Fix ancestral spade solver being visible outside hub

This commit is contained in:
Linnea Gräf
2024-02-26 15:35:39 +01:00
parent 602112724d
commit 6eb8fd4d3c

View File

@@ -16,6 +16,7 @@ import moe.nea.firmament.events.SoundReceiveEvent
import moe.nea.firmament.events.WorldKeyboardEvent
import moe.nea.firmament.events.WorldReadyEvent
import moe.nea.firmament.events.WorldRenderLastEvent
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.TimeMark
import moe.nea.firmament.util.WarpUtil
import moe.nea.firmament.util.render.RenderInWorldContext
@@ -30,8 +31,10 @@ object AncestralSpadeSolver {
private var lastTeleportAttempt = TimeMark.farPast()
fun isEnabled() =
DianaWaypoints.TConfig.ancestralSpadeSolver && SBData.skyblockLocation == "hub"
fun onKeyBind(event: WorldKeyboardEvent) {
if (!DianaWaypoints.TConfig.ancestralSpadeSolver) return
if (!isEnabled()) return
if (!event.matches(DianaWaypoints.TConfig.ancestralSpadeTeleport)) return
if (lastTeleportAttempt.passedTime() < 3.seconds) return
@@ -40,7 +43,7 @@ object AncestralSpadeSolver {
}
fun onParticleSpawn(event: ParticleSpawnEvent) {
if (!DianaWaypoints.TConfig.ancestralSpadeSolver) return
if (!isEnabled()) return
if (event.particleEffect != ParticleTypes.DRIPPING_LAVA) return
if (event.offset.x != 0.0F || event.offset.y != 0F || event.offset.z != 0F)
return
@@ -51,7 +54,7 @@ object AncestralSpadeSolver {
}
fun onPlaySound(event: SoundReceiveEvent) {
if (!DianaWaypoints.TConfig.ancestralSpadeSolver) return
if (!isEnabled()) return
if (!SoundEvents.BLOCK_NOTE_BLOCK_HARP.matchesId(event.sound.value().id)) return
if (lastDing.passedTime() > 1.seconds) {
@@ -90,7 +93,7 @@ object AncestralSpadeSolver {
}
fun onWorldRender(event: WorldRenderLastEvent) {
if (!DianaWaypoints.TConfig.ancestralSpadeSolver) return
if (!isEnabled()) return
RenderInWorldContext.renderInWorld(event) {
nextGuess?.let {
color(1f, 1f, 0f, 0.5f)