-hud", 80, 10) { Point(0.0, 1.0) }
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val peekChat by keyBindingWithDefaultUnbound("peek-chat")
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}
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object TConfig : ManagedConfig(identifier, Category.MISC) { // TODO: split this config
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val fixUnsignedPlayerSkins by toggle("player-skins") { true }
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var autoSprint by toggle("auto-sprint") { false }
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val autoSprintKeyBinding by keyBindingWithDefaultUnbound("auto-sprint-keybinding")
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val autoSprintHud by position("auto-sprint-hud", 80, 10) { Point(0.0, 1.0) }
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val peekChat by keyBindingWithDefaultUnbound("peek-chat")
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val hidePotionEffects by toggle("hide-mob-effects") { false }
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}
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override val config: ManagedConfig
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get() = TConfig
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override val config: ManagedConfig
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get() = TConfig
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fun handleIsPressed(
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keyBinding: KeyBinding,
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cir: CallbackInfoReturnable<Boolean>
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) {
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if (keyBinding === MinecraftClient.getInstance().options.sprintKey && TConfig.autoSprint && MC.player?.isSprinting != true)
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cir.returnValue = true
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}
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fun handleIsPressed(
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keyBinding: KeyBinding,
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cir: CallbackInfoReturnable<Boolean>
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) {
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if (keyBinding === MinecraftClient.getInstance().options.sprintKey && TConfig.autoSprint && MC.player?.isSprinting != true)
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cir.returnValue = true
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}
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@Subscribe
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fun onRenderHud(it: HudRenderEvent) {
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if (!TConfig.autoSprintKeyBinding.isBound) return
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it.context.matrices.push()
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TConfig.autoSprintHud.applyTransformations(it.context.matrices)
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it.context.drawText(
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MC.font, Text.translatable(
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if (TConfig.autoSprint)
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"firmament.fixes.auto-sprint.on"
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else if (MC.player?.isSprinting == true)
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"firmament.fixes.auto-sprint.sprinting"
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else
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"firmament.fixes.auto-sprint.not-sprinting"
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), 0, 0, -1, false
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)
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it.context.matrices.pop()
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}
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@Subscribe
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fun onRenderHud(it: HudRenderEvent) {
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if (!TConfig.autoSprintKeyBinding.isBound) return
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it.context.matrices.push()
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TConfig.autoSprintHud.applyTransformations(it.context.matrices)
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it.context.drawText(
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MC.font, Text.translatable(
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if (TConfig.autoSprint)
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"firmament.fixes.auto-sprint.on"
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else if (MC.player?.isSprinting == true)
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"firmament.fixes.auto-sprint.sprinting"
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else
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"firmament.fixes.auto-sprint.not-sprinting"
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), 0, 0, -1, false
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)
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it.context.matrices.pop()
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}
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@Subscribe
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fun onWorldKeyboard(it: WorldKeyboardEvent) {
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if (it.matches(TConfig.autoSprintKeyBinding)) {
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TConfig.autoSprint = !TConfig.autoSprint
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}
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}
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@Subscribe
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fun onWorldKeyboard(it: WorldKeyboardEvent) {
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if (it.matches(TConfig.autoSprintKeyBinding)) {
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TConfig.autoSprint = !TConfig.autoSprint
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}
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}
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fun shouldPeekChat(): Boolean {
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return TConfig.peekChat.isPressed(atLeast = true)
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}
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fun shouldPeekChat(): Boolean {
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return TConfig.peekChat.isPressed(atLeast = true)
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}
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}
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@@ -112,6 +112,8 @@
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"firmament.config.fixes.auto-sprint-keybinding": "Auto Sprint KeyBinding",
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"firmament.config.fixes.auto-sprint-keybinding.description": "Toggle auto sprint via this keybinding.",
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"firmament.config.fixes.auto-sprint.description": "This is different from vanilla sprint in the way that it only marks the keybinding pressed for the first tick of walking.",
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"firmament.config.fixes.hide-mob-effects": "Hide Potion Effects",
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"firmament.config.fixes.hide-mob-effects.description": "Hide Potion effects on the right side of your player inventory.",
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"firmament.config.fixes.peek-chat": "Peek Chat",
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"firmament.config.fixes.peek-chat.description": "Hold this keybinding to view the chat as if you have it opened, but while still being able to control your character.",
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"firmament.config.fixes.player-skins": "Fix unsigned Player Skins",
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