Don't remap logging functions
This commit is contained in:
@@ -12,24 +12,24 @@ import java.util.Objects;
|
||||
@Mixin(ClientPlayNetworkHandler.class)
|
||||
public class DisableCommonPacketWarnings {
|
||||
|
||||
@Redirect(method = "onCustomPayload", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V"))
|
||||
@Redirect(method = "onCustomPayload", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V", remap = false))
|
||||
public void onCustomPacket(Logger instance, String s, Object o) {
|
||||
if (!Objects.equals(o, Identifier.of("badlion", "mods"))) {
|
||||
instance.warn(s, o);
|
||||
}
|
||||
}
|
||||
|
||||
@Redirect(method = "onEntityPassengersSet", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;)V"))
|
||||
@Redirect(method = "onEntityPassengersSet", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;)V", remap = false))
|
||||
public void onUnknownPassenger(Logger instance, String s) {
|
||||
// Ignore passenger data for unknown entities, since HyPixel just sends a lot of those.
|
||||
}
|
||||
|
||||
@Redirect(method = "onTeam", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;[Ljava/lang/Object;)V"))
|
||||
@Redirect(method = "onTeam", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;[Ljava/lang/Object;)V", remap = false))
|
||||
public void onOnTeam(Logger instance, String s, Object[] objects) {
|
||||
// Ignore data for unknown teams, since HyPixel just sends a lot of invalid team data.
|
||||
}
|
||||
|
||||
@Redirect(method = "onPlayerList", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V"))
|
||||
@Redirect(method = "onPlayerList", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V", remap = false))
|
||||
public void onOnPlayerList(Logger instance, String s, Object o) {
|
||||
// Ignore invalid player info, since HyPixel just sends a lot of invalid player info
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(FishingBobberEntity.class)
|
||||
public class DisableInvalidFishingHook {
|
||||
@Redirect(method = "onSpawnPacket", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;error(Ljava/lang/String;Ljava/lang/Object;Ljava/lang/Object;)V"))
|
||||
@Redirect(method = "onSpawnPacket", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;error(Ljava/lang/String;Ljava/lang/Object;Ljava/lang/Object;)V", remap = false))
|
||||
public void onOnSpawnPacket(Logger instance, String s, Object o, Object o1) {
|
||||
// Don't warn for broken fishing hooks, since HyPixel sends a bunch of those
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(Scoreboard.class)
|
||||
public class MixinScoreboard {
|
||||
@Redirect(method = "addTeam", at=@At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V"))
|
||||
@Redirect(method = "addTeam", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;)V", remap = false))
|
||||
public void onExistingteam(Logger instance, String s, Object o) {
|
||||
// Ignore creations of existing teams
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user