Make storage overlay scrollbar draggable
This commit is contained in:
@@ -27,143 +27,161 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(HandledScreen.class)
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public class PatchHandledScreen<T extends ScreenHandler> extends Screen implements HasCustomGui {
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@Shadow
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@Final
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protected T handler;
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@Shadow
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protected int x;
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@Shadow
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protected int y;
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@Unique
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public CustomGui override;
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@Unique
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public boolean hasRememberedSlots = false;
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@Shadow
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@Final
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protected T handler;
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@Shadow
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protected int x;
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@Shadow
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protected int y;
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@Unique
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public CustomGui override;
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@Unique
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public boolean hasRememberedSlots = false;
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protected PatchHandledScreen(Text title) {
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super(title);
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}
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protected PatchHandledScreen(Text title) {
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super(title);
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}
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@Nullable
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@Override
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public CustomGui getCustomGui_Firmament() {
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return override;
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}
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@Nullable
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@Override
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public CustomGui getCustomGui_Firmament() {
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return override;
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}
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@Override
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public void setCustomGui_Firmament(@Nullable CustomGui gui) {
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this.override = gui;
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}
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@Override
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public void setCustomGui_Firmament(@Nullable CustomGui gui) {
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this.override = gui;
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}
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public boolean mouseScrolled_firmament(double mouseX, double mouseY, double horizontalAmount, double verticalAmount) {
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return override != null && override.mouseScrolled(mouseX, mouseY, horizontalAmount, verticalAmount);
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}
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public boolean mouseScrolled_firmament(double mouseX, double mouseY, double horizontalAmount, double verticalAmount) {
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return override != null && override.mouseScrolled(mouseX, mouseY, horizontalAmount, verticalAmount);
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}
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@Inject(method = "init", at = @At("TAIL"))
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private void onInit(CallbackInfo ci) {
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if (override != null) {
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override.onInit();
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}
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}
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@Inject(method = "init", at = @At("TAIL"))
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private void onInit(CallbackInfo ci) {
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if (override != null) {
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override.onInit();
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}
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}
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@Inject(method = "drawForeground", at = @At("HEAD"), cancellable = true)
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private void onDrawForeground(DrawContext context, int mouseX, int mouseY, CallbackInfo ci) {
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if (override != null && !override.shouldDrawForeground())
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ci.cancel();
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}
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@Inject(method = "drawForeground", at = @At("HEAD"), cancellable = true)
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private void onDrawForeground(DrawContext context, int mouseX, int mouseY, CallbackInfo ci) {
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if (override != null && !override.shouldDrawForeground())
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ci.cancel();
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}
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@Unique
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private Slot didBeforeSlotRender;
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@Unique
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private Slot didBeforeSlotRender;
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@WrapOperation(
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method = "render",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/util/collection/DefaultedList;get(I)Ljava/lang/Object;"))
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private Object beforeSlotRender(DefaultedList instance, int index, Operation<Object> original, @Local(argsOnly = true) DrawContext context) {
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var slot = (Slot) original.call(instance, index);
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if (override != null) {
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didBeforeSlotRender = slot;
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override.beforeSlotRender(context, slot);
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}
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return slot;
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}
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@WrapOperation(
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method = "render",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/util/collection/DefaultedList;get(I)Ljava/lang/Object;"))
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private Object beforeSlotRender(DefaultedList instance, int index, Operation<Object> original, @Local(argsOnly = true) DrawContext context) {
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var slot = (Slot) original.call(instance, index);
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if (override != null) {
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didBeforeSlotRender = slot;
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override.beforeSlotRender(context, slot);
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}
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return slot;
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}
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@Inject(method = "render",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/util/collection/DefaultedList;size()I"))
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private void afterSlotRender(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (override != null && didBeforeSlotRender != null) {
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override.afterSlotRender(context, didBeforeSlotRender);
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didBeforeSlotRender = null;
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}
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}
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@Inject(method = "render",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/util/collection/DefaultedList;size()I"))
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private void afterSlotRender(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (override != null && didBeforeSlotRender != null) {
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override.afterSlotRender(context, didBeforeSlotRender);
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didBeforeSlotRender = null;
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}
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}
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@Inject(method = "isClickOutsideBounds", at = @At("HEAD"), cancellable = true)
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public void onIsClickOutsideBounds(double mouseX, double mouseY, int left, int top, int button, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isClickOutsideBounds(mouseX, mouseY));
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}
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}
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@Inject(method = "isClickOutsideBounds", at = @At("HEAD"), cancellable = true)
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public void onIsClickOutsideBounds(double mouseX, double mouseY, int left, int top, int button, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isClickOutsideBounds(mouseX, mouseY));
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}
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}
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@Inject(method = "isPointWithinBounds", at = @At("HEAD"), cancellable = true)
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public void onIsPointWithinBounds(int x, int y, int width, int height, double pointX, double pointY, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isPointWithinBounds(x + this.x, y + this.y, width, height, pointX, pointY));
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}
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}
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@Inject(method = "isPointWithinBounds", at = @At("HEAD"), cancellable = true)
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public void onIsPointWithinBounds(int x, int y, int width, int height, double pointX, double pointY, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isPointWithinBounds(x + this.x, y + this.y, width, height, pointX, pointY));
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}
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}
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@Inject(method = "isPointOverSlot", at = @At("HEAD"), cancellable = true)
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public void onIsPointOverSlot(Slot slot, double pointX, double pointY, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isPointOverSlot(slot, this.x, this.y, pointX, pointY));
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}
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}
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@Inject(method = "isPointOverSlot", at = @At("HEAD"), cancellable = true)
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public void onIsPointOverSlot(Slot slot, double pointX, double pointY, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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cir.setReturnValue(override.isPointOverSlot(slot, this.x, this.y, pointX, pointY));
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}
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}
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@Inject(method = "render", at = @At("HEAD"))
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public void moveSlots(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (override != null) {
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for (Slot slot : handler.slots) {
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if (!hasRememberedSlots) {
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((CoordRememberingSlot) slot).rememberCoords_firmament();
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}
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override.moveSlot(slot);
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}
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hasRememberedSlots = true;
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} else {
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if (hasRememberedSlots) {
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for (Slot slot : handler.slots) {
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((CoordRememberingSlot) slot).restoreCoords_firmament();
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}
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hasRememberedSlots = false;
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}
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}
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}
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@Inject(method = "render", at = @At("HEAD"))
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public void moveSlots(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (override != null) {
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for (Slot slot : handler.slots) {
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if (!hasRememberedSlots) {
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((CoordRememberingSlot) slot).rememberCoords_firmament();
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}
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override.moveSlot(slot);
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}
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hasRememberedSlots = true;
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} else {
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if (hasRememberedSlots) {
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for (Slot slot : handler.slots) {
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((CoordRememberingSlot) slot).restoreCoords_firmament();
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}
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hasRememberedSlots = false;
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}
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}
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}
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@Inject(at = @At("HEAD"), method = "close", cancellable = true)
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private void onVoluntaryExit(CallbackInfo ci) {
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if (override != null) {
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if (!override.onVoluntaryExit())
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ci.cancel();
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}
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}
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@Inject(at = @At("HEAD"), method = "close", cancellable = true)
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private void onVoluntaryExit(CallbackInfo ci) {
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if (override != null) {
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if (!override.onVoluntaryExit())
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ci.cancel();
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}
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}
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@WrapWithCondition(method = "renderBackground", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawBackground(Lnet/minecraft/client/gui/DrawContext;FII)V"))
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public boolean preventDrawingBackground(HandledScreen instance, DrawContext drawContext, float delta, int mouseX, int mouseY) {
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if (override != null) {
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override.render(drawContext, delta, mouseX, mouseY);
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}
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return override == null;
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}
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@WrapWithCondition(method = "renderBackground", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/ingame/HandledScreen;drawBackground(Lnet/minecraft/client/gui/DrawContext;FII)V"))
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public boolean preventDrawingBackground(HandledScreen instance, DrawContext drawContext, float delta, int mouseX, int mouseY) {
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if (override != null) {
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override.render(drawContext, delta, mouseX, mouseY);
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}
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return override == null;
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}
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@WrapOperation(
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method = "mouseClicked",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/Screen;mouseClicked(DDI)Z"))
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public boolean overrideMouseClicks(HandledScreen instance, double mouseX, double mouseY, int button,
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Operation<Boolean> original) {
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if (override != null) {
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if (override.mouseClick(mouseX, mouseY, button))
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return true;
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}
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return original.call(instance, mouseX, mouseY, button);
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}
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@WrapOperation(
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method = "mouseClicked",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/Screen;mouseClicked(DDI)Z"))
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public boolean overrideMouseClicks(HandledScreen instance, double mouseX, double mouseY, int button,
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Operation<Boolean> original) {
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if (override != null) {
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if (override.mouseClick(mouseX, mouseY, button))
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return true;
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}
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return original.call(instance, mouseX, mouseY, button);
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}
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@Inject(method = "mouseDragged", at = @At("HEAD"), cancellable = true)
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public void overrideMouseDrags(double mouseX, double mouseY, int button, double deltaX, double deltaY, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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if (override.mouseDragged(mouseX, mouseY, button, deltaX, deltaY))
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cir.setReturnValue(true);
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}
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}
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@Inject(
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method = "mouseReleased",
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at = @At("HEAD"), cancellable = true)
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public void overrideMouseReleases(double mouseX, double mouseY, int button, CallbackInfoReturnable<Boolean> cir) {
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if (override != null) {
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if (override.mouseReleased(mouseX, mouseY, button))
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cir.setReturnValue(true);
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}
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}
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}
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@@ -1,4 +1,3 @@
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package moe.nea.firmament.features.inventory.storageoverlay
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import me.shedaniel.math.Point
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@@ -12,87 +11,95 @@ import moe.nea.firmament.mixins.accessor.AccessorHandledScreen
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import moe.nea.firmament.util.customgui.CustomGui
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class StorageOverlayCustom(
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val handler: StorageBackingHandle,
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val screen: GenericContainerScreen,
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val overview: StorageOverlayScreen,
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val handler: StorageBackingHandle,
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val screen: GenericContainerScreen,
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val overview: StorageOverlayScreen,
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) : CustomGui() {
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override fun onVoluntaryExit(): Boolean {
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overview.isExiting = true
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return super.onVoluntaryExit()
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}
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override fun onVoluntaryExit(): Boolean {
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overview.isExiting = true
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return super.onVoluntaryExit()
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}
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override fun getBounds(): List<Rectangle> {
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return overview.getBounds()
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}
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override fun getBounds(): List<Rectangle> {
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return overview.getBounds()
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}
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override fun afterSlotRender(context: DrawContext, slot: Slot) {
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if (slot.inventory !is PlayerInventory)
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context.disableScissor()
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}
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override fun afterSlotRender(context: DrawContext, slot: Slot) {
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if (slot.inventory !is PlayerInventory)
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context.disableScissor()
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}
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override fun beforeSlotRender(context: DrawContext, slot: Slot) {
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if (slot.inventory !is PlayerInventory)
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overview.createScissors(context)
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}
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override fun beforeSlotRender(context: DrawContext, slot: Slot) {
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if (slot.inventory !is PlayerInventory)
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overview.createScissors(context)
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}
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override fun onInit() {
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overview.init(MinecraftClient.getInstance(), screen.width, screen.height)
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overview.init()
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screen as AccessorHandledScreen
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screen.x_Firmament = overview.measurements.x
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screen.y_Firmament = overview.measurements.y
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screen.backgroundWidth_Firmament = overview.measurements.totalWidth
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screen.backgroundHeight_Firmament = overview.measurements.totalHeight
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}
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override fun onInit() {
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overview.init(MinecraftClient.getInstance(), screen.width, screen.height)
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overview.init()
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screen as AccessorHandledScreen
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screen.x_Firmament = overview.measurements.x
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screen.y_Firmament = overview.measurements.y
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screen.backgroundWidth_Firmament = overview.measurements.totalWidth
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screen.backgroundHeight_Firmament = overview.measurements.totalHeight
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}
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override fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
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if (!super.isPointOverSlot(slot, xOffset, yOffset, pointX, pointY))
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return false
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if (slot.inventory !is PlayerInventory) {
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if (!overview.getScrollPanelInner().contains(pointX, pointY))
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return false
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}
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return true
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}
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override fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
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if (!super.isPointOverSlot(slot, xOffset, yOffset, pointX, pointY))
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return false
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if (slot.inventory !is PlayerInventory) {
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if (!overview.getScrollPanelInner().contains(pointX, pointY))
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return false
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}
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return true
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}
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override fun shouldDrawForeground(): Boolean {
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return false
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}
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override fun shouldDrawForeground(): Boolean {
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return false
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}
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override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
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return overview.mouseClicked(mouseX, mouseY, button, (handler as? StorageBackingHandle.Page)?.storagePageSlot)
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}
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override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
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return overview.mouseReleased(mouseX, mouseY, button)
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}
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override fun render(drawContext: DrawContext, delta: Float, mouseX: Int, mouseY: Int) {
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overview.drawBackgrounds(drawContext)
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overview.drawPages(drawContext,
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mouseX,
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mouseY,
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delta,
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(handler as? StorageBackingHandle.Page)?.storagePageSlot,
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screen.screenHandler.slots.take(screen.screenHandler.rows * 9).drop(9),
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Point((screen as AccessorHandledScreen).x_Firmament, screen.y_Firmament))
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overview.drawScrollBar(drawContext)
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}
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override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
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return overview.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
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}
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override fun moveSlot(slot: Slot) {
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val index = slot.index
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if (index in 0..<36) {
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val (x, y) = overview.getPlayerInventorySlotPosition(index)
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slot.x = x - (screen as AccessorHandledScreen).x_Firmament
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slot.y = y - screen.y_Firmament
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} else {
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slot.x = -100000
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slot.y = -100000
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}
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}
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override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
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return overview.mouseClicked(mouseX, mouseY, button, (handler as? StorageBackingHandle.Page)?.storagePageSlot)
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}
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override fun mouseScrolled(
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mouseX: Double,
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mouseY: Double,
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horizontalAmount: Double,
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verticalAmount: Double
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): Boolean {
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return overview.mouseScrolled(mouseX, mouseY, horizontalAmount, verticalAmount)
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}
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override fun render(drawContext: DrawContext, delta: Float, mouseX: Int, mouseY: Int) {
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overview.drawBackgrounds(drawContext)
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overview.drawPages(drawContext,
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mouseX,
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mouseY,
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delta,
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(handler as? StorageBackingHandle.Page)?.storagePageSlot,
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screen.screenHandler.slots.take(screen.screenHandler.rows * 9).drop(9),
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Point((screen as AccessorHandledScreen).x_Firmament, screen.y_Firmament))
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overview.drawScrollBar(drawContext)
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}
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override fun moveSlot(slot: Slot) {
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val index = slot.index
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if (index in 0..<36) {
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val (x, y) = overview.getPlayerInventorySlotPosition(index)
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slot.x = x - (screen as AccessorHandledScreen).x_Firmament
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slot.y = y - screen.y_Firmament
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} else {
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slot.x = -100000
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slot.y = -100000
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}
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}
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|
||||
override fun mouseScrolled(
|
||||
mouseX: Double,
|
||||
mouseY: Double,
|
||||
horizontalAmount: Double,
|
||||
verticalAmount: Double
|
||||
): Boolean {
|
||||
return overview.mouseScrolled(mouseX, mouseY, horizontalAmount, verticalAmount)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
package moe.nea.firmament.features.inventory.storageoverlay
|
||||
|
||||
import me.shedaniel.math.Point
|
||||
@@ -8,289 +7,308 @@ import net.minecraft.client.gui.screen.Screen
|
||||
import net.minecraft.screen.slot.Slot
|
||||
import net.minecraft.text.Text
|
||||
import net.minecraft.util.Identifier
|
||||
import moe.nea.firmament.annotations.Subscribe
|
||||
import moe.nea.firmament.events.CommandEvent
|
||||
import moe.nea.firmament.util.MC
|
||||
import moe.nea.firmament.util.ScreenUtil
|
||||
import moe.nea.firmament.util.assertTrueOr
|
||||
|
||||
class StorageOverlayScreen : Screen(Text.literal("")) {
|
||||
|
||||
companion object {
|
||||
val PLAYER_WIDTH = 184
|
||||
val PLAYER_HEIGHT = 91
|
||||
val PLAYER_Y_INSET = 3
|
||||
val SLOT_SIZE = 18
|
||||
val PADDING = 10
|
||||
val PAGE_WIDTH = SLOT_SIZE * 9
|
||||
val HOTBAR_X = 12
|
||||
val HOTBAR_Y = 67
|
||||
val MAIN_INVENTORY_Y = 9
|
||||
val SCROLL_BAR_WIDTH = 8
|
||||
val SCROLL_BAR_HEIGHT = 16
|
||||
}
|
||||
companion object {
|
||||
val PLAYER_WIDTH = 184
|
||||
val PLAYER_HEIGHT = 91
|
||||
val PLAYER_Y_INSET = 3
|
||||
val SLOT_SIZE = 18
|
||||
val PADDING = 10
|
||||
val PAGE_WIDTH = SLOT_SIZE * 9
|
||||
val HOTBAR_X = 12
|
||||
val HOTBAR_Y = 67
|
||||
val MAIN_INVENTORY_Y = 9
|
||||
val SCROLL_BAR_WIDTH = 8
|
||||
val SCROLL_BAR_HEIGHT = 16
|
||||
}
|
||||
|
||||
var isExiting: Boolean = false
|
||||
var scroll: Float = 0F
|
||||
var pageWidthCount = StorageOverlay.TConfig.columns
|
||||
var isExiting: Boolean = false
|
||||
var scroll: Float = 0F
|
||||
var pageWidthCount = StorageOverlay.TConfig.columns
|
||||
|
||||
inner class Measurements {
|
||||
val innerScrollPanelWidth = PAGE_WIDTH * pageWidthCount + (pageWidthCount - 1) * PADDING
|
||||
val overviewWidth = innerScrollPanelWidth + 3 * PADDING + SCROLL_BAR_WIDTH
|
||||
val x = width / 2 - overviewWidth / 2
|
||||
val overviewHeight = minOf(3 * 18 * 6, height - PLAYER_HEIGHT - minOf(80, height / 10))
|
||||
val innerScrollPanelHeight = overviewHeight - PADDING * 2
|
||||
val y = height / 2 - (overviewHeight + PLAYER_HEIGHT) / 2
|
||||
val playerX = width / 2 - PLAYER_WIDTH / 2
|
||||
val playerY = y + overviewHeight - PLAYER_Y_INSET
|
||||
val totalWidth = overviewWidth
|
||||
val totalHeight = overviewHeight - PLAYER_Y_INSET + PLAYER_HEIGHT
|
||||
}
|
||||
inner class Measurements {
|
||||
val innerScrollPanelWidth = PAGE_WIDTH * pageWidthCount + (pageWidthCount - 1) * PADDING
|
||||
val overviewWidth = innerScrollPanelWidth + 3 * PADDING + SCROLL_BAR_WIDTH
|
||||
val x = width / 2 - overviewWidth / 2
|
||||
val overviewHeight = minOf(3 * 18 * 6, height - PLAYER_HEIGHT - minOf(80, height / 10))
|
||||
val innerScrollPanelHeight = overviewHeight - PADDING * 2
|
||||
val y = height / 2 - (overviewHeight + PLAYER_HEIGHT) / 2
|
||||
val playerX = width / 2 - PLAYER_WIDTH / 2
|
||||
val playerY = y + overviewHeight - PLAYER_Y_INSET
|
||||
val totalWidth = overviewWidth
|
||||
val totalHeight = overviewHeight - PLAYER_Y_INSET + PLAYER_HEIGHT
|
||||
}
|
||||
|
||||
var measurements = Measurements()
|
||||
var measurements = Measurements()
|
||||
|
||||
var lastRenderedInnerHeight = 0
|
||||
public override fun init() {
|
||||
super.init()
|
||||
pageWidthCount = StorageOverlay.TConfig.columns
|
||||
.coerceAtMost((width - PADDING) / (PAGE_WIDTH + PADDING))
|
||||
.coerceAtLeast(1)
|
||||
measurements = Measurements()
|
||||
}
|
||||
var lastRenderedInnerHeight = 0
|
||||
public override fun init() {
|
||||
super.init()
|
||||
pageWidthCount = StorageOverlay.TConfig.columns
|
||||
.coerceAtMost((width - PADDING) / (PAGE_WIDTH + PADDING))
|
||||
.coerceAtLeast(1)
|
||||
measurements = Measurements()
|
||||
scroll = scroll.coerceAtMost(getMaxScroll()).coerceAtLeast(0F)
|
||||
}
|
||||
|
||||
override fun mouseScrolled(
|
||||
mouseX: Double,
|
||||
mouseY: Double,
|
||||
horizontalAmount: Double,
|
||||
verticalAmount: Double
|
||||
): Boolean {
|
||||
scroll = (scroll + StorageOverlay.adjustScrollSpeed(verticalAmount)).toFloat()
|
||||
.coerceAtMost(getMaxScroll())
|
||||
.coerceAtLeast(0F)
|
||||
return true
|
||||
}
|
||||
override fun mouseScrolled(
|
||||
mouseX: Double,
|
||||
mouseY: Double,
|
||||
horizontalAmount: Double,
|
||||
verticalAmount: Double
|
||||
): Boolean {
|
||||
scroll = (scroll + StorageOverlay.adjustScrollSpeed(verticalAmount)).toFloat()
|
||||
.coerceAtMost(getMaxScroll())
|
||||
.coerceAtLeast(0F)
|
||||
return true
|
||||
}
|
||||
|
||||
fun getMaxScroll() = lastRenderedInnerHeight.toFloat() - getScrollPanelInner().height
|
||||
fun getMaxScroll() = lastRenderedInnerHeight.toFloat() - getScrollPanelInner().height
|
||||
|
||||
val playerInventorySprite = Identifier.of("firmament:storageoverlay/player_inventory")
|
||||
val upperBackgroundSprite = Identifier.of("firmament:storageoverlay/upper_background")
|
||||
val slotRowSprite = Identifier.of("firmament:storageoverlay/storage_row")
|
||||
val scrollbarBackground = Identifier.of("firmament:storageoverlay/scroll_bar_background")
|
||||
val scrollbarKnob = Identifier.of("firmament:storageoverlay/scroll_bar_knob")
|
||||
val playerInventorySprite = Identifier.of("firmament:storageoverlay/player_inventory")
|
||||
val upperBackgroundSprite = Identifier.of("firmament:storageoverlay/upper_background")
|
||||
val slotRowSprite = Identifier.of("firmament:storageoverlay/storage_row")
|
||||
val scrollbarBackground = Identifier.of("firmament:storageoverlay/scroll_bar_background")
|
||||
val scrollbarKnob = Identifier.of("firmament:storageoverlay/scroll_bar_knob")
|
||||
|
||||
override fun close() {
|
||||
isExiting = true
|
||||
super.close()
|
||||
}
|
||||
override fun close() {
|
||||
isExiting = true
|
||||
super.close()
|
||||
}
|
||||
|
||||
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
|
||||
super.render(context, mouseX, mouseY, delta)
|
||||
drawBackgrounds(context)
|
||||
drawPages(context, mouseX, mouseY, delta, null, null, Point())
|
||||
drawScrollBar(context)
|
||||
drawPlayerInventory(context, mouseX, mouseY, delta)
|
||||
}
|
||||
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
|
||||
super.render(context, mouseX, mouseY, delta)
|
||||
drawBackgrounds(context)
|
||||
drawPages(context, mouseX, mouseY, delta, null, null, Point())
|
||||
drawScrollBar(context)
|
||||
drawPlayerInventory(context, mouseX, mouseY, delta)
|
||||
}
|
||||
|
||||
fun getScrollbarPercentage(): Float {
|
||||
return scroll / getMaxScroll()
|
||||
}
|
||||
fun getScrollbarPercentage(): Float {
|
||||
return scroll / getMaxScroll()
|
||||
}
|
||||
|
||||
fun drawScrollBar(context: DrawContext) {
|
||||
val sbRect = getScrollBarRect()
|
||||
context.drawGuiTexture(
|
||||
scrollbarBackground,
|
||||
sbRect.minX, sbRect.minY,
|
||||
sbRect.width, sbRect.height,
|
||||
)
|
||||
context.drawGuiTexture(
|
||||
scrollbarKnob,
|
||||
sbRect.minX, sbRect.minY + (getScrollbarPercentage() * (sbRect.height - SCROLL_BAR_HEIGHT)).toInt(),
|
||||
SCROLL_BAR_WIDTH, SCROLL_BAR_HEIGHT
|
||||
)
|
||||
}
|
||||
fun drawScrollBar(context: DrawContext) {
|
||||
val sbRect = getScrollBarRect()
|
||||
context.drawGuiTexture(
|
||||
scrollbarBackground,
|
||||
sbRect.minX, sbRect.minY,
|
||||
sbRect.width, sbRect.height,
|
||||
)
|
||||
context.drawGuiTexture(
|
||||
scrollbarKnob,
|
||||
sbRect.minX, sbRect.minY + (getScrollbarPercentage() * (sbRect.height - SCROLL_BAR_HEIGHT)).toInt(),
|
||||
SCROLL_BAR_WIDTH, SCROLL_BAR_HEIGHT
|
||||
)
|
||||
}
|
||||
|
||||
fun drawBackgrounds(context: DrawContext) {
|
||||
context.drawGuiTexture(upperBackgroundSprite,
|
||||
measurements.x,
|
||||
measurements.y,
|
||||
0,
|
||||
measurements.overviewWidth,
|
||||
measurements.overviewHeight)
|
||||
context.drawGuiTexture(playerInventorySprite,
|
||||
measurements.playerX,
|
||||
measurements.playerY,
|
||||
0,
|
||||
PLAYER_WIDTH,
|
||||
PLAYER_HEIGHT)
|
||||
}
|
||||
fun drawBackgrounds(context: DrawContext) {
|
||||
context.drawGuiTexture(upperBackgroundSprite,
|
||||
measurements.x,
|
||||
measurements.y,
|
||||
0,
|
||||
measurements.overviewWidth,
|
||||
measurements.overviewHeight)
|
||||
context.drawGuiTexture(playerInventorySprite,
|
||||
measurements.playerX,
|
||||
measurements.playerY,
|
||||
0,
|
||||
PLAYER_WIDTH,
|
||||
PLAYER_HEIGHT)
|
||||
}
|
||||
|
||||
fun getPlayerInventorySlotPosition(int: Int): Pair<Int, Int> {
|
||||
if (int < 9) {
|
||||
return Pair(measurements.playerX + int * SLOT_SIZE + HOTBAR_X, HOTBAR_Y + measurements.playerY)
|
||||
}
|
||||
return Pair(
|
||||
measurements.playerX + (int % 9) * SLOT_SIZE + HOTBAR_X,
|
||||
measurements.playerY + (int / 9 - 1) * SLOT_SIZE + MAIN_INVENTORY_Y
|
||||
)
|
||||
}
|
||||
fun getPlayerInventorySlotPosition(int: Int): Pair<Int, Int> {
|
||||
if (int < 9) {
|
||||
return Pair(measurements.playerX + int * SLOT_SIZE + HOTBAR_X, HOTBAR_Y + measurements.playerY)
|
||||
}
|
||||
return Pair(
|
||||
measurements.playerX + (int % 9) * SLOT_SIZE + HOTBAR_X,
|
||||
measurements.playerY + (int / 9 - 1) * SLOT_SIZE + MAIN_INVENTORY_Y
|
||||
)
|
||||
}
|
||||
|
||||
fun drawPlayerInventory(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
|
||||
val items = MC.player?.inventory?.main ?: return
|
||||
items.withIndex().forEach { (index, item) ->
|
||||
val (x, y) = getPlayerInventorySlotPosition(index)
|
||||
context.drawItem(item, x, y, 0)
|
||||
context.drawItemInSlot(textRenderer, item, x, y)
|
||||
}
|
||||
}
|
||||
fun drawPlayerInventory(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
|
||||
val items = MC.player?.inventory?.main ?: return
|
||||
items.withIndex().forEach { (index, item) ->
|
||||
val (x, y) = getPlayerInventorySlotPosition(index)
|
||||
context.drawItem(item, x, y, 0)
|
||||
context.drawItemInSlot(textRenderer, item, x, y)
|
||||
}
|
||||
}
|
||||
|
||||
fun getScrollBarRect(): Rectangle {
|
||||
return Rectangle(measurements.x + PADDING + measurements.innerScrollPanelWidth + PADDING,
|
||||
measurements.y + PADDING,
|
||||
SCROLL_BAR_WIDTH,
|
||||
measurements.innerScrollPanelHeight)
|
||||
}
|
||||
fun getScrollBarRect(): Rectangle {
|
||||
return Rectangle(measurements.x + PADDING + measurements.innerScrollPanelWidth + PADDING,
|
||||
measurements.y + PADDING,
|
||||
SCROLL_BAR_WIDTH,
|
||||
measurements.innerScrollPanelHeight)
|
||||
}
|
||||
|
||||
fun getScrollPanelInner(): Rectangle {
|
||||
return Rectangle(measurements.x + PADDING,
|
||||
measurements.y + PADDING,
|
||||
measurements.innerScrollPanelWidth,
|
||||
measurements.innerScrollPanelHeight)
|
||||
}
|
||||
fun getScrollPanelInner(): Rectangle {
|
||||
return Rectangle(measurements.x + PADDING,
|
||||
measurements.y + PADDING,
|
||||
measurements.innerScrollPanelWidth,
|
||||
measurements.innerScrollPanelHeight)
|
||||
}
|
||||
|
||||
fun createScissors(context: DrawContext) {
|
||||
val rect = getScrollPanelInner()
|
||||
context.enableScissor(
|
||||
rect.minX, rect.minY,
|
||||
rect.maxX, rect.maxY
|
||||
)
|
||||
}
|
||||
fun createScissors(context: DrawContext) {
|
||||
val rect = getScrollPanelInner()
|
||||
context.enableScissor(
|
||||
rect.minX, rect.minY,
|
||||
rect.maxX, rect.maxY
|
||||
)
|
||||
}
|
||||
|
||||
fun drawPages(
|
||||
context: DrawContext, mouseX: Int, mouseY: Int, delta: Float,
|
||||
excluding: StoragePageSlot?,
|
||||
slots: List<Slot>?,
|
||||
slotOffset: Point
|
||||
) {
|
||||
createScissors(context)
|
||||
val data = StorageOverlay.Data.data ?: StorageData()
|
||||
layoutedForEach(data) { rect, page, inventory ->
|
||||
drawPage(context,
|
||||
rect.x,
|
||||
rect.y,
|
||||
page, inventory,
|
||||
if (excluding == page) slots else null,
|
||||
slotOffset
|
||||
)
|
||||
}
|
||||
context.disableScissor()
|
||||
}
|
||||
fun drawPages(
|
||||
context: DrawContext, mouseX: Int, mouseY: Int, delta: Float,
|
||||
excluding: StoragePageSlot?,
|
||||
slots: List<Slot>?,
|
||||
slotOffset: Point
|
||||
) {
|
||||
createScissors(context)
|
||||
val data = StorageOverlay.Data.data ?: StorageData()
|
||||
layoutedForEach(data) { rect, page, inventory ->
|
||||
drawPage(context,
|
||||
rect.x,
|
||||
rect.y,
|
||||
page, inventory,
|
||||
if (excluding == page) slots else null,
|
||||
slotOffset
|
||||
)
|
||||
}
|
||||
context.disableScissor()
|
||||
}
|
||||
|
||||
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
return mouseClicked(mouseX, mouseY, button, null)
|
||||
}
|
||||
var knobGrabbed = false
|
||||
|
||||
fun mouseClicked(mouseX: Double, mouseY: Double, button: Int, activePage: StoragePageSlot?): Boolean {
|
||||
if (getScrollPanelInner().contains(mouseX, mouseY)) {
|
||||
val data = StorageOverlay.Data.data ?: StorageData()
|
||||
layoutedForEach(data) { rect, page, _ ->
|
||||
if (rect.contains(mouseX, mouseY) && activePage != page && button == 0) {
|
||||
page.navigateTo()
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
val sbRect = getScrollBarRect()
|
||||
if (sbRect.contains(mouseX, mouseY)) {
|
||||
// TODO: support dragging of the mouse and such
|
||||
val percentage = (mouseY - sbRect.getY()) / sbRect.getHeight()
|
||||
scroll = (getMaxScroll() * percentage).toFloat()
|
||||
mouseScrolled(0.0, 0.0, 0.0, 0.0)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
return mouseClicked(mouseX, mouseY, button, null)
|
||||
}
|
||||
|
||||
private inline fun layoutedForEach(
|
||||
data: StorageData,
|
||||
func: (
|
||||
rectangle: Rectangle,
|
||||
page: StoragePageSlot, inventory: StorageData.StorageInventory,
|
||||
) -> Unit
|
||||
) {
|
||||
var yOffset = -scroll.toInt()
|
||||
var xOffset = 0
|
||||
var maxHeight = 0
|
||||
for ((page, inventory) in data.storageInventories.entries) {
|
||||
val currentHeight = inventory.inventory?.let { it.rows * SLOT_SIZE + 4 + textRenderer.fontHeight }
|
||||
?: 18
|
||||
maxHeight = maxOf(maxHeight, currentHeight)
|
||||
val rect = Rectangle(
|
||||
measurements.x + PADDING + (PAGE_WIDTH + PADDING) * xOffset,
|
||||
yOffset + measurements.y + PADDING,
|
||||
PAGE_WIDTH,
|
||||
currentHeight
|
||||
)
|
||||
func(rect, page, inventory)
|
||||
xOffset++
|
||||
if (xOffset >= pageWidthCount) {
|
||||
yOffset += maxHeight
|
||||
xOffset = 0
|
||||
maxHeight = 0
|
||||
}
|
||||
}
|
||||
lastRenderedInnerHeight = maxHeight + yOffset + scroll.toInt()
|
||||
}
|
||||
override fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
if (knobGrabbed) {
|
||||
knobGrabbed = false
|
||||
return true
|
||||
}
|
||||
return super.mouseReleased(mouseX, mouseY, button)
|
||||
}
|
||||
|
||||
fun drawPage(
|
||||
context: DrawContext,
|
||||
x: Int,
|
||||
y: Int,
|
||||
page: StoragePageSlot,
|
||||
inventory: StorageData.StorageInventory,
|
||||
slots: List<Slot>?,
|
||||
slotOffset: Point,
|
||||
): Int {
|
||||
val inv = inventory.inventory
|
||||
if (inv == null) {
|
||||
context.drawGuiTexture(upperBackgroundSprite, x, y, PAGE_WIDTH, 18)
|
||||
context.drawText(textRenderer,
|
||||
Text.literal("TODO: open this page"),
|
||||
x + 4,
|
||||
y + 4,
|
||||
-1,
|
||||
true)
|
||||
return 18
|
||||
}
|
||||
assertTrueOr(slots == null || slots.size == inv.stacks.size) { return 0 }
|
||||
val name = page.defaultName()
|
||||
context.drawText(textRenderer, Text.literal(name), x + 4, y + 2,
|
||||
if (slots == null) 0xFFFFFFFF.toInt() else 0xFFFFFF00.toInt(), true)
|
||||
context.drawGuiTexture(slotRowSprite, x, y + 4 + textRenderer.fontHeight, PAGE_WIDTH, inv.rows * SLOT_SIZE)
|
||||
inv.stacks.forEachIndexed { index, stack ->
|
||||
val slotX = (index % 9) * SLOT_SIZE + x + 1
|
||||
val slotY = (index / 9) * SLOT_SIZE + y + 4 + textRenderer.fontHeight + 1
|
||||
if (slots == null) {
|
||||
context.drawItem(stack, slotX, slotY)
|
||||
context.drawItemInSlot(textRenderer, stack, slotX, slotY)
|
||||
} else {
|
||||
val slot = slots[index]
|
||||
slot.x = slotX - slotOffset.x
|
||||
slot.y = slotY - slotOffset.y
|
||||
}
|
||||
}
|
||||
return inv.rows * SLOT_SIZE + 4 + textRenderer.fontHeight
|
||||
}
|
||||
override fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
|
||||
if (knobGrabbed) {
|
||||
val sbRect = getScrollBarRect()
|
||||
val percentage = (mouseY - sbRect.getY()) / sbRect.getHeight()
|
||||
scroll = (getMaxScroll() * percentage).toFloat()
|
||||
mouseScrolled(0.0, 0.0, 0.0, 0.0)
|
||||
return true
|
||||
}
|
||||
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY)
|
||||
}
|
||||
|
||||
fun getBounds(): List<Rectangle> {
|
||||
return listOf(
|
||||
Rectangle(measurements.x,
|
||||
measurements.y,
|
||||
measurements.overviewWidth,
|
||||
measurements.overviewHeight),
|
||||
Rectangle(measurements.playerX,
|
||||
measurements.playerY,
|
||||
PLAYER_WIDTH,
|
||||
PLAYER_HEIGHT))
|
||||
}
|
||||
fun mouseClicked(mouseX: Double, mouseY: Double, button: Int, activePage: StoragePageSlot?): Boolean {
|
||||
if (getScrollPanelInner().contains(mouseX, mouseY)) {
|
||||
val data = StorageOverlay.Data.data ?: StorageData()
|
||||
layoutedForEach(data) { rect, page, _ ->
|
||||
if (rect.contains(mouseX, mouseY) && activePage != page && button == 0) {
|
||||
page.navigateTo()
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
val sbRect = getScrollBarRect()
|
||||
if (sbRect.contains(mouseX, mouseY)) {
|
||||
val percentage = (mouseY - sbRect.getY()) / sbRect.getHeight()
|
||||
scroll = (getMaxScroll() * percentage).toFloat()
|
||||
mouseScrolled(0.0, 0.0, 0.0, 0.0)
|
||||
knobGrabbed = true
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private inline fun layoutedForEach(
|
||||
data: StorageData,
|
||||
func: (
|
||||
rectangle: Rectangle,
|
||||
page: StoragePageSlot, inventory: StorageData.StorageInventory,
|
||||
) -> Unit
|
||||
) {
|
||||
var yOffset = -scroll.toInt()
|
||||
var xOffset = 0
|
||||
var maxHeight = 0
|
||||
for ((page, inventory) in data.storageInventories.entries) {
|
||||
val currentHeight = inventory.inventory?.let { it.rows * SLOT_SIZE + 4 + textRenderer.fontHeight }
|
||||
?: 18
|
||||
maxHeight = maxOf(maxHeight, currentHeight)
|
||||
val rect = Rectangle(
|
||||
measurements.x + PADDING + (PAGE_WIDTH + PADDING) * xOffset,
|
||||
yOffset + measurements.y + PADDING,
|
||||
PAGE_WIDTH,
|
||||
currentHeight
|
||||
)
|
||||
func(rect, page, inventory)
|
||||
xOffset++
|
||||
if (xOffset >= pageWidthCount) {
|
||||
yOffset += maxHeight
|
||||
xOffset = 0
|
||||
maxHeight = 0
|
||||
}
|
||||
}
|
||||
lastRenderedInnerHeight = maxHeight + yOffset + scroll.toInt()
|
||||
}
|
||||
|
||||
fun drawPage(
|
||||
context: DrawContext,
|
||||
x: Int,
|
||||
y: Int,
|
||||
page: StoragePageSlot,
|
||||
inventory: StorageData.StorageInventory,
|
||||
slots: List<Slot>?,
|
||||
slotOffset: Point,
|
||||
): Int {
|
||||
val inv = inventory.inventory
|
||||
if (inv == null) {
|
||||
context.drawGuiTexture(upperBackgroundSprite, x, y, PAGE_WIDTH, 18)
|
||||
context.drawText(textRenderer,
|
||||
Text.literal("TODO: open this page"),
|
||||
x + 4,
|
||||
y + 4,
|
||||
-1,
|
||||
true)
|
||||
return 18
|
||||
}
|
||||
assertTrueOr(slots == null || slots.size == inv.stacks.size) { return 0 }
|
||||
val name = page.defaultName()
|
||||
context.drawText(textRenderer, Text.literal(name), x + 4, y + 2,
|
||||
if (slots == null) 0xFFFFFFFF.toInt() else 0xFFFFFF00.toInt(), true)
|
||||
context.drawGuiTexture(slotRowSprite, x, y + 4 + textRenderer.fontHeight, PAGE_WIDTH, inv.rows * SLOT_SIZE)
|
||||
inv.stacks.forEachIndexed { index, stack ->
|
||||
val slotX = (index % 9) * SLOT_SIZE + x + 1
|
||||
val slotY = (index / 9) * SLOT_SIZE + y + 4 + textRenderer.fontHeight + 1
|
||||
if (slots == null) {
|
||||
context.drawItem(stack, slotX, slotY)
|
||||
context.drawItemInSlot(textRenderer, stack, slotX, slotY)
|
||||
} else {
|
||||
val slot = slots[index]
|
||||
slot.x = slotX - slotOffset.x
|
||||
slot.y = slotY - slotOffset.y
|
||||
}
|
||||
}
|
||||
return inv.rows * SLOT_SIZE + 4 + textRenderer.fontHeight
|
||||
}
|
||||
|
||||
fun getBounds(): List<Rectangle> {
|
||||
return listOf(
|
||||
Rectangle(measurements.x,
|
||||
measurements.y,
|
||||
measurements.overviewWidth,
|
||||
measurements.overviewHeight),
|
||||
Rectangle(measurements.playerX,
|
||||
measurements.playerY,
|
||||
PLAYER_WIDTH,
|
||||
PLAYER_HEIGHT))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
package moe.nea.firmament.util.customgui
|
||||
|
||||
import me.shedaniel.math.Rectangle
|
||||
@@ -9,64 +8,72 @@ import moe.nea.firmament.events.HandledScreenPushREIEvent
|
||||
|
||||
abstract class CustomGui {
|
||||
|
||||
abstract fun getBounds(): List<Rectangle>
|
||||
abstract fun getBounds(): List<Rectangle>
|
||||
|
||||
open fun moveSlot(slot: Slot) {
|
||||
// TODO: return a Pair maybe? worth an investigation
|
||||
}
|
||||
open fun moveSlot(slot: Slot) {
|
||||
// TODO: return a Pair maybe? worth an investigation
|
||||
}
|
||||
|
||||
companion object {
|
||||
@Subscribe
|
||||
fun onExclusionZone(event: HandledScreenPushREIEvent) {
|
||||
val customGui = event.screen.customGui ?: return
|
||||
event.rectangles.addAll(customGui.getBounds())
|
||||
}
|
||||
}
|
||||
companion object {
|
||||
@Subscribe
|
||||
fun onExclusionZone(event: HandledScreenPushREIEvent) {
|
||||
val customGui = event.screen.customGui ?: return
|
||||
event.rectangles.addAll(customGui.getBounds())
|
||||
}
|
||||
}
|
||||
|
||||
open fun render(
|
||||
drawContext: DrawContext,
|
||||
delta: Float,
|
||||
mouseX: Int,
|
||||
mouseY: Int
|
||||
) {
|
||||
}
|
||||
open fun render(
|
||||
drawContext: DrawContext,
|
||||
delta: Float,
|
||||
mouseX: Int,
|
||||
mouseY: Int
|
||||
) {
|
||||
}
|
||||
|
||||
open fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
return false
|
||||
}
|
||||
open fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
open fun afterSlotRender(context: DrawContext, slot: Slot) {}
|
||||
open fun beforeSlotRender(context: DrawContext, slot: Slot) {}
|
||||
open fun mouseScrolled(mouseX: Double, mouseY: Double, horizontalAmount: Double, verticalAmount: Double): Boolean {
|
||||
return false
|
||||
}
|
||||
open fun afterSlotRender(context: DrawContext, slot: Slot) {}
|
||||
open fun beforeSlotRender(context: DrawContext, slot: Slot) {}
|
||||
open fun mouseScrolled(mouseX: Double, mouseY: Double, horizontalAmount: Double, verticalAmount: Double): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
open fun isClickOutsideBounds(mouseX: Double, mouseY: Double): Boolean {
|
||||
return getBounds().none { it.contains(mouseX, mouseY) }
|
||||
}
|
||||
open fun isClickOutsideBounds(mouseX: Double, mouseY: Double): Boolean {
|
||||
return getBounds().none { it.contains(mouseX, mouseY) }
|
||||
}
|
||||
|
||||
open fun isPointWithinBounds(
|
||||
x: Int,
|
||||
y: Int,
|
||||
width: Int,
|
||||
height: Int,
|
||||
pointX: Double,
|
||||
pointY: Double,
|
||||
): Boolean {
|
||||
return getBounds().any { it.contains(pointX, pointY) } &&
|
||||
Rectangle(x, y, width, height).contains(pointX, pointY)
|
||||
}
|
||||
open fun isPointWithinBounds(
|
||||
x: Int,
|
||||
y: Int,
|
||||
width: Int,
|
||||
height: Int,
|
||||
pointX: Double,
|
||||
pointY: Double,
|
||||
): Boolean {
|
||||
return getBounds().any { it.contains(pointX, pointY) } &&
|
||||
Rectangle(x, y, width, height).contains(pointX, pointY)
|
||||
}
|
||||
|
||||
open fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
|
||||
return isPointWithinBounds(slot.x + xOffset, slot.y + yOffset, 16, 16, pointX, pointY)
|
||||
}
|
||||
open fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
|
||||
return isPointWithinBounds(slot.x + xOffset, slot.y + yOffset, 16, 16, pointX, pointY)
|
||||
}
|
||||
|
||||
open fun onInit() {}
|
||||
open fun shouldDrawForeground(): Boolean {
|
||||
return true
|
||||
}
|
||||
open fun onInit() {}
|
||||
open fun shouldDrawForeground(): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
open fun onVoluntaryExit(): Boolean {
|
||||
return true
|
||||
}
|
||||
open fun onVoluntaryExit(): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
open fun mouseReleased(mouseX: Double, mouseY: Double, button: Int): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
open fun mouseDragged(mouseX: Double, mouseY: Double, button: Int, deltaX: Double, deltaY: Double): Boolean {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user